using System; using System.Runtime.CompilerServices; class TestMain { static int WIDTH = 320; static int HEIGHT = 240; evas.Image image; static string ImagePath([CallerFilePath] string folder="") { return System.IO.Path.GetDirectoryName(folder); } public TestMain(evas.Image image) { this.image = image; } static void Main(string[] args) { efl.All.Init(); efl.Loop loop = new efl.LoopConcrete(); EcoreEvas ecore_evas = new EcoreEvas(); eina.Size2D size = new eina.Size2D(); efl.canvas.Object canvas = ecore_evas.canvas; canvas.SetVisible(true); efl.Object parent = canvas.GetParent(); System.Diagnostics.Debug.Assert(parent.raw_handle != IntPtr.Zero); efl.canvas.Rectangle bg = new efl.canvas.RectangleConcrete(canvas); bg.SetColor(255, 255, 255, 255); size.W = WIDTH; size.H = HEIGHT; bg.SetSize(size); bg.SetVisible(true); string valid_path = args[0]; evas.Image image = new evas.ImageConcrete(canvas); image.SetFile(valid_path, null); /* FIXME evas-image uses error handling code from * evas_object_image_load_error_get, which seems to be not available * efl.image.load.State state = image.load_error_get(); */ // FIXME missing move eina.Rect rect = new eina.Rect(); rect.X = 0; rect.Y = 0; rect.W = WIDTH / 2; rect.H = HEIGHT / 2; image.SetFill(rect); size.W = WIDTH / 2; size.H = HEIGHT / 2; image.SetSize(size); image.SetVisible(true); rect = image.GetFill(); rect.Y -= 50; rect.W += 100; image.SetFill(rect); TestMain listener = new TestMain(image); // TODO handle key events in order to alter the image like the C // example. Meanwhile, just set some w fill /* EventListener callback = new EventListener(); */ /* bg.key_focus_set(true); */ /* bg.event_callback_priority_add(evas.Callback_Type.Key_down, */ /* efl.Callback_Priority.Default, */ /* callback, null); */ loop.Begin(); efl.All.Shutdown(); } public void on_key_down(object sender, EventArgs e) { Console.WriteLine("on_key_down called"); } }