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/*
* Efl.UI sizing examples.
*
* Demonstrate how to use the sizing api from Efl.Gfx.
* We load a box with 3 buttons, one with default sizing, one that has a max size
* and the last one has a min size. Try resizing the window to see how this changes.
*/
using System;
public class Example
{
#if WIN32
[STAThreadAttribute()]
#endif
public static void Main()
{
// Initialize EFL and all UI components
Efl.All.Init(Efl.Components.Ui);
// Create a window and initialize it
Efl.Ui.Win win = new Efl.Ui.Win(null, (Efl.Ui.Win ewin) => {
ewin.SetWinType(Efl.Ui.WinType.Basic);
ewin.SetText("Size Control");
ewin.SetAutohide(true);
ewin.HideEvt += (object sender, EventArgs e) => {
// Exit the EFL main loop
Efl.Ui.Config.Exit();
};
});
// Create a box container
Efl.Ui.Box box = new Efl.Ui.Box(win, (Efl.Ui.Box ebox) => {
win.SetContent(ebox);
});
// Create a regular button (without size hints)
new Efl.Ui.Button(win, (Efl.Ui.Button ebutton) => {
ebutton.SetText("Button");
box.DoPack(ebutton);
});
// Create a small button (max size is limited)
new Efl.Ui.Button(win, (Efl.Ui.Button ebutton) => {
ebutton.SetText("Small");
ebutton.SetHintMax(new Eina.Size2D(50,50));
box.DoPack(ebutton);
});
// Create a big button (min size is limited)
new Efl.Ui.Button(win, (Efl.Ui.Button ebutton) => {
ebutton.SetText("Big button");
ebutton.SetHintMin(new Eina.Size2D(100,100));
box.DoPack(ebutton);
});
// Start the EFL main loop
Efl.Ui.Config.Run();
// Shutdown EFL
Efl.All.Shutdown();
}
}
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