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authorHermet Park <hermetpark@gmail.com>2019-12-24 15:14:51 +0900
committerHermet Park <hermetpark@gmail.com>2019-12-24 15:14:51 +0900
commit7874ae718f29b4b8ce7f4920ecc418f43af6abf8 (patch)
tree3d4599f5ddd51475337c3a7328f238e3dd8950c6 /src/bin/widgets_list_2_grouped.c
parent03324357edec0fbf53f13a56a1efccdd84bfe0c6 (diff)
Setup before starting fps measurement
It's not good to include the setup in fps measurement, Also, animator tick occur immediately when test item is selected. We need to setup before it in order to avoid invalid objects access.
Diffstat (limited to 'src/bin/widgets_list_2_grouped.c')
-rw-r--r--src/bin/widgets_list_2_grouped.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/bin/widgets_list_2_grouped.c b/src/bin/widgets_list_2_grouped.c
index 86dd275..0f849c4 100644
--- a/src/bin/widgets_list_2_grouped.c
+++ b/src/bin/widgets_list_2_grouped.c
@@ -150,8 +150,8 @@ void FNAME(void);
150# ifndef UI 150# ifndef UI
151void FNAME(void) 151void FNAME(void)
152{ 152{
153 ui_func_set(_key, _loop);
154 _setup(); 153 _setup();
154 ui_func_set(_key, _loop);
155} 155}
156# endif 156# endif
157#endif 157#endif