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#ifdef __cplusplus
extern "C" {
#endif

#include "widgets_file_icons.c"
#include "cxx/widgets_file_icons_capi.h"

#include "widgets_file_icons_2.c"
#include "cxx/widgets_file_icons_2_capi.h"

#include "widgets_file_icons_2_grouped.c"
#include "cxx/widgets_file_icons_2_grouped_capi.h"

#include "widgets_file_icons_2_same.c"
#include "cxx/widgets_file_icons_2_same_capi.h"

#include "widgets_file_icons_2_same_grouped.c"
#include "cxx/widgets_file_icons_2_same_grouped_capi.h"

#include "widgets_file_icons_3.c"
#include "cxx/widgets_file_icons_3_capi.h"

#include "widgets_file_icons_4.c"
#include "cxx/widgets_file_icons_4_capi.h"

#include "widgets_list_1.c"
#include "cxx/widgets_list_1_capi.h"

#include "widgets_list_1_grouped.c"
#include "cxx/widgets_list_1_grouped_capi.h"

#include "widgets_list_2.c"
#include "cxx/widgets_list_2_capi.h"

#include "widgets_list_2_grouped.c"
#include "cxx/widgets_list_2_grouped_capi.h"

#include "widgets_list_3.c"
#include "cxx/widgets_list_3_capi.h"

#include "widgets_list_3_grouped.c"
#include "cxx/widgets_list_3_grouped_capi.h"

#include "widgets_list_4.c"
#include "cxx/widgets_list_4_capi.h"

#include "widgets_list_4_grouped.c"
#include "cxx/widgets_list_4_grouped_capi.h"

#include "image_blend_unscaled.c"
#include "cxx/image_blend_unscaled_capi.h"

#include "image_blend_solid_middle_unscaled.c"
#include "cxx/image_blend_solid_middle_unscaled_capi.h"

#include "image_blend_fade_unscaled.c"
#include "cxx/image_blend_fade_unscaled_capi.h"


#include "image_blend_fade_pow2_unscaled.c"
#include "cxx/image_blend_fade_pow2_unscaled_capi.h"

#include "image_blend_solid_unscaled.c"
#include "cxx/image_blend_solid_unscaled_capi.h"

#include "image_blend_solid_fade_unscaled.c"
#include "cxx/image_blend_solid_fade_unscaled_capi.h"

#include "image_blend_solid_fade_pow2_unscaled.c"
#include "cxx/image_blend_solid_fade_pow2_unscaled_capi.h"

#include "image_blend_nearest_scaled.c"
#include "cxx/image_blend_nearest_scaled_capi.h"

#include "image_blend_nearest_solid_scaled.c"
#include "cxx/image_blend_nearest_solid_scaled_capi.h"

#include "image_blend_smooth_scaled.c"
#include "cxx/image_blend_smooth_scaled_capi.h"

#include "image_blend_smooth_solid_scaled.c"
#include "cxx/image_blend_smooth_solid_scaled_capi.h"

#include "image_blend_nearest_same_scaled.c"
#include "cxx/image_blend_nearest_same_scaled_capi.h"

#include "image_blend_nearest_solid_same_scaled.c"
#include "cxx/image_blend_nearest_solid_same_scaled_capi.h"

#include "image_blend_smooth_same_scaled.c"
#include "cxx/image_blend_smooth_same_scaled_capi.h"

#include "image_blend_smooth_solid_same_scaled.c"
#include "cxx/image_blend_smooth_solid_same_scaled_capi.h"

#include "image_blend_border.c"
#include "cxx/image_blend_border_capi.h"

#include "image_blend_solid_middle_border.c"
#include "cxx/image_blend_solid_middle_border_capi.h"

#include "image_blend_solid_border.c"
#include "cxx/image_blend_solid_border_capi.h"

#include "image_blend_border_recolor.c"
#include "cxx/image_blend_border_recolor_capi.h"

#include "image_map_rotate.c"
#include "cxx/image_map_rotate_capi.h"

#include "image_map_solid_rotate.c"
#include "cxx/image_map_solid_rotate_capi.h"

#include "image_map_nearest_rotate.c"
#include "cxx/image_map_nearest_rotate_capi.h"

#include "image_map_nearest_solid_rotate.c"
#include "cxx/image_map_nearest_solid_rotate_capi.h"

#include "image_map_color_rotate.c"
#include "cxx/image_map_color_rotate_capi.h"

#include "image_map_color_solid_rotate.c"
#include "cxx/image_map_color_solid_rotate_capi.h"

#include "image_map_color_nearest_rotate.c"
#include "cxx/image_map_color_nearest_rotate_capi.h"

#include "image_map_color_nearest_solid_rotate.c"
#include "cxx/image_map_color_nearest_solid_rotate_capi.h"

#include "image_map_color_alpha_rotate.c"
#include "cxx/image_map_color_alpha_rotate_capi.h"

#include "image_map_color_alpha_solid_rotate.c"
#include "cxx/image_map_color_alpha_solid_rotate_capi.h"

#include "image_map_color_alpha_nearest_rotate.c"
#include "cxx/image_map_color_alpha_nearest_rotate_capi.h"

#include "image_map_color_alpha_nearest_solid_rotate.c"
#include "cxx/image_map_color_alpha_nearest_solid_rotate_capi.h"

#include "image_map_3d_1.c"
#include "cxx/image_map_3d_1_capi.h"

#include "image_map_3d_2.c"
#include "cxx/image_map_3d_2_capi.h"

#include "image_map_3d_3.c"
#include "cxx/image_map_3d_3_capi.h"

#include "image_map_3d_4.c"
#include "cxx/image_map_3d_4_capi.h"

#include "image_map_3d_5.c"
#include "cxx/image_map_3d_5_capi.h"

#include "image_map_3d_6.c"
#include "cxx/image_map_3d_6_capi.h"

#include "image_map_3d_flow.c"
#include "cxx/image_map_3d_flow_capi.h"

#include "image_quality_scale.c"
#include "cxx/image_quality_scale_capi.h"

#include "image_data_argb.c"
#include "cxx/image_data_argb_capi.h"

#include "image_data_argb_alpha.c"
#include "cxx/image_data_argb_alpha_capi.h"

#include "image_data_ycbcr601pl.c"
#include "cxx/image_data_ycbcr601pl_capi.h"

#include "image_data_ycbcr601pl_wide_stride.c"
#include "cxx/image_data_ycbcr601pl_wide_stride_capi.h"

#include "image_data_ycbcr601pl_map_solid_rotate.c"
#include "cxx/image_data_ycbcr601pl_map_solid_rotate_capi.h"

#include "image_data_ycbcr601pl_map_nearest_solid_rotate.c"
#include "cxx/image_data_ycbcr601pl_map_nearest_solid_rotate_capi.h"

#include "image_crossfade.c"
#include "cxx/image_crossfade_capi.h"

#include "text_basic.c"
#include "cxx/text_basic_capi.h"

#include "text_styles.c"
#include "cxx/text_styles_capi.h"

#include "text_styles_different_strings.c"
#include "cxx/text_styles_different_strings_capi.h"

#include "text_change.c"
#include "cxx/text_change_capi.h"

#include "textblock_basic.c"
#include "cxx/textblock_basic_capi.h"

#include "textblock_intl.c"
#include "cxx/textblock_intl_capi.h"

#include "textblock_auto_align.c"
#include "cxx/textblock_auto_align_capi.h"

#include "textblock_text_append.c"
#include "cxx/textblock_text_append_capi.h"

#include "rect_blend.c"
#include "cxx/rect_blend_capi.h"

#include "rect_blend_pow2.c"
#include "cxx/rect_blend_pow2_capi.h"

#include "rect_solid.c"
#include "cxx/rect_solid_capi.h"

#include "rect_blend_few.c"
#include "cxx/rect_blend_few_capi.h"

#include "rect_blend_pow2_few.c"
#include "cxx/rect_blend_pow2_few_capi.h"

#include "rect_solid_few.c"
#include "cxx/rect_solid_few_capi.h"

#include "image_blend_occlude1_few.c"
#include "cxx/image_blend_occlude1_few_capi.h"

#include "image_blend_occlude2_few.c"
#include "cxx/image_blend_occlude2_few_capi.h"

#include "image_blend_occlude3_few.c"
#include "cxx/image_blend_occlude3_few_capi.h"

#include "image_blend_occlude1.c"
#include "cxx/image_blend_occlude1_capi.h"

#include "image_blend_occlude2.c"
#include "cxx/image_blend_occlude2_capi.h"

#include "image_blend_occlude3.c"
#include "cxx/image_blend_occlude3_capi.h"

#include "image_blend_occlude1_many.c"
#include "cxx/image_blend_occlude1_many_capi.h"

#include "image_blend_occlude2_many.c"
#include "cxx/image_blend_occlude2_many_capi.h"

#include "image_blend_occlude3_many.c"
#include "cxx/image_blend_occlude3_many_capi.h"

#include "image_blend_occlude1_very_many.c"
#include "cxx/image_blend_occlude1_very_many_capi.h"

#include "image_blend_occlude2_very_many.c"
#include "cxx/image_blend_occlude2_very_many_capi.h"

#include "image_blend_occlude3_very_many.c"
#include "cxx/image_blend_occlude3_very_many_capi.h"

#include "poly_blend.c"
//#include "cxx/poly_blend_capi.h"

#include "proxy_image.c"
#include "cxx/proxy_image_capi.h"

#include "proxy_text_fixed.c"
#include "cxx/proxy_text_fixed_capi.h"

#include "proxy_text_random.c"
#include "cxx/proxy_text_random_capi.h"

#include "line_blend.c"
#include "cxx/line_blend_capi.h"

#include "image_blend_many_smooth_same_scaled.c"
#include "cxx/image_blend_many_smooth_same_scaled_capi.h"

#include "font_effect_blur_alpha.c"
#include "cxx/font_effect_blur_alpha_capi.h"

#include "font_effect_blur_color.c"
//#include "cxx/font_effect_blur_color.h"

#if 0 // test disabled - evas having code disabled
#include "image_mask.c"
#include "image_mask_2.c"
#include "image_mask_3.c"
#include "image_mask_4.c"
#include "image_mask_5.c"
#include "image_mask_6.c"
#include "image_mask_7.c"
#include "image_mask_8.c"
#include "image_mask_9.c"
#include "image_mask_10.c"
#include "image_mask_11.c"
#include "image_mask_12.c"
#include "image_mask_13.c"
#include "image_mask_14.c"
#include "image_mask_15.c"
#include "filter_object_colors.c"
#include "filter_object_colors_solid.c"
#include "filter_object_invert.c"
#include "filter_object_invert_solid.c"
#include "filter_object_greyscale.c"
#include "filter_object_greyscale_solid.c"
#include "filter_object_brightness.c"
#include "filter_object_brightness_solid.c"
#include "filter_object_sepia.c"
#include "filter_object_sepia_solid.c"
#include "filter_object_blur.c"
#include "filter_object_blur_solid.c"
#endif

/* #include "proxy_image_offscreen_capi.h" */

#ifdef __cplusplus
}
#endif