From 06425007f7adc11b0d5d0ad7b962fc32490932d1 Mon Sep 17 00:00:00 2001 From: Bryce Harrington Date: Mon, 8 May 2017 15:23:18 -0700 Subject: [PATCH] evas: fix typos in Evas Text docco Subscribers: cedric, jpeg Differential Revision: https://phab.enlightenment.org/D4860 Signed-off-by: Cedric BAIL --- src/lib/evas/canvas/evas_text.eo | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/lib/evas/canvas/evas_text.eo b/src/lib/evas/canvas/evas_text.eo index eb715b983f..d056e6a3b3 100644 --- a/src/lib/evas/canvas/evas_text.eo +++ b/src/lib/evas/canvas/evas_text.eo @@ -1,6 +1,6 @@ class Evas.Text (Efl.Canvas.Object, Efl.Text, Efl.Text.Properties, Efl.Canvas.Filter.Internal) { - [[Evas tex class]] + [[Evas text class]] legacy_prefix: evas_object_text; eo_prefix: evas_obj_text; methods { @@ -36,7 +36,7 @@ class Evas.Text (Efl.Canvas.Object, Efl.Text, Efl.Text.Properties, Efl.Canvas.Fi } } @property ellipsis { - [[Conttrols the ellipsis that should be used for the text object. + [[Controls the ellipsis that should be used for the text object. This is a value between 0.0 and 1.0 indicating the position of the text to be shown. 0.0 means the start will be shown and the end trimmed, 1.0 @@ -71,7 +71,7 @@ class Evas.Text (Efl.Canvas.Object, Efl.Text, Efl.Text.Properties, Efl.Canvas.Fi } } @property outline_color { - [[Controlss the outline color for the given text object. + [[Controls the outline color for the given text object. Outline effects (colored lines around text glyphs) will just be shown if the object is set to one of the following styles: @@ -146,7 +146,7 @@ class Evas.Text (Efl.Canvas.Object, Efl.Text, Efl.Text.Properties, Efl.Canvas.Fi @Evas.Text_Style_Type.glow style. Note: Glow effects are placed from a short distance of the text - itself, but no touching it. For glowing effects right on the + itself, but not touching it. For glowing effects right on the borders of the glyphs, see 'glow 2' effects.]] set { } @@ -230,7 +230,7 @@ class Evas.Text (Efl.Canvas.Object, Efl.Text, Efl.Text.Properties, Efl.Canvas.Fi } char_coords_get @const { [[Get character coordinates]] - return: int; [[Logical poistion of char]] + return: int; [[Logical position of char]] params { @in x: Evas.Coord; [[X coordinate]] @in y: Evas.Coord; [[Y coordinate]]