forked from enlightenment/efl
parent
dc6c19e47e
commit
185be3534a
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@ -596,7 +596,7 @@ typedef enum _Edje_External_Param_Type
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{
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EDJE_EXTERNAL_PARAM_TYPE_INT, /**< Parameter value is an integer. */
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EDJE_EXTERNAL_PARAM_TYPE_DOUBLE, /**< Parameter value is a double. */
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EDJE_EXTERNAL_PARAM_TYPE_STRING, /**< Paramater value is a string. */
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EDJE_EXTERNAL_PARAM_TYPE_STRING, /**< Parameter value is a string. */
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EDJE_EXTERNAL_PARAM_TYPE_BOOL, /**< Parameter value is boolean. */
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EDJE_EXTERNAL_PARAM_TYPE_CHOICE, /**< Parameter value is one of a set of
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predefined string choices. */
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@ -609,10 +609,10 @@ typedef enum _Edje_External_Param_Type
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*/
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typedef enum _Edje_External_Param_Flags
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{
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EDJE_EXTERNAL_PARAM_FLAGS_NONE = 0, /**< Propery is incapable of operations, this is used to catch bogus flags. */
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EDJE_EXTERNAL_PARAM_FLAGS_NONE = 0, /**< Property is incapable of operations, this is used to catch bogus flags. */
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EDJE_EXTERNAL_PARAM_FLAGS_GET = (1 << 0), /**< Property can be read/get. */
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EDJE_EXTERNAL_PARAM_FLAGS_SET = (1 << 1), /**< Property can be written/set. This only enables edje_object_part_external_param_set() and Embryo scripts. To enable the parameter being set from state description whenever it changes state, use #EDJE_EXTERNAL_PARAM_FLAGS_STATE. */
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EDJE_EXTERNAL_PARAM_FLAGS_STATE = (1 << 2), /**< Property can be set from state dsecription. */
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EDJE_EXTERNAL_PARAM_FLAGS_STATE = (1 << 2), /**< Property can be set from state description. */
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EDJE_EXTERNAL_PARAM_FLAGS_CONSTRUCTOR = (1 << 3), /**< This property is only set once when the object is constructed using its value from "default" 0.0 state description. Setting this overrides #EDJE_EXTERNAL_PARAM_FLAGS_STATE. */
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EDJE_EXTERNAL_PARAM_FLAGS_REGULAR = (EDJE_EXTERNAL_PARAM_FLAGS_GET |
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EDJE_EXTERNAL_PARAM_FLAGS_SET |
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@ -722,18 +722,18 @@ struct _Edje_External_Param_Info
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used. */
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union {
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struct {
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int def, /**< Default value for the paramter. */
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int def, /**< Default value for the parameter. */
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min, /**< Minimum value it can have. */
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max, /**< Maximum value it can have. */
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step; /**< Values will be a multiple of this. */
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} i; /**< Info about integer type parametrs. Use #EDJE_EXTERNAL_INT_UNSET
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} i; /**< Info about integer type parameters. Use #EDJE_EXTERNAL_INT_UNSET
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on any of them to indicate they are not defined.*/
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struct {
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double def, /**< Default value for the paramter. */
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double def, /**< Default value for the parameter. */
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min, /**< Minimum value it can have. */
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max, /**< Maximum value it can have. */
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step; /**< Values will be a multiple of this. */
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} d; /**< Info about double type parametrs. Use
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} d; /**< Info about double type parameters. Use
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#EDJE_EXTERNAL_DOUBLE_UNSET on any of them to indicate they are not defined.*/
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struct {
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const char *def; /**< Default value. */
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@ -1024,7 +1024,7 @@ EAPI const char *edje_fontset_append_get (void);
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* edje_object_scale_set(), that factor will @b override the global
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* one.
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*
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* Scaling affects the values of mininum/maximum @b part sizes, which
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* Scaling affects the values of minimum/maximum @b part sizes, which
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* are @b multiplied by it. Font sizes are scaled, too.
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*
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* @warning Only parts which, at EDC level, had the @c "scale"
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@ -1081,7 +1081,7 @@ EAPI void edje_password_show_last_timeout_set(double password_show_last_timeout)
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*
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* @param obj A handle to an Edje object
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* @param scale The scaling factor (the default value is @c 0.0,
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* meaning indivinual scaling @b not set)
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* meaning individual scaling @b not set)
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*
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* This function sets an @b individual scaling factor on the @a obj
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* Edje object. This property (or Edje's global scaling factor, when
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@ -1500,9 +1500,9 @@ EAPI void edje_box_layout_register (const char *name, Evas_Object
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*
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* @note You can get a callback every time edje re-calculates the object
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* (either due to animation or some kind of signal or input). This is called
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* in-line just after the recalculation has occured. It is a good idea not
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* in-line just after the recalculation has occurred. It is a good idea not
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* to go and delete or alter the object inside this callbacks, simply make
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* a note that the recalculation has taken place and then do somethnig about
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* a note that the recalculation has taken place and then do something about
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* it outside the callback. to register a callback use code like:
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*
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* @code
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@ -1720,7 +1720,7 @@ EAPI Eina_Bool edje_object_preload (Evas_Object *obj, Eina_Bool c
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* buttons on an interface, you'd be registering for notifications on
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* events of mouse buttons being pressed down on either of those parts
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* (those events all have the @c "mouse,down," common prefix on their
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* names, with a suffix giving the button number). The actual emisson
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* names, with a suffix giving the button number). The actual emission
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* and source strings of an event will be passed in as the @a emission
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* and @a source parameters of the callback function (e.g. @c
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* "mouse,down,2" and @c "button.close"), for each of those events.
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@ -2057,7 +2057,7 @@ EAPI void edje_object_size_min_get (const Evas_Object *obj, E
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* @param update Wether or not update the size hints.
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*
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* By default edje doesn't set size hints on itself. With this function
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* call, it will do so if update is true. Be carefull, it cost a lot to
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* call, it will do so if update is true. Be carefully, it cost a lot to
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* trigger this feature as it will recalc the object every time it make
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* sense to be sure that's its minimal size hint is always accurate.
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*/
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@ -2834,7 +2834,7 @@ EAPI Eina_Bool edje_object_part_text_input_panel_enabled_get (const Evas_
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* @brief Show the input panel (virtual keyboard) based on the input panel property such as layout, autocapital types, and so on.
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*
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* Note that input panel is shown or hidden automatically according to the focus state.
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* This API can be used in the case of manually controling by using edje_object_part_text_input_panel_enabled_set.
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* This API can be used in the case of manually controlling by using edje_object_part_text_input_panel_enabled_set.
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*
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* @param obj A valid Evas_Object handle
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* @param part The part name
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@ -2847,7 +2847,7 @@ EAPI void edje_object_part_text_input_panel_show(const Evas_Object *
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* @see edje_object_part_text_input_panel_show
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*
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* Note that input panel is shown or hidden automatically according to the focus state.
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* This API can be used in the case of manually controling by using edje_object_part_text_input_panel_enabled_set.
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* This API can be used in the case of manually controlling by using edje_object_part_text_input_panel_enabled_set.
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*
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* @param obj A valid Evas_Object handle
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* @param part The part name
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@ -2966,13 +2966,13 @@ EAPI Eina_Bool edje_object_part_text_input_panel_return_key_disabled_get(
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* text.
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*
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* @warning This function will be deprecated because of difficulty in use.
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* The type(format, text, or makrup) of text should be always
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* The type(format, text, or markup) of text should be always
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* checked in the filter function for correct filtering.
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* Please use edje_object_text_markup_filter_callback_add() instead. There
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* is no need to check the type of text in the filter function
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* because the text is always markup.
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* @warning If you use this function with
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* edje_object_text_markup_filter_callback_add() togehter, all
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* edje_object_text_markup_filter_callback_add() together, all
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* Edje_Text_Filter_Cb functions and Edje_Markup_Filter_Cb functions
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* will be executed, and then filtered text will be inserted.
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*
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@ -3000,7 +3000,7 @@ EAPI void edje_object_text_insert_filter_callback_add (Evas_Ob
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* @param part The part name
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* @param func The function callback to remove
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*
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* @return The user data pointer if succesful, or NULL otherwise
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* @return The user data pointer if successful, or NULL otherwise
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*/
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EAPI void *edje_object_text_insert_filter_callback_del (Evas_Object *obj, const char *part, Edje_Text_Filter_Cb func);
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@ -3019,7 +3019,7 @@ EAPI void *edje_object_text_insert_filter_callback_del (Evas_Ob
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* @param func The function callback to remove
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* @param data The data passed to the callback function
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*
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* @return The same data pointer if succesful, or NULL otherwise
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* @return The same data pointer if successful, or NULL otherwise
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*/
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EAPI void *edje_object_text_insert_filter_callback_del_full (Evas_Object *obj, const char *part, Edje_Text_Filter_Cb func, void *data);
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@ -3069,7 +3069,7 @@ EAPI void edje_object_text_markup_filter_callback_add(Evas_Object *obj, const ch
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* @param part The part name
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* @param func The function callback to remove
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*
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* @return The user data pointer if succesful, or NULL otherwise
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* @return The user data pointer if successful, or NULL otherwise
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* @since 1.2.0
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*/
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EAPI void *edje_object_text_markup_filter_callback_del(Evas_Object *obj, const char *part, Edje_Markup_Filter_Cb func);
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@ -3089,7 +3089,7 @@ EAPI void *edje_object_text_markup_filter_callback_del(Evas_Object *obj, const c
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* @param func The function callback to remove
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* @param data The data passed to the callback function
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*
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* @return The same data pointer if succesful, or NULL otherwise
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* @return The same data pointer if successful, or NULL otherwise
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* @since 1.2.0
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*/
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EAPI void *edje_object_text_markup_filter_callback_del_full(Evas_Object *obj, const char *part, Edje_Markup_Filter_Cb func, void *data);
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@ -3395,7 +3395,7 @@ EAPI Eina_Bool edje_object_part_external_param_set (Evas_Ob
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*
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* Parts of type external may carry extra properties that have
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* meanings defined by the external plugin. For instance, it may be a
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* string that defines a button label. This property can be modifed by
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* string that defines a button label. This property can be modified by
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* state parameters, by explicit calls to
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* edje_object_part_external_param_set() or getting the actual object
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* with edje_object_part_external_object_get() and calling native
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@ -4001,8 +4001,8 @@ EAPI const Edje_External_Param_Info *edje_external_param_info_get (const char
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* This sets the parameters of the perspective transformation. X, Y and Z
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* values are used. The px and py points specify the "infinite distance" point
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* in the 3D conversion (where all lines converge to like when artists draw
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* 3D by hand). The @p z0 value specifis the z value at which there is a 1:1
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* mapping between spatial coorinates and screen coordinates. Any points
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* 3D by hand). The @p z0 value specifies the z value at which there is a 1:1
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* mapping between spatial coordinates and screen coordinates. Any points
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* on this z value will not have their X and Y values modified in the transform.
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* Those further away (Z value higher) will shrink into the distance, and
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* those less than this value will expand and become bigger. The @p foc value
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@ -4012,8 +4012,8 @@ EAPI const Edje_External_Param_Info *edje_external_param_info_get (const char
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* control and @p foc must be greater than 0.
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*
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* @param m map to change.
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* @param px The pespective distance X coordinate
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* @param py The pespective distance Y coordinate
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* @param px The perspective distance X coordinate
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* @param py The perspective distance Y coordinate
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* @param z0 The "0" z plane value
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* @param foc The focal distance
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*/
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