forked from enlightenment/efl
Added EvasGL support for software backend finally.
* This feature requires libOSMesa to be installed. One caveat with OSMesa is that a surface config (ie. Depth Buffer and etc) is associated with a context rather than a surface, which is the case in EvasGL. So for now, when a user specifies a surface config, it gets associated with the first context that the surface does a make current to. For typical usage case, this shouldn't be a prolem. Will need to fix it eventually. SVN revision: 66896
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2012-01-03 Cedric Bail
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* Use Eina_File for PSD file to.
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2012-01-06 Sung W. Park (sung_)
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* Add EvasGL support to software backend using OSMesa. Requires OSMesa
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library. Due to caveats in OSMesa, surface config stays with a
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context
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