forked from enlightenment/efl
note in comments som get visual info from fbconfig stuff to mach
depths. doesn't help though.
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@ -2190,6 +2190,13 @@ eng_image_native_set(void *data, void *image, void *native)
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{
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{
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if (found == 0)
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if (found == 0)
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{
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{
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// XVisualInfo *vi;
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//
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// vi = glXGetVisualFromFBConfig(re->win->disp, configs[j]);
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// if (!vi) continue;
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// if (vi->depth != depth) continue;
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// XFree(vi);
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glXGetFBConfigAttrib(re->win->disp, configs[j],
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glXGetFBConfigAttrib(re->win->disp, configs[j],
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GLX_BUFFER_SIZE, &val);
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GLX_BUFFER_SIZE, &val);
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if (val != (int) depth) continue;
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if (val != (int) depth) continue;
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