forked from enlightenment/efl
edje: Edje_Edit - edje_edit_state_text_repch_xet()
Summary: There are new 'get and set' API for block 'text.repch'. Those functions return or set replacement character for a given text part. This string is used to replace every character to hide the details of the entry. Normally you would use a "*", but you can use anything you like. @feature Reviewers: seoz, Hermet, cedric, raster CC: reutskiy.v.v, cedric Differential Revision: https://phab.enlightenment.org/D1001 Signed-off-by: Cedric BAIL <c.bail@partner.samsung.com>
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@ -3170,13 +3170,40 @@ edje_edit_state_text_class_get(Evas_Object *obj, const char *part, const char *s
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* @param part Part that contain state.
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* @param state The name of the state to set text class (not including the state value).
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* @param value The state value.
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* @param color_class The text class to assign.
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* @param text_class The text class to assign.
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*
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* @return EINA_TRUE if successful, EINA_FALSE otherwise.
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*/
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EAPI Eina_Bool
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edje_edit_state_text_class_set(Evas_Object *obj, const char *part, const char *state, double value, const char *text_class);
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/** Get the replacement character string of the given part state.
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*
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* @param obj Object being edited.
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* @param part Part that contain state.
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* @param state The name of the state to get replacement character
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* (not including the state value).
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* @param value The state value.
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*
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* @return The current replacement character.
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*/
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EAPI const char *
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edje_edit_state_text_repch_get(Evas_Object *obj, const char *part, const char *state, double value);
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/** Set the replacement character string of the given part state.
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*
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* @param obj Object being edited.
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* @param part Part that contain state.
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* @param state The name of the state to get replacement character
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* (not including the state value).
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* @param value The state value.
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* @param repch The replacement character string to assign.
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*
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* @return EINA_TRUE if successful, EINA_FALSE otherwise.
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*/
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EAPI Eina_Bool
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edje_edit_state_text_repch_set(Evas_Object *obj, const char *part, const char *state, double value, const char *repch);
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/** Get the list of all the fonts in the given edje.
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*
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* Use edje_edit_string_list_free() when you don't need the list anymore.
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@ -3185,8 +3212,6 @@ edje_edit_state_text_class_set(Evas_Object *obj, const char *part, const char *s
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*
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* @return A list containing all the fonts names found in the edje file.
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*/
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EAPI Eina_List * edje_edit_fonts_list_get(Evas_Object *obj);
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/** Add a new font to the edje file.
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@ -5577,6 +5577,41 @@ edje_edit_state_text_class_set(Evas_Object *obj, const char *part, const char *s
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return EINA_TRUE;
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}
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EAPI const char *
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edje_edit_state_text_repch_get(Evas_Object *obj, const char *part, const char *state, double value)
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{
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Edje_Part_Description_Text *txt;
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GET_PD_OR_RETURN(NULL);
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if ((rp->part->type != EDJE_PART_TYPE_TEXT) &&
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(rp->part->type != EDJE_PART_TYPE_TEXTBLOCK))
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return NULL;
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txt = (Edje_Part_Description_Text*) pd;
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return eina_stringshare_add(edje_string_get(&txt->text.repch));
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}
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EAPI Eina_Bool
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edje_edit_state_text_repch_set(Evas_Object *obj, const char *part, const char *state, double value, const char *repch)
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{
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Edje_Part_Description_Text *txt;
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if (!repch) return EINA_FALSE;
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GET_PD_OR_RETURN(EINA_FALSE);
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if ((rp->part->type != EDJE_PART_TYPE_TEXT) &&
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(rp->part->type != EDJE_PART_TYPE_TEXTBLOCK))
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return EINA_FALSE;
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txt = (Edje_Part_Description_Text*) pd;
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_edje_if_string_free(ed, txt->text.repch.str);
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txt->text.repch.str = eina_stringshare_add(repch);
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txt->text.repch.id = 0;
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edje_object_calc_force(obj);
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return EINA_TRUE;
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}
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/****************/
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/* IMAGES API */
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/****************/
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