forked from enlightenment/efl
parent
e171abd5d6
commit
86b8de2f7e
200
legacy/evas/NEWS
200
legacy/evas/NEWS
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@ -1,94 +1,108 @@
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1.1 Release Features
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Evas 1.1.0
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* Fixed cursor and selection handling with bidi text
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* Fixed many general bid issues with text
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* Fixed free bug in key grabs
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* Fixed bug when images are scaled to massive sizes (like 1 billion pixels)
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* Fixed BMP decode for have more pixels per line than the image does
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* Fixed font string parsing bug if font element is too long
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* Fixed crash bug in argb8888 to a8 conversion
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* Fixed textblock bug with cursors in empty textblocks
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* Fixed bug in smart calc array where some objects would be skipped
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* Fixed static linking of BMP and TGA loaders
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* Fixed bug when GL viewport was set with a NULL context
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* Fixed bug when looking for vsync API due to SGI vs EXT differences
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* Fixed bug in evas_object_del where DEL callback happened before HIDE
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* Fixed yinversion bug on some GL surfaces
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* Fixed BMP loader to handle alpha BMPS as solid where all alpha values are 0
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* Fixed clipping with evas map issues
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* Fixed bug where wrong call was used for freeing a mempool object
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* Fixed static linking of GL engine
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* Fixed GL engine to handle if someone uses GL contexts outside of evas
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* Fixed bug in evas_object_textblock_text_markup_prepend that broke cursors
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* Fixed lack of calling pre/post swap callbacks when using OpenGL-ES2
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* Fixed some crashes with load options scaling of SVGs in 2nd pass decode
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* Fixed segfault with evas_textblock_cursor_content_get
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* Fixed libjpeg 8 compilation support on windows
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* Fixed evas table to handle weighting correctly and expansion
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* Fixed evas table to allow fractional weights, not just 0/1
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* Fixed glyph search bug causing inconsitent return values in some cases
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* Fixed compile when --disable-async-preload is used
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* Fixed callback counter bug
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* Fixed grab count and hide bug
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* Fixed infintie loop bug when re-inserting objects during pre-render calc
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* Fixed evas_object_image_data_convert
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* Removed quartz, cairo, qtopia and xrender engines. dead.
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* Improved pre-render speed for rectangles if they are invisible
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* Improved code of textblock and font engine
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* Improved textblock layout speed
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* Improved speed and memory usage of textblock
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* Improved cache handler to also use file size, mode and sub-second timestamp
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* Improved textblock to re-layout only paragraphs that have changed
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* Improved homogenous table layout alignment and sizing
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* Improved textblock linebreaking by using liblinebreak
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* Improved image loader to drop out instantly if image file is a directory
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* Added auto-align feature to textblock
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* Added mixedwrap wrap mode to textblock
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* Added harfbuzzsupport for shaping
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* Added WBMP loader
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* Added mirror mode for tables
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* Added proxy abilities to image objects to choose source ro mirror
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* Added speculative texture cache to the OpenGL engine to avoid texture uploads
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* Added newline policy setting API to textblock
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* Added evas_object_ref and evas_object_unref to defer object deletions
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* Added ICO loader
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* Added evas_object_image_memfile_set to load images from memory
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* Added vertical alignment to textblock
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* Added more shadow directions for text rendering
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* Added runtime italicizing and boldening of fonts that don't have their own
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* Added more bidi API support
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* Added PSD loader
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* Added generic external-process loader for thins like xcf, pdf, video, ps
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* Added password mode to textblock
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* Added GL shader disk cache to avoid re-compilng on start
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* Added evas_textblock_node_format_list_get. API
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* Added smart class usage count get API
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* Added grid layout smart object and API
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* Added evas_event_thaw_eval to help evaluate state and events on event thaw
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* Added textblock support for numeric escapes like "<" in markup
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* Added evas_object_image_extension_can_load_get API
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* Added evas_object_image_extension_can_load_fast_get API
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* Added evas_object_image_load_orientation_get API
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* Added evas_object_image_load_orientation_set API
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* Added feature to allow tables to repack the same object without error
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* Added API to get child packing from table
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* Added is_inside implementation for polygon objects
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* Added out-of-order open/close tag support in textblock markup
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* Added support for quoted parameters in tags in textblock markup
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* Added font_weight and font_style formats
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* Added font_width font format
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* Added markup tag to specify language
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* Added evas_textblock_cursor_range_formats_get API
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* Added evas_textblock_cursor_visible_range_get API
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* Added callback prioritization support
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* Added YUV 601 input support for evas_object_image_data_convert
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* Added NV12 colorspace for evas image objects
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* Added MT12 colorspace for evas image objects
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* Added underline dashing suport to textblock
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* Added API to get largest image size
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* Added GL Cocoa engine
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* Changed object allocation to use mempools
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* Changed font engine to use string objects not strings for caching purposes
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* Changed text to display missing unicode char instead of missing glyphs
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* Changed internal file code to use eina_file more
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* Changed jpeg loader to use eina_file
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Changes since Evas 1.0.0:
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-------------------------
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Additions:
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* auto-align feature to textblock
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* mixedwrap wrap mode to textblock
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* harfbuzzsupport for shaping
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* WBMP loader
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* mirror mode for tables
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* proxy abilities to image objects to choose source ro mirror
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* speculative texture cache to the OpenGL engine to avoid texture uploads
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* newline policy setting API to textblock
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* evas_object_ref and evas_object_unref to defer object deletions
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* ICO loader
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* evas_object_image_memfile_set to load images from memory
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* vertical alignment to textblock
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* more shadow directions for text rendering
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* runtime italicizing and boldening of fonts that don't have their own
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* more bidi API support
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* PSD loader
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* generic external-process loader for thins like xcf, pdf, video, ps
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* password mode to textblock
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* GL shader disk cache to avoid re-compilng on start
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* evas_textblock_node_format_list_get. API
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* smart class usage count get API
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* grid layout smart object and API
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* evas_event_thaw_eval to help evaluate state and events on event thaw
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* textblock support for numeric escapes like "<" in markup
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* evas_object_image_extension_can_load_get API
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* evas_object_image_extension_can_load_fast_get API
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* evas_object_image_load_orientation_get API
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* evas_object_image_load_orientation_set API
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* feature to allow tables to repack the same object without error
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* API to get child packing from table
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* is_inside implementation for polygon objects
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* out-of-order open/close tag support in textblock markup
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* support for quoted parameters in tags in textblock markup
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* font_weight and font_style formats
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* font_width font format
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* markup tag to specify language
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* evas_textblock_cursor_range_formats_get API
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* evas_textblock_cursor_visible_range_get API
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* callback prioritization support
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* YUV 601 input support for evas_object_image_data_convert
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* NV12 colorspace for evas image objects
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* MT12 colorspace for evas image objects
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* underline dashing suport to textblock
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* API to get largest image size
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* GL Cocoa engine
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Fixes:
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* cursor and selection handling with bidi text
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* many general bid issues with text
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* free bug in key grabs
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* bug when images are scaled to massive sizes (like 1 billion pixels)
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* BMP decode for have more pixels per line than the image does
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* font string parsing bug if font element is too long
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* crash bug in argb8888 to a8 conversion
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* textblock bug with cursors in empty textblocks
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* bug in smart calc array where some objects would be skipped
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* static linking of BMP and TGA loaders
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* bug when GL viewport was set with a NULL context
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* bug when looking for vsync API due to SGI vs EXT differences
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* bug in evas_object_del where DEL callback happened before HIDE
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* yinversion bug on some GL surfaces
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* BMP loader to handle alpha BMPS as solid where all alpha values are 0
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* clipping with evas map issues
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* bug where wrong call was used for freeing a mempool object
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* static linking of GL engine
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* GL engine to handle if someone uses GL contexts outside of evas
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* bug in evas_object_textblock_text_markup_prepend that broke cursors
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* lack of calling pre/post swap callbacks when using OpenGL-ES2
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* some crashes with load options scaling of SVGs in 2nd pass decode
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* segfault with evas_textblock_cursor_content_get
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* libjpeg 8 compilation support on windows
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* evas table to handle weighting correctly and expansion
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* evas table to allow fractional weights, not just 0/1
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* glyph search bug causing inconsitent return values in some cases
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* compile when --disable-async-preload is used
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* callback counter bug
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* grab count and hide bug
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* infintie loop bug when re-inserting objects during pre-render calc
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* evas_object_image_data_convert
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Improvements:
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* pre-render speed for rectangles if they are invisible
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* code of textblock and font engine
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* textblock layout speed
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* speed and memory usage of textblock
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* cache handler to also use file size, mode and sub-second timestamp
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* textblock to re-layout only paragraphs that have changed
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* homogenous table layout alignment and sizing
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* textblock linebreaking by using liblinebreak
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* image loader to drop out instantly if image file is a directory
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* object allocation to use mempools
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* font engine to use string objects not strings for caching purposes
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* text to display missing unicode char instead of missing glyphs
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* internal file code to use eina_file more
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* jpeg loader to use eina_file
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Removals:
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* removed quartz, cairo, qtopia and xrender engines. dead.
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