evas - gl engine - glerr should be off by default for performance

stable release - cherry-pick me!
This commit is contained in:
Carsten Haitzler 2013-12-27 17:32:15 +09:00
parent 73f91eb689
commit acf7dfa579
1 changed files with 1 additions and 1 deletions

View File

@ -831,7 +831,7 @@ void evas_gl_preload_target_unregister(Evas_GL_Texture *tex, Eo *target);
void pt_unref(Evas_GL_Texture_Pool *pt);
#define GL_ERRORS 1
//#define GL_ERRORS 1
#ifdef GL_ERRORS
# define GLERR(fn, fl, ln, op) \