forked from enlightenment/efl
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@ -60,8 +60,10 @@
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(with some other changes). You can set most objects as a clip on
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other objects. This will use the alpha channel of the object as a
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clip on the object. This is still buggy.
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* CLIPPING DISABLED AND REMOVED DUE TO BEING TOO BUGGY AND INCOMPLETE *
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* Software support for arbitrary maps. So you can use any size map
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(not just 4 points) for maps. Once again this is a little buggy.
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* ARBITRARY MAPS DISABLED AND REMOVED DUE TO BEING TOO BUGGY AND INCOMPLETE *
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2011-02-02 Carsten Haitzler (The Rasterman)
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@ -262,6 +264,7 @@
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Supports a filter object or filter under (the area where the object
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is filtered). Various parameters to tweak, and potential for
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additional filters (but you get to write the shader ;-)
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* FILTERS DISABLED AND REMOVED DUE TO BEING TOO BUGGY AND INCOMPLETE *
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2011-04-24 Thierry el Borgi
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