From bd5cdd7432d6681c034c9f842dad475807ebd5ea Mon Sep 17 00:00:00 2001 From: Vincent Torri Date: Sun, 27 Feb 2011 09:31:00 +0000 Subject: [PATCH] Actually, it's important and it's a compilation failure. Users will know when it has been fixed SVN revision: 57358 --- legacy/evas/ChangeLog | 113 ++++++++++++++++++++++-------------------- 1 file changed, 58 insertions(+), 55 deletions(-) diff --git a/legacy/evas/ChangeLog b/legacy/evas/ChangeLog index 4dc7088d04..719256c278 100644 --- a/legacy/evas/ChangeLog +++ b/legacy/evas/ChangeLog @@ -1,32 +1,32 @@ 2011-01-29 Carsten Haitzler (The Rasterman) - 1.0.0 release - + 1.0.0 release + 2011-01-29 Carsten Haitzler (The Rasterman) - * Enabled mempool for object allocation - * Allow shorter pre-render handler for rect objects if they are - invisible + * Enabled mempool for object allocation + * Allow shorter pre-render handler for rect objects if they are + invisible 2011-01-30 Tom Hacohen (TAsn) - * It's actually a merge from my local branch upstream so this - includes many changes. - * Fixed cursor/selection handling with BiDi text. - * Fixed many BiDi issues in both textblock and text objects. - * Cleaned up textblock and font engine a lot. - * Added auto-alignment to tetxblock and text objects. - * Added mixedwrap (word wrap, and if a word is too big cut it) support - to textblock. - * Renamed a lot of stuff. - * Made textblock faster, mostly by saving item sizes and caching - layout items when text doesn't change. - * Added harfbuzz (ot layouting/shaping and etc) support. - * Currently you need to set the env var EVAS_USE_OT to '1' in order to - use OT support (harfbuzz) that will change soon. - * More code cleanups will be coming in the future. This shipment is - mostly to get code review started (and also make sure I don't have a - merging hell later on). + * It's actually a merge from my local branch upstream so this + includes many changes. + * Fixed cursor/selection handling with BiDi text. + * Fixed many BiDi issues in both textblock and text objects. + * Cleaned up textblock and font engine a lot. + * Added auto-alignment to tetxblock and text objects. + * Added mixedwrap (word wrap, and if a word is too big cut it) support + to textblock. + * Renamed a lot of stuff. + * Made textblock faster, mostly by saving item sizes and caching + layout items when text doesn't change. + * Added harfbuzz (ot layouting/shaping and etc) support. + * Currently you need to set the env var EVAS_USE_OT to '1' in order to + use OT support (harfbuzz) that will change soon. + * More code cleanups will be coming in the future. This shipment is + mostly to get code review started (and also make sure I don't have a + merging hell later on). 2011-01-31 ChunEon Park @@ -47,36 +47,36 @@ 2011-02-07 Brett Nash (nash@nash.id.au) - * Proxy Objects; Now you can set an image to have a 'source' of - another object. The proxy will display the object as well. Proxy - objects should be mostly complete. - * Proxy objects should be complete; please report and bugs to me. - * Partial support for arbitrary clipping. Final support coming soon - (with some other changes). You can set most objects as a clip on - other objects. This will use the alpha channel of the object as a - clip on the object. This is still buggy. - * Software support for arbitrary maps. So you can use any size map - (not just 4 points) for maps. Once again this is a little buggy. + * Proxy Objects; Now you can set an image to have a 'source' of + another object. The proxy will display the object as well. Proxy + objects should be mostly complete. + * Proxy objects should be complete; please report and bugs to me. + * Partial support for arbitrary clipping. Final support coming soon + (with some other changes). You can set most objects as a clip on + other objects. This will use the alpha channel of the object as a + clip on the object. This is still buggy. + * Software support for arbitrary maps. So you can use any size map + (not just 4 points) for maps. Once again this is a little buggy. 2011-02-02 Carsten Haitzler (The Rasterman) - * GL engine gets a speculative texture cache to shadow the - normal image cache to avoid excess texture uploads when - cycling images often. Should improve performance in some - cases. + * GL engine gets a speculative texture cache to shadow the + normal image cache to avoid excess texture uploads when + cycling images often. Should improve performance in some + cases. 2011-02-12 Carsten Haitzler (The Rasterman) - * Fix "rediculous scaling size" bug, where scaling images to - sizes like 1 billion pixels high or wide caused evas to try - allocate scaletables on the stack and the stack just couldn't - handle it. Now it only allocates a table for the visible - region which will always be sane, and even has insanity - checks now. At worst you'll get an unrendered image if the - values are silly and some slowness. No crashes. + * Fix "rediculous scaling size" bug, where scaling images to + sizes like 1 billion pixels high or wide caused evas to try + allocate scaletables on the stack and the stack just couldn't + handle it. Now it only allocates a table for the visible + region which will always be sane, and even has insanity + checks now. At worst you'll get an unrendered image if the + values are silly and some slowness. No crashes. 2011-02-13 Brett Nash (nash@nash.id.au) - + * Fix crash when deleting proxies. This _technically_ breaks evas engines which realloc engine data when a border is set. Practically no engines do this. There is a comment there (and @@ -95,9 +95,9 @@ 2011-02-16 Jeonghyun Yun - * Patch from Jeonghyun Yun that - improves BMP loader support to handle malformed RLE BMP's that - encode more pixels per line than the image actuall has. + * Patch from Jeonghyun Yun that + improves BMP loader support to handle malformed RLE BMP's that + encode more pixels per line than the image actuall has. 2011-02-16 Tom Hacohen (TAsn) @@ -107,23 +107,26 @@ 2011-02-20 Carsten Haitzler (The Rasterman) - * Fix bug in font string parsing that can result in a crash if a - font element is long enough. - * Fiix convert rgba8888 -> a8 bug so it wont crash. + * Fix bug in font string parsing that can result in a crash if a + font element is long enough. + * Fiix convert rgba8888 -> a8 bug so it wont crash. 2011-02-21 Carsten Haitzler (The Rasterman) * Fixed bug with memory access of old utf8 string when - comparing prev and cur state with text obj. + comparing prev and cur state with text obj. 2011-02-22 Tom Hacohen (TAsn) * Fixed a bug in textblock cursor position with empty textblocks. - + 2011-02-22 Carsten Haitzler (The Rasterman) * Fixed bug smart calc array where it'd nuke the array when nested - process calls hapen and leave some objects uncalculated, but - removed from the array and marked as needing a calc thus never - getting back into the array. + process calls hapen and leave some objects uncalculated, but + removed from the array and marked as needing a calc thus never + getting back into the array. +2011-02-27 Vincent Torri + + * Fixed static linking of the bmp, wbmp and tga loaders