From dd11d1965339b60f6bf103ffa29d5a100b43888b Mon Sep 17 00:00:00 2001 From: Daniel Kolesa Date: Fri, 12 Jan 2018 19:28:35 +0100 Subject: [PATCH] efl: make efl build again After a function pointer validation branch got enabled, it turned out that people have been writing obviously incorrect eo files all along. So while I have no idea if this is logically fully correct, at least EFL builds again now... cc @thiepha --- src/lib/eio/efl_io_manager.eo | 2 +- src/lib/elementary/efl_ui_dnd_types.eot | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/lib/eio/efl_io_manager.eo b/src/lib/eio/efl_io_manager.eo index 371d71f7cd..99b4c6f722 100644 --- a/src/lib/eio/efl_io_manager.eo +++ b/src/lib/eio/efl_io_manager.eo @@ -17,7 +17,7 @@ function EflIoPath { function EflIoDirectInfo { [[EflIoDirectInfo function]] params { - @in entries: accessor; [[Accessor to an array of info.]] + @in entries: accessor; [[Accessor to an array of info.]] } }; diff --git a/src/lib/elementary/efl_ui_dnd_types.eot b/src/lib/elementary/efl_ui_dnd_types.eot index e07db2c276..01fec18e3f 100644 --- a/src/lib/elementary/efl_ui_dnd_types.eot +++ b/src/lib/elementary/efl_ui_dnd_types.eot @@ -27,7 +27,7 @@ function Efl.Dnd.Item_Get { @in pos: Eina.Position2D; [[The coordinates to get item]] @out posret: Eina.Position2D; [[position relative to item (left (-1), middle (0), right (1)]] } - return: ptr(Eo); [[Object under x,y coordinates or NULL if not found]] + return: Efl.Object; [[Object under x,y coordinates or NULL if not found]] }; function Efl.Dnd.Drag_Icon_List_Create { @@ -37,7 +37,7 @@ function Efl.Dnd.Drag_Icon_List_Create { params { @in obj: Efl.Canvas.Object; [[The container object]] } - return: ptr(Eina_List); + return: list; }; struct Efl.Dnd.Drag_Accept {