forked from enlightenment/efl
elm win.h: Reorganized docs. This is done on the plane to kill my time :)
SVN revision: 67676
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@ -423,15 +423,12 @@ EAPI Eina_Bool elm_win_shaped_get(const Evas_Object *obj);
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EAPI void elm_win_alpha_set(Evas_Object *obj, Eina_Bool alpha);
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/**
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* Get the transparency state of a window.
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* Get the alpha channel state of a window.
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*
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* @param obj The window object
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* @return If true, the window is transparent
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*
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* @see elm_win_transparent_set()
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* @return If true, the window has an alpha channel
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*/
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// XXX: deprecate this
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EAPI Eina_Bool elm_win_transparent_get(const Evas_Object *obj);
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EAPI Eina_Bool elm_win_alpha_get(const Evas_Object *obj);
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/**
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* Set the transparency state of a window.
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@ -447,12 +444,15 @@ EAPI Eina_Bool elm_win_transparent_get(const Evas_Object *obj);
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EAPI void elm_win_transparent_set(Evas_Object *obj, Eina_Bool transparent);
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/**
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* Get the alpha channel state of a window.
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* Get the transparency state of a window.
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*
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* @param obj The window object
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* @return If true, the window has an alpha channel
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* @return If true, the window is transparent
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*
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* @see elm_win_transparent_set()
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*/
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EAPI Eina_Bool elm_win_alpha_get(const Evas_Object *obj);
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// XXX: deprecate this
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EAPI Eina_Bool elm_win_transparent_get(const Evas_Object *obj);
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/**
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* Set the override state of a window.
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