From 0f9b749f68fd250989a2810ce54cf24d3afd0f73 Mon Sep 17 00:00:00 2001 From: JunsuChoi Date: Mon, 25 Nov 2019 13:39:01 +0900 Subject: [PATCH] vector lottie: Set visibility vg node Summary: All nodes reset their visibility when they are reused. Therefore, visibility must be set true if mVisibile is true. Test Plan: N/A Reviewers: Hermet, kimcinoo, smohanty Reviewed By: Hermet Subscribers: cedric, #reviewers, #committers Tags: #efl Differential Revision: https://phab.enlightenment.org/D10731 --- src/static_libs/vg_common/vg_common_json.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/static_libs/vg_common/vg_common_json.c b/src/static_libs/vg_common/vg_common_json.c index 43ef86b353..734f7f648d 100644 --- a/src/static_libs/vg_common/vg_common_json.c +++ b/src/static_libs/vg_common/vg_common_json.c @@ -184,6 +184,7 @@ _construct_drawable_nodes(Efl_Canvas_Vg_Container *parent, const LOTLayerNode *l grad = efl_add(EFL_CANVAS_VG_GRADIENT_LINEAR_CLASS, parent); efl_key_data_set(shape, key, grad); } + efl_gfx_entity_visible_set(grad, EINA_TRUE); efl_gfx_gradient_linear_start_set(grad, node->mGradient.start.x, node->mGradient.start.y); efl_gfx_gradient_linear_end_set(grad, node->mGradient.end.x, node->mGradient.end.y); } @@ -196,6 +197,7 @@ _construct_drawable_nodes(Efl_Canvas_Vg_Container *parent, const LOTLayerNode *l grad = efl_add(EFL_CANVAS_VG_GRADIENT_RADIAL_CLASS, parent); efl_key_data_set(shape, key, grad); } + efl_gfx_entity_visible_set(grad, EINA_TRUE); efl_gfx_gradient_radial_center_set(grad, node->mGradient.center.x, node->mGradient.center.y); efl_gfx_gradient_radial_focal_set(grad, node->mGradient.focal.x, node->mGradient.focal.y); efl_gfx_gradient_radial_radius_set(grad, node->mGradient.cradius); @@ -307,6 +309,7 @@ _construct_masks(Efl_Canvas_Vg_Container *mtarget, LOTMask *masks, unsigned int msource = efl_add(EFL_CANVAS_VG_CONTAINER_CLASS, mtarget); efl_key_data_set(mtarget, key, msource); } + efl_gfx_entity_visible_set(msource, EINA_TRUE); //FIXME : EFL_GFX_VG_COMPOSITE_METHOD_ALPHA option is temporary //Currently matte alpha implements is same the mask intersect implement. @@ -327,6 +330,7 @@ _construct_masks(Efl_Canvas_Vg_Container *mtarget, LOTMask *masks, unsigned int msource = efl_add(EFL_CANVAS_VG_CONTAINER_CLASS, mtarget); efl_key_data_set(mtarget, key, msource); } + efl_gfx_entity_visible_set(msource, EINA_TRUE); _construct_mask_nodes(msource, mask, depth + 1); Efl_Gfx_Vg_Composite_Method mask_mode;