From 12af5537c5bda20e676512aba2f94589bdbc9ed5 Mon Sep 17 00:00:00 2001 From: Derek Foreman Date: Wed, 5 Dec 2018 10:34:01 -0600 Subject: [PATCH] ee_wayland: Use object geometry instead of window geometry wayland window geometry isn't currently being handled properly, but the ecore_evas geometry should be correct and coherent. Signed-off-by: Derek Foreman Reviewed-by: Chris Michael Differential Revision: https://phab.enlightenment.org/D7435 --- .../ecore_evas/engines/wayland/ecore_evas_wayland_common.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/modules/ecore_evas/engines/wayland/ecore_evas_wayland_common.c b/src/modules/ecore_evas/engines/wayland/ecore_evas_wayland_common.c index 8b4b914cf1..76535c74ff 100644 --- a/src/modules/ecore_evas/engines/wayland/ecore_evas_wayland_common.c +++ b/src/modules/ecore_evas/engines/wayland/ecore_evas_wayland_common.c @@ -618,7 +618,7 @@ _ecore_evas_wl_common_cb_window_configure(void *data EINA_UNUSED, int type EINA_ nw = ev->w; nh = ev->h; - ecore_wl2_window_geometry_get(wdata->win, NULL, NULL, &ww, &wh); + ecore_evas_geometry_get(ee, NULL, NULL, &ww, &wh); sw = ee->shadow.l + ee->shadow.r; sh = ee->shadow.t + ee->shadow.b;