forked from enlightenment/efl
evas/gl - and don't try blend as possible.
This commit is contained in:
parent
0315565b7b
commit
59429c0e66
|
@ -1334,12 +1334,12 @@ evas_gl_common_context_line_push(Evas_Engine_GL_Context *gc,
|
|||
int r, int g, int b, int a)
|
||||
{
|
||||
int pnum, nv, nc, i;
|
||||
Eina_Bool blend = 0;
|
||||
Eina_Bool blend = EINA_FALSE;
|
||||
GLuint prog = gc->shared->shader[SHADER_RECT].prog;
|
||||
int pn = 0;
|
||||
|
||||
if (a < 255) blend = 1;
|
||||
if (gc->dc->render_op == EVAS_RENDER_COPY) blend = 0;
|
||||
if (!(gc->dc->render_op == EVAS_RENDER_COPY) && (a < 255))
|
||||
blend = EINA_TRUE;
|
||||
|
||||
shader_array_flush(gc);
|
||||
vertex_array_size_check(gc, gc->state.top_pipe, 2);
|
||||
|
@ -1393,12 +1393,12 @@ evas_gl_common_context_rectangle_push(Evas_Engine_GL_Context *gc,
|
|||
int r, int g, int b, int a)
|
||||
{
|
||||
int pnum, nv, nc, i;
|
||||
Eina_Bool blend = 0;
|
||||
Eina_Bool blend = EINA_FALSE;
|
||||
GLuint prog = gc->shared->shader[SHADER_RECT].prog;
|
||||
int pn = 0;
|
||||
|
||||
if (a < 255) blend = 1;
|
||||
if (gc->dc->render_op == EVAS_RENDER_COPY) blend = 0;
|
||||
if (!(gc->dc->render_op == EVAS_RENDER_COPY) && (a < 255))
|
||||
blend = EINA_TRUE;
|
||||
|
||||
again:
|
||||
vertex_array_size_check(gc, gc->state.top_pipe, 6);
|
||||
|
@ -1537,12 +1537,12 @@ evas_gl_common_context_image_push(Evas_Engine_GL_Context *gc,
|
|||
{
|
||||
int pnum, nv, nc, nu, ns, i;
|
||||
GLfloat tx1, tx2, ty1, ty2;
|
||||
Eina_Bool blend = EINA_TRUE;
|
||||
Eina_Bool blend = EINA_FALSE;
|
||||
GLuint prog = gc->shared->shader[SHADER_IMG].prog;
|
||||
int pn = 0, sam = 0;
|
||||
|
||||
if ((gc->dc->render_op == EVAS_RENDER_COPY) ||
|
||||
((a == 255) && (!tex->alpha))) blend = EINA_FALSE;
|
||||
if (!(gc->dc->render_op == EVAS_RENDER_COPY) &&
|
||||
((a < 255) || (tex->alpha))) blend = EINA_TRUE;
|
||||
|
||||
if (gc->filter_prog)
|
||||
{
|
||||
|
@ -2288,7 +2288,7 @@ evas_gl_common_context_image_map_push(Evas_Engine_GL_Context *gc,
|
|||
const int points[6] = { 0, 1, 2, 0, 2, 3 };
|
||||
int x = 0, y = 0, w = 0, h = 0, px = 0, py = 0;
|
||||
GLfloat tx[4], ty[4], t2x[4], t2y[4];
|
||||
Eina_Bool blend = EINA_TRUE;
|
||||
Eina_Bool blend = EINA_FALSE;
|
||||
DATA32 cmul;
|
||||
GLuint prog = gc->shared->shader[SHADER_IMG].prog;
|
||||
Eina_Bool utexture = EINA_FALSE;
|
||||
|
@ -2296,8 +2296,8 @@ evas_gl_common_context_image_map_push(Evas_Engine_GL_Context *gc,
|
|||
int pn = 0;
|
||||
int flat = 0;
|
||||
|
||||
if ((gc->dc->render_op == EVAS_RENDER_COPY) ||
|
||||
((a == 255) && (!tex->alpha))) blend = EINA_FALSE;
|
||||
if (!(gc->dc->render_op == EVAS_RENDER_COPY) &&
|
||||
((a < 255) || (tex->alpha))) blend = EINA_TRUE;
|
||||
|
||||
if (npoints != 4)
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue