forked from enlightenment/efl
win: Remove unusable type "dnd"
Override mode is not available in the unified api. That's because you can't do it in Wayland. I still think those types are stupid and should all die: Win subclasses handle them for you. Odd types can't be used anyway. Ref T5322
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@ -19,7 +19,7 @@ enum Efl.Ui.Win.Type
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dock, [[The window is used as a dock or panel. Usually would be kept on top
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dock, [[The window is used as a dock or panel. Usually would be kept on top
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of any other window by the Window Manager.]]
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of any other window by the Window Manager.]]
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toolbar, [[The window is used to hold a floating toolbar, or similar.]]
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toolbar, [[The window is used to hold a floating toolbar, or similar.]]
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menu, [[Similar to #ELM_WIN_TOOLBAR.]]
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menu, [[Similar to @.toolbar.]]
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utility, [[A persistent utility window, like a toolbox or palette.]]
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utility, [[A persistent utility window, like a toolbox or palette.]]
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splash, [[Splash window for a starting up application.]]
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splash, [[Splash window for a starting up application.]]
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dropdown_menu, [[The window is a dropdown menu, as when an entry in a
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dropdown_menu, [[The window is a dropdown menu, as when an entry in a
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@ -27,7 +27,7 @@ enum Efl.Ui.Win.Type
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This hint exists for completion only, as the EFL way of
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This hint exists for completion only, as the EFL way of
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implementing a menu would not normally use a separate
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implementing a menu would not normally use a separate
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window for its contents.]]
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window for its contents.]]
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popup_menu, [[Like #ELM_WIN_DROPDOWN_MENU, but for the menu triggered by
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popup_menu, [[Like @.dropdown_menu, but for the menu triggered by
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right-clicking an object.]]
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right-clicking an object.]]
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tooltip, [[The window is a tooltip. A short piece of explanatory text that
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tooltip, [[The window is a tooltip. A short piece of explanatory text that
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typically appear after the mouse cursor hovers over an object
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typically appear after the mouse cursor hovers over an object
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@ -36,9 +36,6 @@ enum Efl.Ui.Win.Type
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a new E-Mail received.]]
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a new E-Mail received.]]
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combo, [[A window holding the contents of a combo box. Not usually used in
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combo, [[A window holding the contents of a combo box. Not usually used in
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the EFL.]]
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the EFL.]]
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dnd, [[Used to indicate the window is a representation of an object being
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dragged across different windows, or even applications. Typically
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used with elm_win_override_set().]]
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/* Some types have been removed from EO. Skipping to 17. */
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/* Some types have been removed from EO. Skipping to 17. */
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naviframe_basic = 17 [[Used for naviframe style replacement with a back
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naviframe_basic = 17 [[Used for naviframe style replacement with a back
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button instead of a close button.
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button instead of a close button.
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@ -66,7 +66,12 @@ typedef Efl_Ui_Win_Type Elm_Win_Type;
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#define ELM_WIN_TOOLTIP EFL_UI_WIN_TOOLTIP
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#define ELM_WIN_TOOLTIP EFL_UI_WIN_TOOLTIP
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#define ELM_WIN_NOTIFICATION EFL_UI_WIN_NOTIFICATION
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#define ELM_WIN_NOTIFICATION EFL_UI_WIN_NOTIFICATION
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#define ELM_WIN_COMBO EFL_UI_WIN_COMBO
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#define ELM_WIN_COMBO EFL_UI_WIN_COMBO
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#define ELM_WIN_DND EFL_UI_WIN_DND
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/**
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* Used to indicate the window is a representation of an object being
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* dragged across different windows, or even applications. Typically
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* used with elm_win_override_set().
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*/
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#define ELM_WIN_DND 13
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#define ELM_WIN_INLINED_IMAGE 14
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#define ELM_WIN_INLINED_IMAGE 14
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#define ELM_WIN_SOCKET_IMAGE 15
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#define ELM_WIN_SOCKET_IMAGE 15
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#define ELM_WIN_FAKE 16 /**< See elm_win_fake_add(). @since 1.13 */
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#define ELM_WIN_FAKE 16 /**< See elm_win_fake_add(). @since 1.13 */
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