disable evas gl based stuff in elm as its not going into efl 1.1

SVN revision: 65004
This commit is contained in:
Carsten Haitzler 2011-11-10 06:04:30 +00:00
parent 9bd9f39c4d
commit d4d6e79620
4 changed files with 15 additions and 194 deletions

View File

@ -64,8 +64,6 @@ test_gengrid.c \
test_genlist.c \
test_gesture_layer.c \
test_gesture_layer2.c \
test_glview_simple.c \
test_glview.c \
test_grid.c \
test_hover.c \
test_hoversel.c \
@ -109,6 +107,10 @@ test_web.c \
test_win_inline.c \
test_win_state.c
## disabled for efl 1.1
#test_glview_simple.c
#test_glview.c
if HAVE_EIO
elementary_test_SOURCES += test_eio.c
endif

View File

@ -141,8 +141,9 @@ void test_segment_control(void *data, Evas_Object *obj, void *event_info);
void test_store(void *data, Evas_Object *obj, void *event_info);
void test_win_inline(void *data, Evas_Object *obj, void *event_info);
void test_grid(void *data, Evas_Object *obj, void *event_info);
void test_glview_simple(void *data, Evas_Object *obj, void *event_info);
void test_glview(void *data, Evas_Object *obj, void *event_info);
//// disabled for efl 1.1
//void test_glview_simple(void *data, Evas_Object *obj, void *event_info);
//void test_glview(void *data, Evas_Object *obj, void *event_info);
void test_3d(void *data, Evas_Object *obj, void *event_info);
void test_naviframe(void *data, Evas_Object *obj, void *event_info);
void test_factory(void *data, Evas_Object *obj, void *event_info);
@ -393,8 +394,9 @@ add_tests:
ADD_TEST(NULL, "General", "Scaling 2", test_scaling2);
//------------------------------//
ADD_TEST(NULL, "3D", "GLViewSimple", test_glview_simple);
ADD_TEST(NULL, "3D", "GLView", test_glview);
//// disabled for efl 1.1
// ADD_TEST(NULL, "3D", "GLViewSimple", test_glview_simple);
// ADD_TEST(NULL, "3D", "GLView", test_glview);
ADD_TEST(NULL, "3D", "Evas Map 3D", test_3d);
//------------------------------//

View File

@ -362,7 +362,8 @@ contact with the developers and maintainers.
#include <Eina.h>
#include <Eet.h>
#include <Evas.h>
#include <Evas_GL.h>
// disabled - evas 1.1 won't have this.
//#include <Evas_GL.h>
#include <Ecore.h>
#include <Ecore_Evas.h>
#include <Ecore_File.h>
@ -5532,192 +5533,6 @@ extern "C" {
*/
EAPI Eina_Bool elm_image_aspect_ratio_retained_get(const Evas_Object *obj) EINA_ARG_NONNULL(1);
/**
* @}
*/
/* glview */
typedef void (*Elm_GLView_Func_Cb)(Evas_Object *obj);
typedef enum _Elm_GLView_Mode
{
ELM_GLVIEW_ALPHA = 1,
ELM_GLVIEW_DEPTH = 2,
ELM_GLVIEW_STENCIL = 4
} Elm_GLView_Mode;
/**
* Defines a policy for the glview resizing.
*
* @note Default is ELM_GLVIEW_RESIZE_POLICY_RECREATE
*/
typedef enum _Elm_GLView_Resize_Policy
{
ELM_GLVIEW_RESIZE_POLICY_RECREATE = 1, /**< Resize the internal surface along with the image */
ELM_GLVIEW_RESIZE_POLICY_SCALE = 2 /**< Only reize the internal image and not the surface */
} Elm_GLView_Resize_Policy;
typedef enum _Elm_GLView_Render_Policy
{
ELM_GLVIEW_RENDER_POLICY_ON_DEMAND = 1, /**< Render only when there is a need for redrawing */
ELM_GLVIEW_RENDER_POLICY_ALWAYS = 2 /**< Render always even when it is not visible */
} Elm_GLView_Render_Policy;
/**
* @defgroup GLView
*
* A simple GLView widget that allows GL rendering.
*
* Signals that you can add callbacks for are:
*
* @{
*/
/**
* Add a new glview to the parent
*
* @param parent The parent object
* @return The new object or NULL if it cannot be created
*
* @ingroup GLView
*/
EAPI Evas_Object *elm_glview_add(Evas_Object *parent) EINA_ARG_NONNULL(1);
/**
* Sets the size of the glview
*
* @param obj The glview object
* @param width width of the glview object
* @param height height of the glview object
*
* @ingroup GLView
*/
EAPI void elm_glview_size_set(Evas_Object *obj, Evas_Coord width, Evas_Coord height) EINA_ARG_NONNULL(1);
/**
* Gets the size of the glview.
*
* @param obj The glview object
* @param width width of the glview object
* @param height height of the glview object
*
* Note that this function returns the actual image size of the
* glview. This means that when the scale policy is set to
* ELM_GLVIEW_RESIZE_POLICY_SCALE, it'll return the non-scaled
* size.
*
* @ingroup GLView
*/
EAPI void elm_glview_size_get(const Evas_Object *obj, Evas_Coord *width, Evas_Coord *height) EINA_ARG_NONNULL(1);
/**
* Gets the gl api struct for gl rendering
*
* @param obj The glview object
* @return The api object or NULL if it cannot be created
*
* @ingroup GLView
*/
EAPI Evas_GL_API *elm_glview_gl_api_get(const Evas_Object *obj) EINA_ARG_NONNULL(1);
/**
* Set the mode of the GLView. Supports Three simple modes.
*
* @param obj The glview object
* @param mode The mode Options OR'ed enabling Alpha, Depth, Stencil.
* @return True if set properly.
*
* @ingroup GLView
*/
EAPI Eina_Bool elm_glview_mode_set(Evas_Object *obj, Elm_GLView_Mode mode) EINA_ARG_NONNULL(1);
/**
* Set the resize policy for the glview object.
*
* @param obj The glview object.
* @param policy The scaling policy.
*
* By default, the resize policy is set to
* ELM_GLVIEW_RESIZE_POLICY_RECREATE. When resize is called it
* destroys the previous surface and recreates the newly specified
* size. If the policy is set to ELM_GLVIEW_RESIZE_POLICY_SCALE,
* however, glview only scales the image object and not the underlying
* GL Surface.
*
* @ingroup GLView
*/
EAPI Eina_Bool elm_glview_resize_policy_set(Evas_Object *obj, Elm_GLView_Resize_Policy policy) EINA_ARG_NONNULL(1);
/**
* Set the render policy for the glview object.
*
* @param obj The glview object.
* @param policy The render policy.
*
* By default, the render policy is set to
* ELM_GLVIEW_RENDER_POLICY_ON_DEMAND. This policy is set such
* that during the render loop, glview is only redrawn if it needs
* to be redrawn. (i.e. When it is visible) If the policy is set to
* ELM_GLVIEWW_RENDER_POLICY_ALWAYS, it redraws regardless of
* whether it is visible/need redrawing or not.
*
* @ingroup GLView
*/
EAPI Eina_Bool elm_glview_render_policy_set(Evas_Object *obj, Elm_GLView_Render_Policy policy) EINA_ARG_NONNULL(1);
/**
* Set the init function that runs once in the main loop.
*
* @param obj The glview object.
* @param func The init function to be registered.
*
* The registered init function gets called once during the render loop.
*
* @ingroup GLView
*/
EAPI void elm_glview_init_func_set(Evas_Object *obj, Elm_GLView_Func_Cb func) EINA_ARG_NONNULL(1);
/**
* Set the render function that runs in the main loop.
*
* @param obj The glview object.
* @param func The delete function to be registered.
*
* The registered del function gets called when GLView object is deleted.
*
* @ingroup GLView
*/
EAPI void elm_glview_del_func_set(Evas_Object *obj, Elm_GLView_Func_Cb func) EINA_ARG_NONNULL(1);
/**
* Set the resize function that gets called when resize happens.
*
* @param obj The glview object.
* @param func The resize function to be registered.
*
* @ingroup GLView
*/
EAPI void elm_glview_resize_func_set(Evas_Object *obj, Elm_GLView_Func_Cb func) EINA_ARG_NONNULL(1);
/**
* Set the render function that runs in the main loop.
*
* @param obj The glview object.
* @param func The render function to be registered.
*
* @ingroup GLView
*/
EAPI void elm_glview_render_func_set(Evas_Object *obj, Elm_GLView_Func_Cb func) EINA_ARG_NONNULL(1);
/**
* Notifies that there has been changes in the GLView.
*
* @param obj The glview object.
*
* @ingroup GLView
*/
EAPI void elm_glview_changed_set(Evas_Object *obj) EINA_ARG_NONNULL(1);
/**
* @}
*/

View File

@ -76,7 +76,6 @@ elm_gen.h \
elm_gengrid.c \
elm_genlist.c \
elm_gesture_layer.c \
elm_glview.c \
elm_grid.c \
elm_hover.c \
elm_icon.c \
@ -129,6 +128,9 @@ els_scroller.h \
els_tooltip.c \
elu_ews_wm.c
## disabled for efl 1.1
#elm_glview.c
libelementary_la_CFLAGS =
libelementary_la_LIBADD = \
@my_libs@ \