forked from enlightenment/efl
fix nvidia texture from pixmap config depth match to be looser to
avoid non-matches.
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parent
6e90a37990
commit
e5065da29c
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@ -2183,13 +2183,17 @@ eng_image_native_set(void *data, void *image, void *native)
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&num);
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if (configs)
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{
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int j = 0, val = 0;
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int j = 0, val = 0, found = 0;
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try_again:
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for (j = 0; j < num; j++)
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{
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glXGetFBConfigAttrib(re->win->disp, configs[j],
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GLX_BUFFER_SIZE, &val);
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if (val != depth) continue;
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if (found == 0)
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{
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glXGetFBConfigAttrib(re->win->disp, configs[j],
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GLX_BUFFER_SIZE, &val);
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if (val != depth) continue;
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}
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glXGetFBConfigAttrib(re->win->disp, configs[j],
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GLX_DRAWABLE_TYPE, &val);
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if (!(val & GLX_PIXMAP_BIT)) continue;
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@ -2220,8 +2224,14 @@ eng_image_native_set(void *data, void *image, void *native)
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GLX_BIND_TO_MIPMAP_TEXTURE_EXT, &val);
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mipmap = val;
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n->fbc = configs[j];
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found = 1;
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break;
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}
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if (found == 0)
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{
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found = -1;
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goto try_again;
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}
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XFree(configs);
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}
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