Adding the source for the signal test stuff raster and I where using, as another example.

SVN revision: 65460
This commit is contained in:
David Walter Seikel 2011-11-20 20:19:03 +00:00
parent c886664e73
commit f002e69d62
2 changed files with 505 additions and 0 deletions

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#ifdef HAVE_CONFIG_H
#include "config.h"
#else
#define PACKAGE_EXAMPLES_DIR "."
#define __UNUSED__
#endif
#include <Ecore.h>
#include <Ecore_Evas.h>
#include <Edje.h>
#include <stdio.h>
#define WIDTH (300)
#define HEIGHT (300)
static const char *border_img_path = PACKAGE_EXAMPLES_DIR "/red.png";
static const char *edje_file_path = PACKAGE_EXAMPLES_DIR "/sigtest.edj";
static Ecore_Evas *ee;
static Evas_Object *edje_obj;
static const char commands[] = \
"commands are:\n"
"\te - change te edje base\n"
"\tl - change to lua base\n"
"\tm - send message\n"
"\ts - send signal\n"
"\th - print help\n";
static void
_on_keydown(void *data __UNUSED__,
Evas *evas __UNUSED__,
Evas_Object *o __UNUSED__,
void *einfo)
{
Evas_Event_Key_Down *ev = einfo;
if (strcmp(ev->keyname, "h") == 0)
{
fprintf(stdout, commands);
return;
}
if (strcmp(ev->keyname, "e") == 0)
{
if (!edje_object_file_set(edje_obj, edje_file_path, "plain/edje/group"))
{
int err = edje_object_load_error_get(edje_obj);
const char *errmsg = edje_load_error_str(err);
fprintf(stderr, "Could not load 'plain/edje/group' from sigtest.edj: %s\n", errmsg);
}
else
fprintf(stdout, "Loaded Edje object bound to group 'plain/edje/group' from"
" file sigtest.edj with success!\n");
return;
}
if (strcmp(ev->keyname, "l") == 0)
{
if (!edje_object_file_set(edje_obj, edje_file_path, "lua_base"))
{
int err = edje_object_load_error_get(edje_obj);
const char *errmsg = edje_load_error_str(err);
fprintf(stderr, "Could not load 'lua_base' from sigtest.edj: %s\n", errmsg);
}
else
fprintf(stdout, "Loaded Edje object bound to group 'lua_base' from"
" file sigtest.edj with success!\n");
return;
}
if (strcmp(ev->keyname, "m") == 0)
{
Edje_Message_String *msg = malloc(sizeof(*msg));
fprintf(stdout, "\n");
msg->str = strdup("C message text");
edje_object_message_send(edje_obj, EDJE_MESSAGE_STRING, 2, msg);
free(msg);
fprintf(stdout, "C message sent\n");
return;
}
if (strcmp(ev->keyname, "s") == 0)
{
fprintf(stdout, "\n");
edje_object_signal_emit(edje_obj, "C signal 1", "Csource");
edje_object_signal_emit(edje_obj, "bubbles_lua:C signal 2", "Csource");
fprintf(stdout, "C signal sent\n");
return;
}
}
static void
_on_message(void *data, Evas_Object *obj, Edje_Message_Type type, int id, void *msg)
{
fprintf(stdout, "C::message type=%d id=%d\n", type, id);
}
static void
_on_signal(void *data, Evas_Object *obj __UNUSED__, const char *emission, const char *source)
{
fprintf(stdout, "C::signal sig=|%s| src=|%s|\n", emission, source);
}
static void
_on_delete(Ecore_Evas *ee __UNUSED__)
{
ecore_main_loop_quit();
}
int
main(void)
{
Evas_Object *border, *bg;
Evas *evas;
if (!ecore_evas_init())
return EXIT_FAILURE;
if (!edje_init())
return EXIT_FAILURE;
/* this will give you a window with an Evas canvas under the first
* engine available */
ee = ecore_evas_new(NULL, 0, 0, WIDTH, HEIGHT, NULL);
if (!ee)
goto error;
ecore_evas_callback_delete_request_set(ee, _on_delete);
ecore_evas_title_set(ee, "Signals and wessages tester");
ecore_evas_show(ee);
evas = ecore_evas_get(ee);
bg = evas_object_rectangle_add(evas);
evas_object_color_set(bg, 255, 255, 255, 255); /* white bg */
evas_object_move(bg, 0, 0); /* at canvas' origin */
evas_object_resize(bg, WIDTH, HEIGHT); /* covers full canvas */
evas_object_show(bg);
ecore_evas_object_associate(ee, bg, ECORE_EVAS_OBJECT_ASSOCIATE_BASE);
evas_object_focus_set(bg, EINA_TRUE);
evas_object_event_callback_add(
bg, EVAS_CALLBACK_KEY_DOWN, _on_keydown, NULL);
edje_obj = edje_object_add(evas);
edje_object_message_handler_set(edje_obj, _on_message, NULL);
edje_object_signal_callback_add(edje_obj, "*", "*", _on_signal, NULL);
if (!edje_object_file_set(edje_obj, edje_file_path, "lua_base"))
{
int err = edje_object_load_error_get(edje_obj);
const char *errmsg = edje_load_error_str(err);
fprintf(stderr, "Could not load 'lua_base' from sigtest.edj: %s\n",
errmsg);
evas_object_del(edje_obj);
goto error_edj;
}
fprintf(stdout, "Loaded Edje object bound to group 'lua_base' from"
" file sigtest.edj with success!\n");
evas_object_move(edje_obj, 20, 20);
evas_object_resize(edje_obj, WIDTH - 40, HEIGHT - 40);
evas_object_show(edje_obj);
/* this is a border around the Edje object above, here just to
* emphasize its geometry */
border = evas_object_image_filled_add(evas);
evas_object_image_file_set(border, border_img_path, NULL);
evas_object_image_border_set(border, 2, 2, 2, 2);
evas_object_image_border_center_fill_set(border, EVAS_BORDER_FILL_NONE);
evas_object_resize(border, WIDTH - 40 + 4, HEIGHT - 40 + 4);
evas_object_move(border, 20 - 2, 20 - 2);
evas_object_show(border);
ecore_main_loop_begin();
ecore_evas_free(ee);
ecore_evas_shutdown();
edje_shutdown();
return 0;
error:
fprintf(stderr, "You got to have at least one evas engine built"
" and linked up to ecore-evas for this example to run"
" properly.\n");
ecore_evas_shutdown();
return -1;
error_edj:
fprintf(stderr, "Failed to load sigtest.edj!\n");
ecore_evas_shutdown();
return -2;
}

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fonts {
font: "Vera.ttf" "default";
}
images {
image: "bubble.png" COMP;
}
collections {
group {
name: "lua_base";
lua_script_only: 1;
lua_script {
--// stick object private/local vars here
local D;
local text_geom;
--// Functions to print tables.
local print_table, print_table_start;
function print_table_start(table, space, name)
print(space .. name .. ": ");
print(space .. "{");
print_table(table, space .. " ");
print(space .. "}");
end
function print_table(table, space)
for k, v in pairs(table) do
if type(v) == "table" then
print_table_start(v, space, k);
elseif type(v) == "string" then
print(space .. k .. ': "' .. v .. '";')
else
print(space .. k .. ": " .. v .. ";")
end
end
end
--// init object here
D = {}; --// data is empty table to start
edje_geom = edje.geom();
D.edje = edje.edje();
D.edje:file("plain/edje/group");
D.edje:move(0, 0);
D.edje:resize(edje_geom.w, edje_geom.h);
D.edje:show();
edje.text_class("test_text_class", "Sans:style=Bold", 10);
--// send some random edje message
edje.messagesend(7, "none" );
edje.messagesend(7, "sig", "lua message signal", "luaSource");
edje.messagesend(7, "str", "hello world");
edje.messagesend(7, "int", 987);
edje.messagesend(7, "float", 987.321);
edje.messagesend(7, "strset", {"hello", "there", "world"});
edje.messagesend(7, "intset", {1, 2, 3});
edje.messagesend(7, "floatset", {1.1, 2.2, 3.3});
edje.messagesend(7, "strint", "hello world", 7);
edje.messagesend(7, "strfloat", "hello world", 7.654);
edje.messagesend(7, "strintset","hello world", {1, 2, 3});
--// and a signal
edje.emit("lua signal", "luaSource");
function move (x, y)
print("lua::move x=" .. x .. " x=" .. y);
D.edje:move(0, 0);
end
function resize (w, h)
print("lua::resize w=" .. w .. " h=" .. h);
D.edje:resize(w, h);
end
function message (id, type, ...)
print("lua::message id=" .. id .. " type=" .. type);
--// handle your message type here. check id + type then use the
--// vararg appropriately. they are the same as the params passed
--// to edje:messagesend() (if any are passed at all). Any array
--// arguments are passed as a single table.
if ("none" == type) then
print("lua::message no args");
elseif ("strset" == type) then
strs = ... ;
print_table_start(strs, "", "lua::message strings");
elseif ("intset" == type) then
ints = ... ;
print_table_start(ints, "", "lua::message ints");
elseif ("floatset" == type) then
floats = ... ;
print_table_start(floats, "", "lua::message floats");
elseif ("strintset" == type) then
str, ints = ... ;
print("lua::message " .. str);
print_table_start(ints, "", "lua::message ints");
elseif ("strfloatset" == type) then
str, floats = ... ;
print("lua::message " .. str);
print_table_start(floats, "", "lua::message floats");
else
print("lua::message " .. ... );
end
end
function signal (sig, src)
print("lua::signal sig=|" .. sig .. "| src=" .. src .. "|");
end
}
}
// The group name NEEDS a / in it,
// or the part below that tries to swallow it won't work.
// Leaving just the lua part visible.
group {
name: "bubbles/lua";
lua_script_only: 1;
lua_script {
local bubbles = { };
local bubbleCols = 8;
local bubbleRows = 6;
--// Functions to print tables.
local print_table, print_table_start;
function print_table_start(table, space, name)
print(space .. name .. ": ");
print(space .. "{");
print_table(table, space .. " ");
print(space .. "}");
end
function print_table(table, space)
for k, v in pairs(table) do
if type(v) == "table" then
print_table_start(v, space, k);
elseif type(v) == "string" then
print(space .. k .. ': "' .. v .. '";')
else
print(space .. k .. ": " .. v .. ";")
end
end
end
for i = 1, bubbleRows do
row = { };
for j = 1, bubbleCols do
image = edje.image();
image:image("bubble.png");
image:show();
table.insert(row, image);
end
table.insert(bubbles, row);
end
function resize (w, h)
for i = 1, bubbleRows do
for j = 1, bubbleCols do
w1 = w / bubbleCols;
h1 = h / bubbleRows;
bubbles[i][j]:geom((j - 1) * w1, (i - 1) * h1, w1, h1);
if ((1 == i) or (1 == j) or (bubbleRows == i) or (bubbleCols == j)) then
bubbles[i][j]:color(0, 255, 0, 200);
else
bubbles[i][j]:color(math.random(200) + 55, 0, math.random(255) + 55, 200);
end
end
end
end
function message (id, type, ...)
print("bubbles::message id=" .. id .. " type=" .. type);
--// handle your message type here. check id + type then use the
--// vararg appropriately. they are the same as the params passed
--// to edje:messagesend() (if any are passed at all). Any array
--// arguments are passed as a single table.
if ("none" == type) then
print("bubbles::message no args");
elseif ("strset" == type) then
strs = ... ;
print_table_start(strs, "", "bubbles::message strings");
elseif ("intset" == type) then
ints = ... ;
print_table_start(ints, "", "bubbles::message ints");
elseif ("floatset" == type) then
floats = ... ;
print_table_start(floats, "", "bubbles::message floats");
elseif ("strintset" == type) then
str, ints = ... ;
print("bubbles::message " .. str);
print_table_start(ints, "", "bubbles::message ints");
elseif ("strfloatset" == type) then
str, floats = ... ;
print("bubbles::message " .. str);
print_table_start(floats, "", "bubbles::message floats");
else
print("bubbles::message " .. ... );
end
end
function signal (sig, src)
print("bubbles::signal sig=|" .. sig .. "| src=|" .. src .. "|");
end
}
}
group {
name: "plain/edje/group";
parts {
part {
name: "background";
type: RECT;
mouse_events: 0;
description {
state: "default" 0.0;
color: 0 0 0 255;
}
}
// A lua group embedded in an edje group.
part {
name: "bubbles_lua";
type: GROUP;
source: "bubbles/lua";
mouse_events: 0;
description { state: "default" 0.0; visible: 1; }
}
part {
name: "some_text";
type: TEXT;
mouse_events: 0;
description {
state: "default" 0;
visible: 1;
text
{
text: "This is test text.";
text_class: "test_text_class";
}
}
}
program { name: "show_signals";
signal: "*";
source: "*";
script
{
new buf[128];
snprintf(buf, 128, "edje::signal sig=%s sig=%s", sig, src);
set_text(PART:"some_text", buf);
}
}
script {
public global_str0;
public global_str1;
public global_str2;
public str_idx;
public set_text_string() {
new tmp[1024];
new idx;
idx = get_int(str_idx);
if (idx == 0)
get_str(global_str0, tmp, 1024);
else if (idx == 1)
get_str(global_str1, tmp, 1024);
else if (idx == 2)
get_str(global_str2, tmp, 1024);
else return;
set_text(PART:"some_text", tmp);
send_message(MSG_STRING, 1, tmp);
}
public message(Msg_Type:type, id, ...) {
if (type == MSG_STRING) {
new text[64];
new buf[128];
getsarg(3, text, 64);
snprintf(buf, 128, "embryo::message |%s|", text);
set_text(PART:"some_text", buf);
}
}
}
}
}
}