Evas render: Distinguish has_map and can_map

This patch is a minor code cleanup before fixing T2979
(render artifacts inside Enventor).
This commit is contained in:
Jean-Philippe Andre 2016-01-06 21:52:46 +09:00
parent 3f5066278e
commit f00f466250
3 changed files with 33 additions and 26 deletions

View File

@ -1019,12 +1019,11 @@ evas_object_smart_changed_get(Evas_Object *eo_obj)
if (!obj->clip.clipees)
{
has_map = _evas_render_has_map(eo_obj, obj);
has_map = _evas_render_has_map(obj) && !_evas_render_can_map(obj);
if (obj->changed && !obj->is_smart && !has_map) return EINA_TRUE;
if (has_map)
{
if ((obj->need_surface_clear && obj->changed && !obj->is_smart) ||
((obj->changed_pchange) && (obj->changed_map)))
return EINA_TRUE;

View File

@ -463,10 +463,10 @@ _evas_render_phase1_direct(Evas_Public_Data *e,
evas_object_smart_members_get_direct(eo_obj),
obj->map->cur.map, obj->map->cur.usemap,
obj->map->prev.map, obj->map->prev.usemap,
_evas_render_has_map(eo_obj, obj),
_evas_render_has_map(obj),
_evas_render_had_map(obj));
if ((obj->is_smart) &&
((_evas_render_has_map(eo_obj, obj) ||
(((_evas_render_has_map(obj) && !_evas_render_can_map(obj)) ||
(obj->changed_src_visible))))
{
RD(0, " has map + smart\n");
@ -505,8 +505,8 @@ _evas_render_phase1_object_process(Evas_Public_Data *e, Evas_Object *eo_obj,
Eina_Bool src_changed, int level)
{
Eina_Bool clean_them = EINA_FALSE;
Eina_Bool map, hmap, can_map;
int is_active;
Eina_Bool map, hmap;
Evas_Object_Protected_Data *obj = eo_data_scope_get(eo_obj, EVAS_OBJECT_CLASS);
//Need pre render for the children of mapped object.
@ -554,10 +554,11 @@ _evas_render_phase1_object_process(Evas_Public_Data *e, Evas_Object *eo_obj,
}
#endif
map = _evas_render_has_map(eo_obj, obj);
map = _evas_render_has_map(obj);
hmap = _evas_render_had_map(obj);
can_map = _evas_render_can_map(obj);
if ((restack) && (!map))
if (restack && !(map && !can_map))
{
if (!obj->changed)
{
@ -568,7 +569,7 @@ _evas_render_phase1_object_process(Evas_Public_Data *e, Evas_Object *eo_obj,
clean_them = EINA_TRUE;
}
if (map)
if (map && !can_map)
{
RD(level, " obj mapped\n");
if (!hmap && obj->cur->clipper)
@ -614,7 +615,7 @@ _evas_render_phase1_object_process(Evas_Public_Data *e, Evas_Object *eo_obj,
}
return clean_them;
}
else if (hmap)
else if (hmap) // && !can_map) // FIXME
{
RD(level, " had map - restack objs\n");
// OBJ_ARRAY_PUSH(restack_objects, obj);
@ -623,14 +624,15 @@ _evas_render_phase1_object_process(Evas_Public_Data *e, Evas_Object *eo_obj,
{
if (!map)
{
if ((obj->map->cur.map) && (obj->map->cur.usemap)) map = EINA_TRUE;
if ((obj->map->cur.map) && (obj->map->cur.usemap))
map = EINA_TRUE;
}
if (map != hmap)
{
*redraw_all = 1;
}
}
if (!map && obj->cur->clipper)
if (!(map && !can_map) && obj->cur->clipper)
{
// Fix some bad clipping issues after an evas_map animation finishes
evas_object_change(obj->cur->clipper->object, obj->cur->clipper);
@ -847,7 +849,7 @@ _evas_render_check_pending_objects(Eina_Array *pending_objects, Evas *eo_e EINA_
if (!obj->layer) goto clean_stuff;
//If the children are in active objects, They should be cleaned up.
if (obj->changed_map && _evas_render_has_map(eo_obj, obj))
if (obj->changed_map && _evas_render_has_map(obj) && !_evas_render_can_map(obj))
goto clean_stuff;
evas_object_clip_recalc(obj);
@ -960,15 +962,17 @@ _evas_render_can_use_overlay(Evas_Public_Data *e, Evas_Object *eo_obj)
/* Check if any one is the stack make this object mapped */
eo_tmp = eo_obj;
tmp = eo_data_scope_get(eo_tmp, EVAS_OBJECT_CLASS);
while (tmp && !_evas_render_has_map(eo_tmp, tmp))
while (tmp && !(_evas_render_has_map(tmp) && !_evas_render_can_map(tmp)))
{
tmp = eo_data_scope_get(eo_tmp, EVAS_OBJECT_CLASS);
eo_tmp = tmp->smart.parent;
}
if (tmp && _evas_render_has_map(eo_tmp, tmp)) return EINA_FALSE; /* we are mapped, we can't be an overlay */
if (tmp && _evas_render_has_map(tmp) && !_evas_render_can_map(tmp))
return EINA_FALSE; /* we are mapped, we can't be an overlay */
if (!evas_object_is_visible(eo_obj, obj)) return EINA_FALSE; /* no need to update the overlay if it's not visible */
if (!evas_object_is_visible(eo_obj, obj))
return EINA_FALSE; /* no need to update the overlay if it's not visible */
/* If any recoloring of the surface is needed, n overlay to */
if ((obj->cur->cache.clip.r != 255) ||
@ -1411,12 +1415,11 @@ evas_render_mapped(Evas_Public_Data *evas, Evas_Object *eo_obj,
// set render_pre - for child objs that may not have gotten it.
obj->pre_render_done = EINA_TRUE;
RD(level, " hasmap: %s [can_map:%p (%d)] cur.map:%p cur.usemap:%d\n",
_evas_render_has_map(eo_obj, obj) ? "yes" : "no",
obj->func->can_map,
RD(level, " hasmap: %s [can_map: %d] cur.map:%p cur.usemap:%d\n",
_evas_render_has_map(obj) ? "yes" : "no",
obj->func->can_map ? obj->func->can_map(eo_obj): -1,
obj->map->cur.map, obj->map->cur.usemap);
if (_evas_render_has_map(eo_obj, obj))
if (_evas_render_has_map(obj) && !_evas_render_can_map(obj))
{
int sw, sh;
Eina_Bool changed = EINA_FALSE, rendered = EINA_FALSE;
@ -1539,6 +1542,7 @@ evas_render_mapped(Evas_Public_Data *evas, Evas_Object *eo_obj,
_c = ENFN->context_clip_get(ENDT, ctx, &_cx, &_cy, &_cw, &_ch);
RD(level, " draw mapped obj: render(clip: [%d] %d,%d %dx%d)\n", _c, _cx, _cy, _cw, _ch);
#endif
// FIXME: Should this really be sync render?
obj->func->render(eo_obj, obj, obj->private_data,
ENDT, ctx,
obj->map->surface, off_x2, off_y2,
@ -1605,7 +1609,6 @@ evas_render_mapped(Evas_Public_Data *evas, Evas_Object *eo_obj,
}
}
}
//if (surface == ENFN)
ENFN->context_clip_clip(ENDT, ctx, ecx, ecy, ecw, ech);
if (obj->cur->cache.clip.visible || !proxy_src_clip)
{
@ -1710,7 +1713,7 @@ evas_render_mapped(Evas_Public_Data *evas, Evas_Object *eo_obj,
{
if (proxy_src_clip)
{
if (_evas_render_has_map(eo_obj, obj) ||
if ((_evas_render_has_map(obj) && !_evas_render_can_map(obj)) ||
_evas_render_object_is_mask(obj->cur->clipper))
evas_object_clip_recalc(obj);
_evas_render_mapped_context_clip_set(evas, eo_obj, obj, ctx,
@ -1767,7 +1770,7 @@ evas_render_mapped(Evas_Public_Data *evas, Evas_Object *eo_obj,
if (proxy_src_clip)
{
if (_evas_render_has_map(eo_obj, obj) ||
if ((_evas_render_has_map(obj) && !_evas_render_can_map(obj)) ||
_evas_render_object_is_mask(obj->cur->clipper))
evas_object_clip_recalc(obj);
x = obj->cur->cache.clip.x;

View File

@ -4,11 +4,16 @@
#include "evas_private.h"
static inline Eina_Bool
_evas_render_has_map(Evas_Object *eo_obj, Evas_Object_Protected_Data *obj)
_evas_render_has_map(Evas_Object_Protected_Data *obj)
{
return (((obj->map->cur.map) && (obj->map->cur.usemap)) &&
!((obj->func->can_map) && (obj->func->can_map(eo_obj))));
// return ((obj->map->cur.map) && (obj->map->cur.usemap));
return (obj->map->cur.map && obj->map->cur.usemap);
}
static inline Eina_Bool
_evas_render_can_map(Evas_Object_Protected_Data *obj)
{
if (!obj->func->can_map) return EINA_FALSE;
return obj->func->can_map(obj->object);
}
static inline void