forked from enlightenment/efl
parent
2b172f87be
commit
fd3ae33eac
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@ -3518,7 +3518,7 @@ EAPI Elm_Genlist_Item *elm_genlist_item_sorted_insert(Evas_Object *obj, const El
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* there is no need to call elm_animator_del(), when the parent is deleted it
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* will delete the animator.
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*/
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EAPI Elm_Animator* elm_animator_add(Evas_Object *parent);
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EINA_DEPRECATED EAPI Elm_Animator* elm_animator_add(Evas_Object *parent);
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/**
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* Deletes the animator freeing any resources it used. If the animator was
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* created with a NULL parent this must be called, otherwise it will be
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@ -3526,14 +3526,14 @@ EAPI Elm_Genlist_Item *elm_genlist_item_sorted_insert(Evas_Object *obj, const El
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*
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* @param[in] animator Animator object
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*/
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EAPI void elm_animator_del(Elm_Animator *animator) EINA_ARG_NONNULL(1);
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EINA_DEPRECATED EAPI void elm_animator_del(Elm_Animator *animator) EINA_ARG_NONNULL(1);
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/**
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* Set the duration of the animation.
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*
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* @param[in] animator Animator object
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* @param[in] duration Duration in second
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*/
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EAPI void elm_animator_duration_set(Elm_Animator *animator, double duration) EINA_ARG_NONNULL(1);
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EINA_DEPRECATED EAPI void elm_animator_duration_set(Elm_Animator *animator, double duration) EINA_ARG_NONNULL(1);
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/**
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* @brief Set the callback function for animator operation.
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*
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@ -3545,7 +3545,7 @@ EAPI Elm_Genlist_Item *elm_genlist_item_sorted_insert(Evas_Object *obj, const El
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* indicates how far along the animation should be. It is the job of @p func to
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* actually change the state of any object(or objects) that are being animated.
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*/
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EAPI void elm_animator_operation_callback_set(Elm_Animator *animator, Elm_Animator_Operation_Cb func, void *data) EINA_ARG_NONNULL(1);
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EINA_DEPRECATED EAPI void elm_animator_operation_callback_set(Elm_Animator *animator, Elm_Animator_Operation_Cb func, void *data) EINA_ARG_NONNULL(1);
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/**
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* Set the callback function for the when the animation ends.
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*
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@ -3555,7 +3555,7 @@ EAPI Elm_Genlist_Item *elm_genlist_item_sorted_insert(Evas_Object *obj, const El
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*
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* @warning @a func will not be executed if elm_animator_stop() is called.
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*/
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EAPI void elm_animator_completion_callback_set(Elm_Animator *animator, Elm_Animator_Completion_Cb func, void *data) EINA_ARG_NONNULL(1);
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EINA_DEPRECATED EAPI void elm_animator_completion_callback_set(Elm_Animator *animator, Elm_Animator_Completion_Cb func, void *data) EINA_ARG_NONNULL(1);
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/**
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* @brief Stop animator.
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*
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@ -3566,14 +3566,14 @@ EAPI Elm_Genlist_Item *elm_genlist_item_sorted_insert(Evas_Object *obj, const El
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* will not be executed again) and it can't be restarted using
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* elm_animator_resume().
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*/
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EAPI void elm_animator_stop(Elm_Animator *animator) EINA_ARG_NONNULL(1);
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EINA_DEPRECATED EAPI void elm_animator_stop(Elm_Animator *animator) EINA_ARG_NONNULL(1);
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/**
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* Set the animator repeat count.
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*
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* @param[in] animator Animator object
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* @param[in] repeat_cnt Repeat count
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*/
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EAPI void elm_animator_repeat_set(Elm_Animator *animator, unsigned int repeat_cnt) EINA_ARG_NONNULL(1);
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EINA_DEPRECATED EAPI void elm_animator_repeat_set(Elm_Animator *animator, unsigned int repeat_cnt) EINA_ARG_NONNULL(1);
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/**
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* @brief Start animation.
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*
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@ -3583,21 +3583,21 @@ EAPI Elm_Genlist_Item *elm_genlist_item_sorted_insert(Evas_Object *obj, const El
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* and operation callback) have been set. Once started the animation will
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* run until complete or elm_animator_stop() is called.
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*/
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EAPI void elm_animator_animate(Elm_Animator *animator) EINA_ARG_NONNULL(1);
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EINA_DEPRECATED EAPI void elm_animator_animate(Elm_Animator *animator) EINA_ARG_NONNULL(1);
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/**
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* Sets the animation @ref Elm_Animator_Curve_Style "acceleration style".
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*
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* @param[in] animator Animator object
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* @param[in] cs Curve style. Default is ELM_ANIMATOR_CURVE_LINEAR
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*/
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EAPI void elm_animator_curve_style_set(Elm_Animator *animator, Elm_Animator_Curve_Style cs) EINA_ARG_NONNULL(1);
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EINA_DEPRECATED EAPI void elm_animator_curve_style_set(Elm_Animator *animator, Elm_Animator_Curve_Style cs) EINA_ARG_NONNULL(1);
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/**
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* Gets the animation @ref Elm_Animator_Curve_Style "acceleration style".
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*
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* @param[in] animator Animator object
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* @param[in] cs Curve style. Default is ELM_ANIMATOR_CURVE_LINEAR
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*/
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EAPI Elm_Animator_Curve_Style elm_animator_curve_style_get(const Elm_Animator *animator); EINA_ARG_NONNULL(1);
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EINA_DEPRECATED EAPI Elm_Animator_Curve_Style elm_animator_curve_style_get(const Elm_Animator *animator); EINA_ARG_NONNULL(1);
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/**
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* @brief Sets wether the animation should be automatically reversed.
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*
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@ -3610,13 +3610,13 @@ EAPI Elm_Genlist_Item *elm_genlist_item_sorted_insert(Evas_Object *obj, const El
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* Runnin an animation in reverse is accomplished by calling the operation
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* callback with a frame value starting at 1 and diminshing until 0.
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*/
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EAPI void elm_animator_auto_reverse_set(Elm_Animator *animator, Eina_Bool reverse) EINA_ARG_NONNULL(1);
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EINA_DEPRECATED EAPI void elm_animator_auto_reverse_set(Elm_Animator *animator, Eina_Bool reverse) EINA_ARG_NONNULL(1);
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/**
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* Gets wether the animation will automatically reversed
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*
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* @param[in] animator Animator object
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*/
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EAPI Eina_Bool elm_animator_auto_reverse_get(const Elm_Animator *animator) EINA_ARG_NONNULL(1);
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EINA_DEPRECATED EAPI Eina_Bool elm_animator_auto_reverse_get(const Elm_Animator *animator) EINA_ARG_NONNULL(1);
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/**
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* Gets the status for the animator operation. The status of the animator @b
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* doesn't take in to account elm_animator_pause() or elm_animator_resume(), it
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@ -3625,13 +3625,13 @@ EAPI Elm_Genlist_Item *elm_genlist_item_sorted_insert(Evas_Object *obj, const El
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*
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* @param[in] animator Animator object
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*/
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EAPI Eina_Bool elm_animator_operating_get(const Elm_Animator *animator) EINA_ARG_NONNULL(1);
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EINA_DEPRECATED EAPI Eina_Bool elm_animator_operating_get(const Elm_Animator *animator) EINA_ARG_NONNULL(1);
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/**
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* Gets how many times the animation will be repeated
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*
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* @param[in] animator Animator object
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*/
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EAPI unsigned int elm_animator_repeat_get(const Elm_Animator *animator) EINA_ARG_NONNULL(1);
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EINA_DEPRECATED EAPI unsigned int elm_animator_repeat_get(const Elm_Animator *animator) EINA_ARG_NONNULL(1);
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/**
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* Pause the animator.
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*
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@ -3642,7 +3642,7 @@ EAPI Elm_Genlist_Item *elm_genlist_item_sorted_insert(Evas_Object *obj, const El
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* Once an animation has been paused with this function it can be resumed
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* using elm_animator_resume().
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*/
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EAPI void elm_animator_pause(Elm_Animator *animator) EINA_ARG_NONNULL(1);
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EINA_DEPRECATED EAPI void elm_animator_pause(Elm_Animator *animator) EINA_ARG_NONNULL(1);
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/**
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* @brief Resumes the animator.
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*
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@ -3659,7 +3659,7 @@ EAPI Elm_Genlist_Item *elm_genlist_item_sorted_insert(Evas_Object *obj, const El
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* it will resume as if it had ben animating for 2 seconds, the operating
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* callback will be called with a frame value of aproximately 2/3.
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*/
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EAPI void elm_animator_resume(Elm_Animator *animator) EINA_ARG_NONNULL(1);
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EINA_DEPRECATED EAPI void elm_animator_resume(Elm_Animator *animator) EINA_ARG_NONNULL(1);
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/**
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* @}
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*/
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