EWS is a new Ecor_Evas engine that builds on top of other engines. It
will create a backing store Ecore_Evas and ecore_evas_ews_new()
windows are created in it as images, but transparent to the outside
users (similar to buffer's ecore_evas_object_image_new()).
It provides a basic windowing system, with a known background object
that can be changed to your pleasure, and issue Ecore_Events to notify
of new windows and changes like movement, etc. Then you can write a
simple window manager based on it. (See example, Elementary will
contain one as well).
Backing store is determined by your best engine (as in
ecore_evas_new()) or specified with ecore_evas_ews_engine_set() or
environment variable $ECORE_EVAS_EWS (format:
engine-name❌y:w:h:options). The size can be set with
ecore_evas_ews_setup().
SVN revision: 63848
there is only --enable-*** options displayed, with no default value,
so if someone wants me to add them, please tell me (it's a bit of
work, though :p)
SVN revision: 45577
* fix requirements
* fix configuration on mac os x (problem with automake 1.9) and
add missing values/macro for quartz support
* small typo in ecore_evas_win32 api
* use m4 api in m4 files
SVN revision: 39471