files in the excluded directories either can only be tested with stochastic results
or testing them serves no purpose
pruning these in separate commands adds 10-20s to each coverage build
ref 28f9a5cdb36f01255a94ff8146ee915be506288f
ref T6825
Reviewed-by: Stefan Schmidt <stefan@osg.samsung.com>
When changing cursors under wayland sometimes we'll see the old cursor
moved to the new hotspot briefly before the cursor changes. This makes
that suck less often.
A proper fix would involve creating a new wayland surface for every
cursor change (actual change, not just a new frame of an animated
cursor). Given the current internals this is invasive. Do the
easy thing for now.
Summary:
we have to check whether all of descendant are none_logical.
ref T6800
Test Plan:
1. elementary_test -to ctxpopup
2. Click 'Ctxpopup with user content'
3. Try focus ctxpopup content(button) using arrow key.
4. Check that the content is focused (you can move scroll bar)
Reviewers: bu5hm4n
Subscribers: cedric
Maniphest Tasks: T6800
Differential Revision: https://phab.enlightenment.org/D5856
Summary:
model based list need to be under the namespace of 'Efl.Ui.View".
thus, I renamed 'Efl.Ui.List' to 'Efl.Ui.View.List' properly.
Test Plan: N/A
Reviewers: cedric, felipealmeida
Differential Revision: https://phab.enlightenment.org/D5855
Function pointers now go through the same argument marshalling pipeline
as normal functions.
This will enable interfaces like Efl.Ui.Format to work properly.
When we have an eina.Value_Native (representing an Eina_Value passed by
value) and assign it to an eina.Value (a class with an IntPtr to an
underlying Eina_Value) we copy it so the eina.Value can take ownership
and free the data normally.
A possibly better alternative would be adding an extra flag to
eina.Value (something like OwnsPointer) to check whether we should free
the struct we point to or not.
When the subchild where we request subchilds from was regular, the while
loop would have run infinitly. This is now fixed by at least calling
once _next, the check to not run outside the node is now done with
calculating the depth of the nodes.
Evas map supports anti-alias(aa) rendering on sw backened.
When aa is toggled on, map forcely turns alpha channel on while it draws on the surface.
Actually, it was intended to blend polygon edges with destination,
but it breaks one case if the original source image alpha channel were turned off.
Simply, it fixed the issue, new implmentation removes the alpha channel switching,
instead fill the alpha values with 255 when map + aa + alpha_off is drawing on it.
@fix T1975
Evas map anti-aliasing haven't worked at all if the smooth scaling were disabled.
evas map rendering has a lot of corner-cases, previous call-position was wrong,
(by mistake maybe) shouldn't be in a certian case.
Let aa post-processing function be performed in universally.
The highlight should start on the second genlist item,
instead nothing is highlighted on first run.
The highlight come back to normal if you press up/down,
or if you give/remove the focus to the window 2 times.
Ector renderer are created by a factory pattern which return a reference.
The possible logic improvement from here would be to rely on setting the
parent of the object to the Ector_Surface and manage a cache by intercepting
efl_noref to trigger an efl_del of the object or a temporary cache of it.
That's for later.