When an fbo pageflip finishes, we should be marking the current fbo
(one just sent) as no longer busy since it's already been pixel
blasted to the screen. Also, if we fail to flip to a given fbo during
buffer swap, then don't leave that fbo marked as busy since it is
technically not in use
Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
When we vt-switch away from a running session, we need to disable
rendering to an output and re-enable when we switch back. This patch
set essentially makes vt-switching work again in Enlightenment Wayland.
Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
This patch fixes an issue where input would stop working when you
vt-switch away and back again in a running Enlightenment Wayland
session. Basically, when we vt-switch away, we need to tell libinput
to suspend input event processing, and when we return to re-enable it.
Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
Missing parenthesis have been leading to an out of bound access here.
Summary: @fix
Reviewers: stefan_schmidt
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4069
evas-images5.c:19:0: warning: "EFL_BETA_API_SUPPORT" redefined
#define EFL_BETA_API_SUPPORT
^
In file included from evas-images5.c:14:0:
../../../config.h:360:0: note: this is the location of the previous definition
#define EFL_BETA_API_SUPPORT 1
We should only define it when we are not using config.h
My recent removal of the EFL_EO_API_SUPPORT define brought some trouble to the
evas 3d examples. The problem was that there was no uniform usage of including
config.h and thus it worked fine in some constellations abut not in others. This
patch should fix the known problems and brings back EFL_EO_API_SUPPORT until we
are removing it from the whole code base.
We hit another argument too long error with CLEANFILES. Moving the generated
files for js and lua into separated variables and cleaning them manually fixes
the issue.
This implements a new builtin, stringshare, which is replaced with the right
pointer to Eina_Strinshare as necessary. This allows simplifying binding code
(it can call the proper eina APIs, deal with lifetime etc).
It also removes the extern Eina.Stringshare typedef from eina_types.eot, which
was actually incorrect and would generate invalid code in binding generators.
@feature @fix
This was discussed and still wasn't decided whether this is required to be
supported internally.
The reason for this revert is that the behavior still needs tweaking to work
just right along with the legacy behavior.
The cursor update hasn't considered when the pararaph is broken. The reason the
code path is different from legacy is because that it was originally intended to
support append and prepend operations in the new API. Since we don't anymore
(only supporting append operations in the new cursor with 'text_insert'), we can
simplify the insertion implementation and fix this.
Evas.Common_Interface not only had a bad name, it also
wasn't in line with how we can get a loop object, for
instance.
Use eo_provider_find in each implementing class.
evas 3d examples would always exit on a double free, since
EINA_INLIST_FREE was misused. Not surprising considering
it's different from EINA_LIST_FREE but has a similar name.
Summary:
When edje_password_show_last option is enabled, the edje_entry uses <password=off>
for showing last character. But, when password mode is disabled by the elm_entry,
<password=off> is remained in the text. It can cause some problems.
Because, there is no way to control password mode by API for the edje_entry.
The elm_entry can't remove <password=off> tag before getting text from the edje_entry.
So, the patch adds edje_object_part_text_hide_visible_password() function and
the elm_entry will use this when elm_layout_theme_apply() is called.
@fix
Test Plan:
1. Run "elementary_test".
2. Show "Entry Password" demo. (Newly added by this patch)
3. Password mode is enabled. Put some text.
4. Click "Show Password" check box to disable password mode.
5. Put more text.
6. Click "Hide Password" check box to enable password mode again.
7. See a character among the text is visible. (without this patch)
Reviewers: tasn, herdsman, cedric, jpeg, thiepha, raster
Reviewed By: raster
Subscribers: Blackmole, z-wony, woohyun
Differential Revision: https://phab.enlightenment.org/D3988
This was needed when the eo composite object was still in beta. Since commit
d7c45e41d4 this is no longer the case. No beta
part left in eo base so we can safely remove this define.
See also de5f293426 and T3789
I wrongly assumed that multi.{x,y} would be properly set.
I'm assuming here that multi.{x,y} == (0,0) means they are
not set, and that double comparison to 0 works fine.
efl.gfx.fill will reset the filled flag, so the internal function
needs to be called instead of the gfx api.
This test error was added in a very recent commit: ccaf12e1b6.
This will trigger a re-run of the shaders shell scripts even
in case of out-of-tree builds. BUILT_SOURCES is used here
because for whatever reason make does not rebuild the .x targets
in case of out-of-tree builds (even if the timestamps of
the dependencies have changed).
This is a better fix than the previous patch, as it keeps
the legacy API check. The point of that check is: if the object
has been created with legacy API (evas_object_image_[filled_]add,
then legacy APIs are allowed, otherwise they are disallowed. This
means only EO APIs should be used on an eo_add() image object.