efl/legacy/elementary/data/themes/edc/elm/focus.edc

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group { name: "elm/focus_highlight/top/default";
images.image: "box_glow.png" COMP;
images.image: "box_outline.png" COMP;
data.item: "animate" "on";
script {
public s_x, s_y, s_w, s_h; /* source */
public difx, dify, difw, difh;
public animator1(val, Float:pos) {
new x, y, w, h, dx, dy, dw, dh, Float:p;
p = 1.0 - ((1.0 - pos) * (1.0 - pos) * (1.0 - pos));
dx = round(float_mul(float(get_int(difx)), p));
x = get_int(s_x) + dx;
dy = round(float_mul(float(get_int(dify)), p));
y = get_int(s_y) + dy;
dw = round(float_mul(float(get_int(difw)), p));
w = get_int(s_w) + dw;
dh = round(float_mul(float(get_int(difh)), p));
h = get_int(s_h) + dh;
update_offset(x, y, w, h);
}
public update_offset(x, y, w, h) {
set_state_val(PART:"base", STATE_REL1_OFFSET, x, y);
set_state_val(PART:"base", STATE_REL2_OFFSET, x + w, y + h);
}
public message(Msg_Type:type, id, ...) {
if ((type == MSG_INT_SET) && (id == 1)) {
new x1, y1, w1, h1, x2, y2, w2, h2;
x1 = getarg(2);
y1 = getarg(3);
w1 = getarg(4);
h1 = getarg(5);
x2 = getarg(6);
y2 = getarg(7);
w2 = getarg(8);
h2 = getarg(9);
set_int(s_x, x1);
set_int(s_y, y1);
set_int(s_w, w1);
set_int(s_h, h1);
set_int(difx, x2 - x1);
set_int(dify, y2 - y1);
set_int(difw, w2 - w1);
set_int(difh, h2 - h1);
custom_state(PART:"base", "default", 0.0);
set_state_val(PART:"base", STATE_REL1, 0.0, 0.0);
set_state_val(PART:"base", STATE_REL2, 0.0, 0.0);
update_offset(x1, y1, w1, h1);
set_state(PART:"base", "custom", 0.0);
anim(0.2, "animator1", 1);
}
}
}
parts {
part { name: "base"; type: RECT;
clip_to: "clip";
description { state: "default" 0.0;
visible: 0;
}
description { state: "move_down" 0.0;
inherit: "default" 0.0;
rel1.relative: 0 1;
rel2.relative: 1 2;
}
description { state: "move_up" 0.0;
inherit: "default" 0.0;
rel1.relative: 0 -1;
rel2.relative: 1 0;
}
description { state: "move_left" 0.0;
inherit: "default" 0.0;
rel1.relative: -1 0;
rel2.relative: 0 1;
}
description { state: "move_right" 0.0;
inherit: "default" 0.0;
rel1.relative: 1 0;
rel2.relative: 2 1;
}
}
part { name: "clip"; type: RECT;
scale: 1;
description {
state: "default" 0.0;
color: 255 255 255 255;
rel1.relative: -1 -1;
rel2.relative: 2 2;
}
description { state: "move_down" 0.0;
inherit: "default" 0.0;
color: 255 255 255 0;
}
description { state: "move_up" 0.0;
inherit: "default" 0.0;
color: 255 255 255 0 ;
}
description { state: "move_left" 0.0;
inherit: "default" 0.0;
color: 255 255 255 0;
}
description { state: "move_right" 0.0;
inherit: "default" 0.0;
color: 255 255 255 0 ;
}
description { state: "visible" 0.0;
inherit: "default" 0.0;
}
description { state: "invisible" 0.0;
inherit: "default" 0.0;
color: 255 255 255 0;
}
}
part { name: "glow"; mouse_events: 0;
clip_to: "clip";
description { state: "default" 0.0;
image.normal: "box_glow.png";
image.border: 12 12 12 12;
image.middle: 0;
fill.smooth: 0;
rel1.to: "base";
rel1.offset: -7 -7;
rel2.to: "base";
rel2.offset: 5 5;
}
}
part { name: "sel"; mouse_events: 0;
clip_to: "clip";
description { state: "default" 0.0;
image.normal: "box_outline.png";
image.border: 12 12 12 12;
image.middle: 0;
fill.smooth: 0;
rel1.to: "glow";
rel2.to: "glow";
color: 255 255 255 0;
}
description { state: "hi" 0.0;
inherit: "default" 0.0;
color: 255 255 255 255;
}
}
program {
signal: "elm,action,focus,show"; source: "elm";
action: ACTION_STOP;
target: "pulse";
target: "pulse2";
after: "go2";
}
program { name: "go2";
action: STATE_SET "visible" 0.0;
transition: DECELERATE 0.2;
target: "clip";
after: "pulse";
after: "go3";
}
program { name: "go3";
action: SIGNAL_EMIT "elm,action,focus,show,end" "elm";
}
program {
signal: "elm,action,focus,hide"; source: "elm";
action: STATE_SET "invisible" 0.0;
transition: DECELERATE 0.4;
target: "clip";
after: "stop2";
}
program { name: "stop2";
action: SIGNAL_EMIT "elm,action,focus,hide,end" "elm";
after: "stop3";
}
program { name: "stop3";
action: ACTION_STOP;
target: "pulse";
target: "pulse2";
}
program { name: "pulse";
action: STATE_SET "hi" 0.0;
transition: SINUSOIDAL 0.2;
in: 3.0 0.0;
target: "sel";
after: "pulse2";
}
program { name: "pulse2";
action: STATE_SET "default" 0.0;
transition: SINUSOIDAL 0.4;
target: "sel";
after: "pulse";
}
program {
signal: "elm,state,anim,stop"; source: "elm";
action: STATE_SET "default" 0.0;
target: "base";
}
program { name: "move_down";
signal: "elm,action,focus,move,down";
source: "elm";
transition: LIN 0.3;
action: STATE_SET "move_down" 0.0;
target: "base";
target: "clip";
after: "move_down_end";
}
program { name: "move_down_end";
action: SIGNAL_EMIT "elm,focus,move,down,end" "elm";
}
program { name: "move_up";
signal: "elm,action,focus,move,up";
source: "elm";
transition: LIN 0.3;
action: STATE_SET "move_up" 0.0;
target: "base";
target: "clip";
after: "move_up_end";
}
program { name: "move_up_end";
action: SIGNAL_EMIT "elm,focus,move,up,end" "elm";
}
program { name: "move_home_from_up";
signal: "elm,action,focus,move,home,up";
source: "elm";
action: STATE_SET "move_up" 0.0;
target: "base";
target: "clip";
after: "move_home_from_up2";
}
program { name: "move_home_from_up2";
action: STATE_SET "default" 0.0;
transition: LIN 0.3;
target: "base";
target: "clip";
}
program { name: "move_home_from_down";
signal: "elm,action,focus,move,home,down";
source: "elm";
action: STATE_SET "move_down" 0.0;
target: "base";
target: "clip";
after: "move_home_from_down2";
}
program { name: "move_home_from_down2";
action: STATE_SET "default" 0.0;
transition: LIN 0.3;
target: "base";
target: "clip";
}
program { name: "move_left";
signal: "elm,action,focus,move,left";
source: "elm";
transition: LIN 0.3;
action: STATE_SET "move_left" 0.0;
target: "base";
target: "clip";
after: "move_left_end";
}
program { name: "move_left_end";
action: SIGNAL_EMIT "elm,focus,move,left,end" "elm";
}
program { name: "move_right";
signal: "elm,action,focus,move,right";
source: "elm";
transition: LIN 0.3;
action: STATE_SET "move_right" 0.0;
target: "base";
target: "clip";
after: "move_right_end";
}
program { name: "move_right_end";
action: SIGNAL_EMIT "elm,focus,move,right,end" "elm";
}
program { name: "move_home_from_right";
signal: "elm,action,focus,move,home,right";
source: "elm";
action: STATE_SET "move_right" 0.0;
target: "base";
target: "clip";
after: "move_home_from_right2";
}
program { name: "move_home_from_right2";
action: STATE_SET "default" 0.0;
transition: LIN 0.3;
target: "base";
target: "clip";
}
program { name: "move_home_from_left";
signal: "elm,action,focus,move,home,left";
source: "elm";
action: STATE_SET "move_left" 0.0;
target: "base";
target: "clip";
after: "move_home_from_left2";
}
program { name: "move_home_from_left2";
action: STATE_SET "default" 0.0;
transition: LIN 0.3;
target: "base";
target: "clip";
}
}
}