reset efm icon image/text/state after applying even/odd

fix T1222
This commit is contained in:
Mike Blumenkrantz 2014-05-07 19:39:44 -04:00
parent 452a23019c
commit 58a2dfc94e
1 changed files with 16 additions and 8 deletions

View File

@ -8421,6 +8421,13 @@ _e_fm2_obj_icons_place(E_Fm2_Smart_Data *sd)
EINA_LIST_FOREACH(rg->list, ll, ic)
{
const char *th[] =
{
"list/fixed",
"list_odd/fixed",
};
Evas_Object *prev;
if (!ic->realized) continue;
if (!_e_fm2_icon_visible(ic))
{
@ -8444,14 +8451,15 @@ _e_fm2_obj_icons_place(E_Fm2_Smart_Data *sd)
* 6 if icon is inserted into current viewport during 4.5, even/odd for surrounding items
* will always be wrong (ticket #1579)
*/
if (ic->odd)
_e_fm2_theme_edje_object_set(ic->sd, ic->obj,
"base/theme/widgets",
"list_odd/fixed");
else
_e_fm2_theme_edje_object_set(ic->sd, ic->obj,
"base/theme/widgets",
"list/fixed");
prev = edje_object_part_swallow_get(ic->obj, "e.swallow.icon");
_e_fm2_theme_edje_object_set(ic->sd, ic->obj,
"base/theme/widgets",
th[ic->odd]);
edje_object_part_swallow(ic->obj, "e.swallow.icon", prev);
_e_fm2_icon_label_set(ic, ic->obj);
if (ic->selected)
edje_object_signal_emit(ic->obj, "e,state,selected", "e");
}
}
}