forked from enlightenment/enlightenment
add new splash... i'm not so happy with the colored led's tho... :(
SVN revision: 79390
This commit is contained in:
parent
f185eabf92
commit
59731373c9
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@ -34,6 +34,7 @@ edc/frame.edc \
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edc/gadman.edc \
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edc/ibar-ibox.edc \
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edc/ilist.edc \
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edc/init.edc \
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edc/label.edc \
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edc/menu.edc \
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edc/pager.edc \
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@ -211,6 +212,11 @@ img/led_dark.png \
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img/led_light.png \
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img/led_tiny_green.png \
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img/led_tiny_orange.png \
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img/led_square_base.png \
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img/led_square_glow.png \
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img/led_square_shading.png \
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img/led_square_shadow.png \
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img/led_square_shine.png \
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img/logo_blue_small.png \
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img/logo_blue_small_glow.png \
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img/media_busy_progress.png \
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@ -15,6 +15,7 @@ collections {
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#include "edc/winlist.edc"
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#include "edc/desklock.edc"
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#include "edc/wizard.edc"
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#include "edc/init.edc"
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// widgets
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#include "edc/menu.edc"
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#include "edc/button.edc"
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@ -58,13 +59,13 @@ collections {
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#include "edc/O/gadman.edc"
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#include "edc/O/icons.edc"
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#include "edc/O/illume_gad.edc"
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#include "edc/O/init.edc"
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#include "edc/O/mixer.edc"
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#include "edc/O/randr.edc"
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#include "edc/O/spectrum.edc"
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#include "edc/O/temperature.edc"
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#include "edc/O/transitions.edc"
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#include "edc/O/wallpaper.edc"
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//#include "edc/O/init.edc"
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//#include "edc/O/ibarbox.edc"
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//#include "edc/O/wizard.edc"
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//#include "edc/O/desklock.edc"
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@ -0,0 +1,583 @@
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group { name: "e/init/splash";
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images.image: "screen_circular_shadow.png" COMP;
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images.image: "bg_radgrad.png" COMP;
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images.image: "dot_pattern.png" COMP;
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images.image: "logo_blue_small.png" COMP;
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images.image: "logo_blue_small_glow.png" COMP;
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images.image: "led_square_base.png" COMP;
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images.image: "led_square_glow.png" COMP;
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images.image: "led_square_shading.png" COMP;
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images.image: "led_square_shadow.png" COMP;
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images.image: "led_square_shine.png" COMP;
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script {
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public is_ready;
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public do_end;
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}
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parts {
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part { name: "clip"; type: RECT; mouse_events: 0;
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description { state: "default" 0.0;
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}
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}
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part { name: "bg";
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description { state: "default" 0.0;
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image.normal: "bg_radgrad.png";
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image.scale_hint: STATIC;
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fill.smooth: 0;
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ASPECT_FILL((1024/653))
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}
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}
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part { name: "pat";
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description { state: "default" 0.0;
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image.normal: "dot_pattern.png";
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TILED_PATTERN(256, 256)
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}
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}
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part { name: "logo";
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description { state: "default" 0.0;
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image.normal: "logo_blue_small.png";
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rel1.relative: 0.5 0.5;
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rel2.relative: 0.5 0.5;
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FIXED_SIZE(100, 127)
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}
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}
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part { name: "logo_glow";
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description { state: "default" 0.0;
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image.normal: "logo_blue_small_glow.png";
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rel1.to: "logo";
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rel2.to: "logo";
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color: 255 255 255 128;
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}
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description { state: "active" 0.0;
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inherit: "default" 0.0;
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color: 255 255 255 255;
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}
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}
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part { name: "e.text.title"; type: TEXT; mouse_events: 0;
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effect: SHADOW BOTTOM;
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scale: 1;
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description { state: "default" 0.0;
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align: 0.5 1.0;
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rel1.relative: 0.05 0.0;
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rel1.offset: 4 -1;
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rel1.to_y: "e.text.status";
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rel2.relative: 0.95 0.0;
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rel2.offset: -5 -1;
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rel2.to_y: "e.text.status";
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color: 255 255 255 255;
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color3: 0 0 0 128;
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text { font: "Sans:style=Bold"; size: 20;
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min: 0 1;
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text_class: "init_title";
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}
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fixed: 0 1;
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}
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}
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part { name: "e.text.status"; type: TEXT;
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effect: GLOW;
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scale: 1;
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description { state: "default" 0.0;
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align: 0.5 1.0;
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rel1.relative: 0.05 0.0;
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rel1.to_y: "logo";
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rel1.offset: 4 -1;
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rel2.relative: 0.95 0.0;
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rel2.offset: -5 -1;
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rel2.to_y: "logo";
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color: 51 153 255 255;
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color2: 51 153 255 24;
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color3: 51 153 255 18;
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text { font: "Sans"; size: 10;
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min: 0 1;
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text_class: "init_status";
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}
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fixed: 0 1;
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}
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}
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part { name: "e.text.version"; type: TEXT;
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effect: GLOW;
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description { state: "default" 0.0;
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align: 1.0 1.0;
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rel1.relative: 1.0 1.0;
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rel1.offset: -4 -4;
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rel2.relative: 1.0 1.0;
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rel2.offset: -4 -4;
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color: 51 153 255 255;
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color2: 51 153 255 24;
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color3: 51 153 255 18;
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text { font: "Sans"; size: 8;
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text: "0.17.0";
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min: 1 1;
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align: 1.0 1.0;
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text_class: "init_version";
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}
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fixed: 1 1;
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}
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}
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part { name: "shadow"; mouse_events: 0;
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clip_to: "clip";
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description { state: "default" 0.0;
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rel1.relative: 0.0 0.0;
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rel2.relative: 1.0 1.0;
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color: 255 255 255 255;
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image.normal: "screen_circular_shadow.png";
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fill.smooth: 0;
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}
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description { state: "visible" 0.0;
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inherit: "default" 0.0;
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rel1.relative: -1.0 -1.0;
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rel2.relative: 2.0 2.0;
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color: 255 255 255 255;
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}
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}
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#define LED(_NAME, _TO, _SHINE, _C00, _C01, _C10, _C11, _C20, _C21, _C30, _C31, _C40, _C41, _C50, _C51, _C60, _C61) \
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part { name: _NAME"_shadow"; \
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description { state: "default" 0.0; \
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rel1.to: _TO; \
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rel2.to: _TO; \
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FIXED_SIZE(20, 20) \
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image.normal: "led_square_shadow.png"; \
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} \
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} \
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part { name: _NAME"_base"; \
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description { state: "default" 0.0; \
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rel1.to: _NAME"_shadow"; \
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rel2.to: _NAME"_shadow"; \
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image.normal: "led_square_base.png"; \
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color: _C00; \
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} \
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description { state: "col1" 0.0; \
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inherit: "default" 0.0; \
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color: _C10; \
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} \
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description { state: "col2" 0.0; \
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inherit: "default" 0.0; \
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color: _C20; \
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} \
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description { state: "col3" 0.0; \
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inherit: "default" 0.0; \
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color: _C30; \
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} \
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description { state: "col4" 0.0; \
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inherit: "default" 0.0; \
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color: _C40; \
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} \
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description { state: "col5" 0.0; \
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inherit: "default" 0.0; \
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color: _C50; \
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} \
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description { state: "col6" 0.0; \
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inherit: "default" 0.0; \
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color: _C60; \
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} \
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} \
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part { name: _NAME"_glow"; \
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description { state: "default" 0.0; \
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rel1.to: _NAME"_shadow"; \
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rel2.to: _NAME"_shadow"; \
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image.normal: "led_square_glow.png"; \
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color: _C01; \
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} \
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description { state: "col1" 0.0; \
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inherit: "default" 0.0; \
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color: _C11; \
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} \
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description { state: "col2" 0.0; \
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inherit: "default" 0.0; \
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color: _C21; \
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} \
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description { state: "col3" 0.0; \
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inherit: "default" 0.0; \
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color: _C31; \
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} \
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description { state: "col4" 0.0; \
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inherit: "default" 0.0; \
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color: _C41; \
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} \
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description { state: "col5" 0.0; \
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inherit: "default" 0.0; \
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color: _C51; \
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} \
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description { state: "col6" 0.0; \
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inherit: "default" 0.0; \
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color: _C61; \
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} \
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} \
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part { name: _NAME"_shading"; \
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description { state: "default" 0.0; \
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rel1.to: _NAME"_shadow"; \
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rel2.to: _NAME"_shadow"; \
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image.normal: "led_square_shading.png"; \
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} \
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} \
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part { name: _NAME"_shine"; \
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description { state: "default" 0.0; \
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rel1.to: _NAME"_shadow"; \
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rel2.to: _NAME"_shadow"; \
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image.normal: "led_square_shine.png"; \
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color: 255 255 255 _SHINE; \
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} \
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}
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#define WHITE 255 255 255 255
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#define RED 255 40 20 255
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#define GREEN 80 255 20 255
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#define BLUE 51 153 255 255
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#define ORANGE 255 128 32 255
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#define YELLOW 255 220 64 255
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#define PURPLE 200 60 255 255
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#define CYAN 40 220 255 255
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LED("l0", "led0", 255,
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BLUE, WHITE,
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RED, ORANGE,
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GREEN, YELLOW,
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ORANGE, YELLOW,
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PURPLE, YELLOW,
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CYAN, WHITE,
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YELLOW, WHITE
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)
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LED("l-1", "led-1", 128,
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RED, ORANGE,
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BLUE, WHITE,
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ORANGE, YELLOW,
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GREEN, YELLOW,
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CYAN, WHITE,
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YELLOW, WHITE,
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PURPLE, YELLOW
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)
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LED("l-2", "led-2", 64,
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CYAN, WHITE,
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GREEN, YELLOW,
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BLUE, WHITE,
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YELLOW, WHITE,
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ORANGE, YELLOW,
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PURPLE, YELLOW,
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RED, ORANGE
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)
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LED("l-3", "led-3", 0,
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GREEN, YELLOW,
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PURPLE, YELLOW,
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YELLOW, WHITE,
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RED, ORANGE,
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CYAN, WHITE,
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ORANGE, YELLOW,
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BLUE, WHITE
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)
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LED("l+1", "led+1", 128,
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YELLOW, WHITE,
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ORANGE, YELLOW,
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RED, ORANGE,
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PURPLE, YELLOW,
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BLUE, WHITE,
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GREEN, YELLOW,
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CYAN, WHITE
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)
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LED("l+2", "led+2", 64,
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PURPLE, YELLOW,
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BLUE, WHITE,
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RED, ORANGE,
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YELLOW, WHITE,
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ORANGE, YELLOW,
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CYAN, WHITE,
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GREEN, YELLOW
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)
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LED("l+3", "led+3", 0,
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ORANGE, YELLOW,
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RED, ORANGE,
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PURPLE, YELLOW,
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GREEN, YELLOW,
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BLUE, WHITE,
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YELLOW, WHITE,
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CYAN, WHITE
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)
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#undef LED
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part { name: "led0"; type: RECT;
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description { state: "default" 0.0;
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rel1.relative: 0.5 1.0;
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rel1.to: "logo";
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rel2.relative: 0.5 1.0;
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rel2.to: "logo";
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align: 0.5 0.0;
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FIXED_SIZE(20, 20)
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visible: 0;
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}
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}
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part { name: "led-1"; type: RECT;
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description { state: "default" 0.0;
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rel1.relative: -1.0 0.0;
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rel1.to: "led0";
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rel2.relative: -1.0 1.0;
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rel2.to: "led0";
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align: 0.0 0.5;
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FIXED_SIZE(20, 20)
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visible: 0;
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}
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}
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part { name: "led-2"; type: RECT;
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description { state: "default" 0.0;
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rel1.relative: -1.0 0.0;
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rel1.to: "led-1";
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rel2.relative: -1.0 1.0;
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rel2.to: "led-1";
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align: 0.0 0.5;
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FIXED_SIZE(20, 20)
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visible: 0;
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}
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}
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part { name: "led-3"; type: RECT;
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description { state: "default" 0.0;
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rel1.relative: -1.0 0.0;
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rel1.to: "led-2";
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rel2.relative: -1.0 1.0;
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rel2.to: "led-2";
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align: 0.0 0.5;
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FIXED_SIZE(20, 20)
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visible: 0;
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}
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}
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part { name: "led+1"; type: RECT;
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description { state: "default" 0.0;
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rel1.relative: 2.0 0.0;
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rel1.to: "led0";
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rel2.relative: 2.0 1.0;
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rel2.to: "led0";
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align: 1.0 0.5;
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FIXED_SIZE(20, 20)
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visible: 0;
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}
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}
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part { name: "led+2"; type: RECT;
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description { state: "default" 0.0;
|
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rel1.relative: 2.0 0.0;
|
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rel1.to: "led+1";
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rel2.relative: 2.0 1.0;
|
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rel2.to: "led+1";
|
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align: 1.0 0.5;
|
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FIXED_SIZE(20, 20)
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visible: 0;
|
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}
|
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}
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part { name: "led+3"; type: RECT;
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description { state: "default" 0.0;
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rel1.relative: 2.0 0.0;
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rel1.to: "led+2";
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rel2.relative: 2.0 1.0;
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rel2.to: "led+2";
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align: 1.0 0.5;
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FIXED_SIZE(20, 20)
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visible: 0;
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}
|
||||
}
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part { name: "blanker"; type: RECT; mouse_events: 0;
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description { state: "default" 0.0;
|
||||
color: 0 0 0 255;
|
||||
visible: 1;
|
||||
}
|
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description { state: "visible" 0.0;
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inherit: "default" 0.0;
|
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color: 0 0 0 0;
|
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visible: 0;
|
||||
}
|
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}
|
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}
|
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programs {
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program {
|
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signal: "load"; source: "";
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script {
|
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set_int(is_ready, 0);
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set_int(do_end, 0);
|
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}
|
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}
|
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|
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#define PROG(_NAME) \
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program { name: _NAME"0"; \
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signal: "show"; source: ""; \
|
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action: STATE_SET "col1" 0.0; \
|
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target: _NAME"_base"; \
|
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target: _NAME"_glow"; \
|
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transition: SINUSOIDAL 0.5; \
|
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in: 0.2 0.5; \
|
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after: _NAME"1"; \
|
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} \
|
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program { name: _NAME"1"; \
|
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action: STATE_SET "col2" 0.0; \
|
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target: _NAME"_base"; \
|
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target: _NAME"_glow"; \
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transition: SINUSOIDAL 0.5; \
|
||||
in: 0.2 0.5; \
|
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after: _NAME"2"; \
|
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} \
|
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program { name: _NAME"2"; \
|
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action: STATE_SET "col3" 0.0; \
|
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target: _NAME"_base"; \
|
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target: _NAME"_glow"; \
|
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transition: SINUSOIDAL 0.5; \
|
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in: 0.2 0.5; \
|
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after: _NAME"1"; \
|
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} \
|
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program { name: _NAME"3"; \
|
||||
action: STATE_SET "col4" 0.0; \
|
||||
target: _NAME"_base"; \
|
||||
target: _NAME"_glow"; \
|
||||
transition: SINUSOIDAL 0.5; \
|
||||
in: 0.2 0.5; \
|
||||
after: _NAME"1"; \
|
||||
} \
|
||||
program { name: _NAME"4"; \
|
||||
action: STATE_SET "col5" 0.0; \
|
||||
target: _NAME"_base"; \
|
||||
target: _NAME"_glow"; \
|
||||
transition: SINUSOIDAL 0.5; \
|
||||
in: 0.2 0.5; \
|
||||
after: _NAME"1"; \
|
||||
} \
|
||||
program { name: _NAME"5"; \
|
||||
action: STATE_SET "col6" 0.0; \
|
||||
target: _NAME"_base"; \
|
||||
target: _NAME"_glow"; \
|
||||
transition: SINUSOIDAL 0.5; \
|
||||
in: 0.2 0.5; \
|
||||
after: _NAME"1"; \
|
||||
} \
|
||||
program { name: _NAME"6"; \
|
||||
action: STATE_SET "default" 0.0; \
|
||||
target: _NAME"_base"; \
|
||||
target: _NAME"_glow"; \
|
||||
transition: SINUSOIDAL 0.5; \
|
||||
in: 0.2 0.5; \
|
||||
after: _NAME"1"; \
|
||||
}
|
||||
PROG("l0")
|
||||
PROG("l-1")
|
||||
PROG("l-2")
|
||||
PROG("l-3")
|
||||
PROG("l+1")
|
||||
PROG("l+2")
|
||||
PROG("l+3")
|
||||
#undef PROG
|
||||
|
||||
program {
|
||||
signal: "show"; source: "";
|
||||
action: STATE_SET "visible" 0.0;
|
||||
transition: DECELERATE 1.0;
|
||||
target: "shadow";
|
||||
target: "blanker";
|
||||
after: "ready";
|
||||
}
|
||||
program { name: "logo_pulse";
|
||||
signal: "show"; source: "";
|
||||
action: STATE_SET "active" 0.0;
|
||||
target: "logo_glow";
|
||||
transition: BOUNCE 0.8 0.5 6;
|
||||
after: "logo_pulse2";
|
||||
}
|
||||
program { name: "logo_pulse2";
|
||||
action: STATE_SET "default" 0.0;
|
||||
target: "logo_glow";
|
||||
transition: SINUSOIDAL 0.8;
|
||||
after: "logo_pulse";
|
||||
}
|
||||
program { name: "ready";
|
||||
script {
|
||||
new val;
|
||||
val = get_int(do_end);
|
||||
if (val == 1)
|
||||
run_program(PROGRAM:"exit1");
|
||||
else
|
||||
set_int(is_ready, 1);
|
||||
}
|
||||
}
|
||||
program {
|
||||
signal: "e,state,done"; source: "e";
|
||||
script {
|
||||
new val;
|
||||
val = get_int(is_ready);
|
||||
if (val == 1)
|
||||
run_program(PROGRAM:"exit1");
|
||||
else
|
||||
set_int(do_end, 1);
|
||||
}
|
||||
}
|
||||
program { name: "exit1";
|
||||
signal: "e,state,done"; source: "e";
|
||||
action: STATE_SET "default" 0.0;
|
||||
transition: SINUSOIDAL 1.0 CURRENT;
|
||||
target: "shadow";
|
||||
target: "blanker";
|
||||
after: "exit2";
|
||||
}
|
||||
program { name: "exit2";
|
||||
action: SIGNAL_EMIT "e,state,done_ok" "e";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
group { name: "e/init/extra_screen";
|
||||
images.image: "screen_circular_shadow.png" COMP;
|
||||
images.image: "bg_radgrad.png" COMP;
|
||||
images.image: "dot_pattern.png" COMP;
|
||||
parts {
|
||||
part { name: "clip"; type: RECT; mouse_events: 0;
|
||||
description { state: "default" 0.0;
|
||||
}
|
||||
}
|
||||
part { name: "bg";
|
||||
description { state: "default" 0.0;
|
||||
image.normal: "bg_radgrad.png";
|
||||
image.scale_hint: STATIC;
|
||||
fill.smooth: 0;
|
||||
ASPECT_FILL((1024/653))
|
||||
}
|
||||
}
|
||||
part { name: "pat";
|
||||
description { state: "default" 0.0;
|
||||
image.normal: "dot_pattern.png";
|
||||
TILED_PATTERN(256, 256)
|
||||
}
|
||||
}
|
||||
part { name: "shadow"; mouse_events: 0;
|
||||
clip_to: "clip";
|
||||
description { state: "default" 0.0;
|
||||
rel1.relative: 0.0 0.0;
|
||||
rel2.relative: 1.0 1.0;
|
||||
color: 255 255 255 255;
|
||||
image.normal: "screen_circular_shadow.png";
|
||||
fill.smooth: 0;
|
||||
}
|
||||
description { state: "visible" 0.0;
|
||||
inherit: "default" 0.0;
|
||||
rel1.relative: -1.0 -1.0;
|
||||
rel2.relative: 2.0 2.0;
|
||||
color: 255 255 255 255;
|
||||
}
|
||||
}
|
||||
part { name: "blanker"; type: RECT; mouse_events: 0;
|
||||
description { state: "default" 0.0;
|
||||
color: 0 0 0 255;
|
||||
visible: 1;
|
||||
}
|
||||
description { state: "visible" 0.0;
|
||||
inherit: "default" 0.0;
|
||||
color: 0 0 0 0;
|
||||
visible: 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
programs {
|
||||
program {
|
||||
signal: "show"; source: "";
|
||||
action: STATE_SET "visible" 0.0;
|
||||
transition: DECELERATE 1.0;
|
||||
target: "shadow";
|
||||
target: "blanker";
|
||||
}
|
||||
}
|
||||
}
|
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Loading…
Reference in New Issue