From 635e056e0862903ea2b99048500f013477b0541c Mon Sep 17 00:00:00 2001 From: Mike Blumenkrantz Date: Fri, 1 Apr 2016 16:26:06 -0400 Subject: [PATCH] do not incrementally remaximize clients during shelf hide animation this looks really bad and forces unnecessary spinning --- src/bin/e_shelf.c | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/src/bin/e_shelf.c b/src/bin/e_shelf.c index 6479a4ba6..d638fb248 100644 --- a/src/bin/e_shelf.c +++ b/src/bin/e_shelf.c @@ -503,7 +503,8 @@ e_shelf_move(E_Shelf *es, int x, int y) es->x = x; es->y = y; evas_object_move(es->comp_object, es->zone->x + es->x, es->zone->y + es->y); - _e_shelf_remaximize(es); + if (!es->hide_animator) + _e_shelf_remaximize(es); } E_API void @@ -515,7 +516,8 @@ e_shelf_resize(E_Shelf *es, int w, int h) es->w = w; es->h = h; evas_object_resize(es->comp_object, es->w, es->h); - _e_shelf_remaximize(es); + if (!es->hide_animator) + _e_shelf_remaximize(es); } E_API void @@ -530,7 +532,8 @@ e_shelf_move_resize(E_Shelf *es, int x, int y, int w, int h) es->h = h; evas_object_move(es->comp_object, es->zone->x + es->x, es->zone->y + es->y); evas_object_resize(es->comp_object, es->w, es->h); - _e_shelf_remaximize(es); + if (!es->hide_animator) + _e_shelf_remaximize(es); } E_API void