Mike Blumenkrantz
07144c6c92
comp pixmap fetching before the window's first map will always fail, so it's enough to just let the render queue handle updating here
2013-07-26 12:27:47 +01:00
Mike Blumenkrantz
b4990c0cd1
don't try sibling stacking the comp canvas to a non-sibling window
2013-07-26 12:27:47 +01:00
Mike Blumenkrantz
6a7e9e7d8c
placeholder commit because I screwed up a rebase somehow: previous two commits were to revert 09b4dfb940
and f55e5e86cf
which were reported to have broken some things for users
2013-07-24 07:09:12 +01:00
Mike Blumenkrantz
1cff963a02
asdf
2013-07-24 07:05:41 +01:00
Mike Blumenkrantz
4c97969056
asdf
2013-07-24 07:05:24 +01:00
Carsten Haitzler
d60279b977
zoomap always on popups - i enabled this before.
...
shelves are almost always around. that means that unless you magically
can do partial rendering, comp updates re-render shelf AND all
contents. for systems this means much mofre gl overhead thatn with
e17. to do a mid-way house, force zoomaps on for shelves, until evas
can auto stuff smart objects into buffers on its own based on behavior.
2013-07-19 09:31:55 +09:00
Mike Blumenkrantz
09b4dfb940
revert last, useless commit; what I really meant was to remove the unnecessary evas image calls
2013-07-12 13:59:24 +01:00
Mike Blumenkrantz
f55e5e86cf
minor comp optimization: reduce frequency of ecore-x calls when updating pixmaps for non-gl surfaces
2013-07-12 12:52:40 +01:00
Mike Blumenkrantz
fc9e67d137
return correct layer value when getting comp layer for border objects
2013-07-10 16:04:01 +01:00
Mike Blumenkrantz
31c3d13d57
get window geometry for overrides during shape update, not pixmap geometry
2013-07-09 11:50:48 +01:00
Chris Michael
607f5914ff
Remove duplicate call to layer_set.
...
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-09 11:43:29 +01:00
Mike Blumenkrantz
39678e3136
fix comp border initial stacking
2013-07-02 10:08:24 +01:00
Mike Blumenkrantz
a463688c5e
fix comp win layout stacking and remove unnecessary inlist ops
2013-07-02 10:08:24 +01:00
Mike Blumenkrantz
181f11a03a
fix override window shape input cutting
...
this is currently GUARANTEED to break with override shaped windows, which means that if such a window is ever opened, it will NEVER receive input unless it is placed over another client window. this is due to a limitation in evas where it is impossible to (de)select input regions which forced me to choose between either having shaped override windows (such as desktop recorders) block all mouse input to the screen OR have normal override windows (gtk menus and popups...) not able to generate their own input shape at all
2013-06-27 14:39:40 +01:00
Mike Blumenkrantz
a6245c5c4a
check ignore flags on effect_obj when cutting comp shapes
2013-06-25 09:19:04 +01:00
Mike Blumenkrantz
219b7c62fe
don't set real_hid when creating comp wins for borders
...
initial border pixmaps are now available for windows on other desktops immediately after startup, which should:
* improve initial redraw on first desk flip
* make comp mirrors available immediately for non-current desk windows
** fixes ibar menu instances
** fixes deskmirror redraws
2013-06-24 10:08:05 +01:00
Mike Blumenkrantz
32999cfe08
block comp show events for comp wins with borders -- these get handled by the border show event
2013-06-24 10:07:30 +01:00
Mike Blumenkrantz
26f61cb50a
block border comp geometry updates when pixmap has not been fetched
2013-06-24 09:35:34 +01:00
Mike Blumenkrantz
c22393189b
avoid setting changed on deleted borders when trying to refresh comp pixmap
2013-06-24 08:50:48 +01:00
Mike Blumenkrantz
9528724cd9
try adding comp damage rects on resume so the screen doesn't stay black
2013-06-17 07:59:46 +01:00
Mike Blumenkrantz
e6b22fc6bc
allow e_comp_win_effect_set() to take a NULL effect for unsetting current effect
2013-06-12 14:08:03 +01:00
Mike Blumenkrantz
8102025dd9
block comp win creation on window create for all border windows
2013-06-12 13:55:30 +01:00
Mike Blumenkrantz
69b4a51c87
delete an existing comp win if it's set to be ignored
2013-06-11 13:58:00 +01:00
Mike Blumenkrantz
68627596f6
go back to creating comp wins for all x windows, but do it...smarter
2013-06-11 13:40:28 +01:00
Mike Blumenkrantz
477aaa822e
zoomaps strike again: only enable for popups and menus now
...
fixes clicking desktop icons when the efm object is not at 0,0
2013-06-11 09:50:58 +01:00
Mike Blumenkrantz
ca49356bce
fix possible null deref
...
klocwork issue
2013-06-10 10:10:38 +01:00
Mike Blumenkrantz
d8cef4eb39
try passing raw border geom in comp resize events
2013-05-30 15:01:07 +01:00
Mike Blumenkrantz
fe8fa9d249
use new border inset util functions wherever possible to make things look nicer
2013-05-30 14:32:03 +01:00
Mike Blumenkrantz
50a6f16688
block comp win configure updates for borders: attempt #2
...
this time flag client to update pixmap and geom when the window change comes through
2013-05-30 14:07:13 +01:00
Mike Blumenkrantz
ab0a0ad4d0
unbreak window manipulation, need to test this more...
2013-05-30 12:04:37 +01:00
Mike Blumenkrantz
e07ca1aa8e
use client geom when configuring comp win from border resize callback
2013-05-30 12:01:36 +01:00
Mike Blumenkrantz
048b7743a9
block comp win configure updates for borders
2013-05-30 11:45:21 +01:00
Mike Blumenkrantz
c8ed7270b8
remove comp win create handler: comp wins now just get created on show
2013-05-30 11:41:54 +01:00
Mike Blumenkrantz
36d45c65ef
add e_comp_win_effect_clip for manually applying clip to comp wins
2013-05-30 09:39:30 +01:00
Mike Blumenkrantz
76ed05375d
register comp canvas for dnd during creation
2013-05-29 13:45:48 +01:00
Mike Blumenkrantz
e772799f4d
disable comp shadows for override windows with titles that begin with "noshadow"
2013-05-28 13:18:28 +01:00
Mike Blumenkrantz
10585f1771
Revert "dont leak shape rects!"
...
they weren't leaking.
2013-05-23 13:16:15 +01:00
Carsten Haitzler
bfec26893d
dont leak shape rects!
2013-05-23 20:56:08 +09:00
Mike Blumenkrantz
15933c43a0
improve e_comp_util_wins_print for non-border comp wins
2013-05-23 10:45:25 +01:00
Mike Blumenkrantz
74732f5603
block creation of comp wins for border parent windows
2013-05-23 08:59:51 +01:00
Mike Blumenkrantz
ce21e7fe98
ensure we delete previous shape if we commandeer an override comp win as a border comp win somehow
2013-05-23 08:59:51 +01:00
Chris Michael
54931cf7f6
Fix several "variable may be used uninitialized" warnings.
...
Signed-off-by: Chris Michael <devilhorns@comcast.net>
2013-05-22 17:26:18 +01:00
Mike Blumenkrantz
68829b05d5
block dynamic comp win creation for deleted border-client windows
2013-05-22 14:44:03 +01:00
Mike Blumenkrantz
a583f9a118
streamline comp win initial geometry setting to use fewer roundtrips and not randomly put overrides in the upper left corner
2013-05-22 14:17:37 +01:00
Mike Blumenkrantz
74f33f1ed2
block dynamic creation of comp wins for root windows and their parents. my confusion is palpable.
2013-05-22 13:24:03 +01:00
Mike Blumenkrantz
b6024ca722
unify comp win external shape creation routine and allow for non-override windows to be dynamically created on window show events
...
fixes stupid non-override qt menus
2013-05-22 13:16:48 +01:00
Mike Blumenkrantz
b0fb5ae565
greatly improve pointer focus models by hooking mouse callbacks to the comp win object
2013-05-22 11:07:01 +01:00
Mike Blumenkrantz
edbb6d2294
better tag choice for new comp-backlight conf2 option
2013-05-21 13:57:19 +01:00
Carsten Haitzler
0bf55848ab
add option to not fade backlight on suspend/resume/reboot/shutdown/logout etc. to keep backlight untouched.
2013-05-21 22:07:06 +09:00
Mike Blumenkrantz
89664c894e
layout/comp "top at xy" functions now allow restricting based on visibility
...
fixes desktop gadget dnd
2013-05-21 13:52:11 +01:00
Mike Blumenkrantz
9e16026e04
set pass events on override windows to fix things like desktop recording
2013-05-21 11:21:05 +01:00
Mike Blumenkrantz
b307dee904
block non-override comp win creation more effectively
2013-05-21 11:21:05 +01:00
Mike Blumenkrantz
c8d615f155
comp shape updates:
...
* move all shape rectangle stuff into e_container_shape
* use input rects for cutting comp shape when available
* set shape changed and render queue when container shape change callbacks are called
* create fewer comp wins (small memory improvement)
2013-05-21 11:21:05 +01:00
Mike Blumenkrantz
7749fddaa0
set comp mirror image size before setting image data -> no more black/garbage mirrors
2013-05-20 12:18:21 +01:00
Mike Blumenkrantz
9d8a1c0a75
ignore comp shapes which have pass events set
2013-05-20 08:59:33 +01:00
Carsten Haitzler
4ca3e80d2b
fix comp mirrors to work with gl engines...
2013-05-19 23:44:15 +09:00
discomfitor
34399c80db
allow popups named "noshadow*" to skip comp shadowing
2013-05-18 19:39:52 +01:00
discomfitor
4bbafeebb3
using pixmap w/h directly for comp mirrors is probably infinitesimally faster here
2013-05-18 19:39:51 +01:00
discomfitor
2f6bbfd908
fix comp mirrors for argb xim non-native wins
2013-05-18 19:39:51 +01:00
Jérémy Zurcher
d0b7970f5f
e_comp: partial revert to fix mixer popup
...
Revert "let us... force zoomap always for popups and menus. let's eee if this"
This reverts commit 4df2ff56f5
.
2013-05-13 22:53:22 +02:00
Mike Blumenkrantz
103298eee3
remove some completed compositor todos
2013-05-10 12:23:07 +01:00
Mike Blumenkrantz
727cd45b5c
force window resize when pixmap comes back with a size that doesn't match the client window
...
this causes comp to refetch the pixmap again with the correct size and allows windows which were shaded across a restart to be unshaded
2013-05-10 11:11:35 +01:00
Mike Blumenkrantz
95b9313e64
don't fetch window pixmap for shaded window
2013-05-10 10:38:37 +01:00
Mike Blumenkrantz
1b684e8191
correctly calculate border frame shape when cutting a window
2013-05-09 14:14:52 +01:00
Mike Blumenkrantz
6f29188963
ignore comp shape rects outside the screen, print overrides in comp win print function
2013-05-09 13:06:04 +01:00
Mike Blumenkrantz
9b8c586202
fix input shapes for input windows: desk flipping once again functional
2013-05-07 11:42:02 +01:00
Mike Blumenkrantz
7cfd355f7f
unbreak window resizing
2013-05-07 10:32:38 +01:00
Mike Blumenkrantz
c7e64b4e38
block damage and pixmap fetches on windows in geometry updates if window is shading
2013-05-07 08:50:08 +01:00
Mike Blumenkrantz
6018f8c356
ensure comp geometry update happens even if update gets deferred
2013-05-07 08:49:44 +01:00
Mike Blumenkrantz
26b7ff074a
don't use pixmap size for comp geom updates if border is shading
2013-05-07 08:49:21 +01:00
Igor Murzov
d5b019b078
Fix incorrect format usage in E_CONFIGURE_OPTION_MINMAX_STEP_FMT
2013-05-02 15:49:25 +04:00
Carsten Haitzler
4df2ff56f5
let us... force zoomap always for popups and menus. let's eee if this
...
speeds things up?
2013-04-30 12:37:59 +09:00
Mike Blumenkrantz
85d192238e
remove unnecessary comp checks for init win
2013-04-29 09:46:10 +01:00
Carsten Haitzler
8cf7e61744
protect against failure to find a container layer win in comp
...
it may happen that a container layer window cannot be found (someone
deleted it other than e - which is possible), and e hasn't expected
this. comp will have removed the comp win entry but containers will
not know. this is either some client being stupid, or malicious, but
protect against it, complain with an ERR and march on so we don't crash.
2013-04-26 16:31:29 +09:00
Carsten Haitzler
59c4e0f81b
fix race condtion in comp caused by delayed job doing the populate.
...
by making a job to delay population we play a race condition game with
initting of other bits of e. this means the comp may or may not have
been filled by the container layer winds before other internal events
and actions start making comp wins and setting layers. this means that
things like e_comp_win_find() for a con->layers[n].win may fail... as
this has yet to be added... and thus.. we crash in startup. it's a
race condition.
so this removed the delay job and makes population of the comp
explicit. it puts the population into the hnds of the e_main init
after a manager has been created and after a container is created, and
thus laer wins created, so it can walk the x window stack correctly,
but before anything else is done. this means that we will be properly
inited at this point without a race condition.
2013-04-26 16:31:29 +09:00
Mike Blumenkrantz
7777b5d738
fix stacking list order of comp objects under the layout
2013-04-25 11:21:18 +01:00
Mike Blumenkrantz
275000dcbf
only apply solid zoomap for menus
2013-04-23 17:10:20 +01:00
Mike Blumenkrantz
2ae8713130
fix comp pixmap fetching to refetch when X is slow
2013-04-23 15:53:54 +01:00
Mike Blumenkrantz
fb4d8b9f35
set force flag when hiding comp wins on desk switch
2013-04-23 09:07:58 +01:00
Mike Blumenkrantz
6d27a48f58
add comp win zoomaps back with an #ifdef for debugging
2013-04-23 08:58:56 +01:00
Mike Blumenkrantz
9d6e2ecc97
update comp win geometry on border events
2013-04-23 08:58:56 +01:00
Mike Blumenkrantz
5c49e7c981
remove border checking for comp win add...this is bad I guess
2013-04-23 08:58:56 +01:00
Mike Blumenkrantz
b04d2dfc4b
add e_comp_win_effect_unclip() to unclip an effect object after a transition
2013-04-22 13:58:01 +01:00
Mike Blumenkrantz
1ff1b21563
check for border when adding comp wins without border object; temporary until e19
2013-04-22 13:58:01 +01:00
Mike Blumenkrantz
17e7ea400c
improve comp mirror safety check again
2013-04-19 16:47:06 +01:00
Mike Blumenkrantz
bd0ca79320
unset comp effect clip after effect ends
2013-04-19 16:23:56 +01:00
Mike Blumenkrantz
26a3a75e8c
e_comp_get() supports e_desk
2013-04-19 15:18:28 +01:00
Mike Blumenkrantz
f5965d533c
add new event for comp win stacking
2013-04-19 13:49:34 +01:00
Mike Blumenkrantz
f9f81ee6e1
send right comp source events
2013-04-19 13:44:52 +01:00
Mike Blumenkrantz
cfe46c2c40
make comp mirror safety check useful
2013-04-19 10:03:42 +01:00
Mike Blumenkrantz
5654d4ea4b
simplify comp mirror creation, update related fixme
2013-04-19 10:00:54 +01:00
Cedric Bail
a7ba24df70
e_comp: don't rely on undefined callback call order.
2013-04-19 11:23:13 +09:00
Mike Blumenkrantz
ded0db707f
use zoomap as image source for object mirrors, for all the good it will do
2013-04-18 13:42:23 +01:00
Mike Blumenkrantz
e922fcd32e
ensure we use edje util zoomap function only on known edje objects
2013-04-18 13:42:00 +01:00
Mike Blumenkrantz
b4b8e69bfe
try actually updating on border resize event for slightly more accurate resizes when doing shade animations rapidly
2013-04-18 12:57:37 +01:00
Mike Blumenkrantz
f9a45e14ec
comp win geometry updates with updates pending now queue another render job
2013-04-18 12:56:46 +01:00
Mike Blumenkrantz
9aa32ad327
render queue and flag geometry update on border resize event to catch shading animations
2013-04-18 12:53:13 +01:00
Mike Blumenkrantz
1071bd9020
fix comp win geometry updates for shaded windows
2013-04-18 12:44:19 +01:00
Mike Blumenkrantz
06dd5703a3
fix comp win geometry updates to always use pixmap size when available
2013-04-18 10:21:31 +01:00
Mike Blumenkrantz
c883ec1c25
simplify comp win geom update check to only look at flag
2013-04-18 10:21:12 +01:00
Mike Blumenkrantz
c32fbb3ab4
comp win reshadow now sets geom update flag instead of updating geom
2013-04-18 10:20:21 +01:00
Mike Blumenkrantz
22b95a70b1
set comp win geometry update flag for pixmap update during initial show
2013-04-18 10:08:07 +01:00
Mike Blumenkrantz
dd3f309b32
remove zoomap usage for window/surface objects until a related bug is fixed
2013-04-17 13:34:59 +01:00
Mike Blumenkrantz
c84797ec9a
set comp win zoomap smooth based on comp smooth scale setting
2013-04-17 13:34:59 +01:00
Mike Blumenkrantz
0315c91008
set the magic "always" zoomap flag to fix window input and disable shadows...for now
2013-04-17 09:43:40 +01:00
Mike Blumenkrantz
256d1386c1
update comp win geometry correctly for override (non-pixmap) windows
2013-04-17 08:46:36 +01:00
Mike Blumenkrantz
b702eddfd1
use new zoomap function to set solidness on comp win reshadow
2013-04-17 08:07:11 +01:00
Mike Blumenkrantz
a4d13328e9
put zoomap shaped/solid edc stuff back for menus, let comp wins use it more generally
2013-04-17 06:32:49 +01:00
Mike Blumenkrantz
efa7f67893
fix input shapes for frames of shaped windows
2013-04-17 06:12:37 +01:00
Carsten Haitzler
f2b31aa7a3
if comp init fails - dont use dialogs to show it now its in core.. and
...
on failure.. exit instead of segving. :)
2013-04-17 09:12:03 +09:00
Mike Blumenkrantz
dde99c089a
flag comp win geometry updates and call only as necessary
2013-04-16 15:05:11 +01:00
Mike Blumenkrantz
ed7b29d50f
all comp wins now have zoomaps, zooming effect lovers rejoice
2013-04-16 13:51:50 +01:00
Mike Blumenkrantz
6e33f33c59
rename comp border edje groups from e/comp/* to e/comp/border/*
2013-04-15 08:39:16 +01:00
Mike Blumenkrantz
718dfef61d
giant comp rejiggering commit #6 :
...
* border->fx REMOVED, related border api REMOVED
* comp edc has new class of groups: e/comp/effects[/auto]
** these are effects which can be applied to any compositor object through the e_comp_win_effect* api and are written in embryo
*** two types - base and auto - base = manual, for use with animators; auto are "trigger and forget", for use as actual effects
* desk flip transition animations moved to comp effects and FIXED(ish)
* "zoom" effect renamed to "diagonal" for slightly less misleading name since it never did any zooming
* actual "zoom" effect added
* border hierarchy now as follows: cw->effect_obj swallows cw->shobj, cw->shobj swallows cw->bd->bg_object ?: cw->obj, if (cw->bd->bg_object) cw->bd->bg_object swallows cw->obj
** cw->effect_obj now used for all positioning and comp logic
** cw->effect_obj ONLY used for object transformation effects (moving, zooming, fading, etc)
** cw->shobj ONLY for comp visual/non-movement effects (focus effect, unfocus opacity, legacy shadows); this is a candidate for removal/rewrite in E19
* even more comp shape rewrites
* desk flip animation time now controlled by theme since edje doesn't support setting transition time in C; related config value removed
* desk flip transitions (in e_desk.c) rewritten
* various modules (evry/illume2) updated to use comp effects instead of fx offset
* desk flip configuration BROKEN(ish)
2013-04-15 08:39:16 +01:00
Mike Blumenkrantz
505cec1d91
giant comp rejiggering commit #5 :
...
* border frame/object now drawn directly on compositor canvas
* border shadows now in border theme with edje hint, non-updated themes still receive comp object shadows FOR NOW
* e_border MOVE/RESIZE pointer mode defines are now e_pointer.h enums
* added BD_CHANGED() util macro for setting bd->changed and printing a debug line to assist in finding places where this all-important flag is wrongly set
* bd->bg_win removed entirely
* bd->pointer objects moved to compositor object; now only one pointer object exists for each compositor
* resizing windows now shows a new and totally-intended scaling effect for window contents
* some additional retooling of border deletion/free callbacks
* fixed lurking potential bug where window could recieve focus from autoraise timer after border had been deleted
* more comp shape improvements/rewrites
* desk transitions are now BROKEN(ish)
* various modules updated to not be totally broken with these changes
2013-04-15 08:39:16 +01:00
discomfitor
0d16ba68cd
giant comp rejiggering commit #3
...
* e menus are now drawn directly onto the compositor canvas
* menu theme now requires at least one part which allows mouse events in every menu group (YOUR MENUS WILL NOT WORK IF YOU ARE USING A THEME WHICH LACKS THIS!!!!!!!)
* menus now also report dangling/zombie menus with slightly more accuracy now
2013-03-11 05:20:52 +00:00
Mike Blumenkrantz
e186c026bb
freeze evas and edje when destroying comp canvas to prevent io event flushes from crashing during shutdown
2013-03-04 09:06:23 +00:00
Mike Blumenkrantz
1f34e88860
fix comp injected object stacking
...
previously this was done in such a way that if the "owner" stacking object of an injected object was restacked, the injected object would remain at its original stacking level since it was not tethered to anything and did not have X managing stacking. now comp will anchor injected objects to the stacking container window and adjust stacking as needed for them
fixes shelf stacking in some cases
2013-02-26 08:39:10 +00:00
Mike Blumenkrantz
c73a9e58c0
some comp WIP on setting object color classes to handle opacity for windows...doesn't work right still because of focus clip
2013-02-25 10:02:57 +00:00
Mike Blumenkrantz
70d68a30e0
giant comp rejiggering commit #4
...
* dnd canvas removed, dnd objects now drawn directly on compositor canvas
* dnd now correctly picks the top-most dnd-receiver location as its drop target instead of just using the first one in the list
* various other small changes to go along with this
2013-02-22 13:18:30 +00:00
Mike Blumenkrantz
9eda384ea8
fix popup comp win initial visibility, also a potential crash on comp win delete
2013-02-22 13:18:30 +00:00
Mike Blumenkrantz
159373a340
add comp util functions for returning the layer and effective layer of a comp object
2013-02-22 13:18:30 +00:00
Mike Blumenkrantz
bf9933a336
E_FN_DEL macro renamed to E_FREE_FUNC with param order swapped for consistency
2013-02-22 13:18:30 +00:00
Mike Blumenkrantz
ea3f93025b
set border transparency more accurately when adopting windows in comp
2013-02-22 11:47:41 +00:00
Mike Blumenkrantz
12ffdeb622
e's compositor now obeys _NET_WM_WINDOW_OPACITY as a normal atom in e_border
...
additionally:
* actions are now available for setting/changing window opacity
* window remembers can now remember window opacity
SVN revision: 84303
2013-02-22 09:33:13 +00:00
Mike Blumenkrantz
5db6e8a56f
s/e_comp_win_find_border_win/e_comp_win_find_client_win/
...
the former could be bd->win, while the latter can only be bd->client.win
SVN revision: 84301
2013-02-22 09:33:06 +00:00
Mike Blumenkrantz
0ebb887d64
set comp win e object ref to null during its delfn
...
if this function is called, the object is in the process of being deleted and its refcount is already 0. trying to access it later will guarantee a crash, so ignore whever refs we may have on it
SVN revision: 84278
2013-02-21 11:28:15 +00:00
Carsten Haitzler
e2f3f4e278
eobj referenced in struct but only reffed intermittenytly - ref for as
...
long as there is a handle. avoid segvs!
SVN revision: 84271
2013-02-21 03:53:49 +00:00
Mike Blumenkrantz
3294b377e8
add flag in comp match for disabling shadows, disable shadows for notification popup matches
...
SVN revision: 84254
2013-02-20 07:37:55 +00:00
Mike Blumenkrantz
8672080a60
fix comp canvas win finding for some dnd operations
...
SVN revision: 84238
2013-02-19 14:18:58 +00:00
Mike Blumenkrantz
2981c653a8
store e objects in comp win, delay deletion of e object comp wins until after animation
...
SVN revision: 84098
2013-02-19 09:54:57 +00:00
Mike Blumenkrantz
803b582904
remove comp wins from hash immediately when deleted to prevent access later
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SVN revision: 84095
2013-02-19 09:48:10 +00:00
Mike Blumenkrantz
6cf4d21438
comp wins for injected e objects now wait until animations are done before allowing deletion
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SVN revision: 84093
2013-02-19 09:14:58 +00:00
Mike Blumenkrantz
ab49d56f83
comp win delete events no longer contain blank objects, allowing them to be useful
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SVN revision: 84091
2013-02-19 09:14:53 +00:00
Mike Blumenkrantz
6836867a96
trivial comp cleanup for hide events
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SVN revision: 84090
2013-02-19 09:14:51 +00:00
Mike Blumenkrantz
0857cf1515
remove forgotten debuging printf producer
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SVN revision: 84089
2013-02-19 09:14:49 +00:00
Mike Blumenkrantz
90d6da42c5
block _e_comp_win_render_queue completely for real objects
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SVN revision: 84085
2013-02-19 08:25:08 +00:00
Mike Blumenkrantz
622d13ee8f
fix comp shadowing for popups and menus
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SVN revision: 84084
2013-02-19 08:25:05 +00:00
Mike Blumenkrantz
8b28b2f2f1
revert previous few commits related to e_menu, not meant to go in yet
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SVN revision: 84083
2013-02-19 08:22:46 +00:00
Mike Blumenkrantz
f13c2d3c22
block _e_comp_win_render_queue completely for real objects
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SVN revision: 84080
2013-02-19 08:09:11 +00:00
Mike Blumenkrantz
ac5be4f255
fix comp shadowing for popups and menus
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SVN revision: 84079
2013-02-19 08:09:08 +00:00
Mike Blumenkrantz
7b4783ec15
menus are now drawn directly onto the compositor canvas
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SVN revision: 84078
2013-02-19 08:09:05 +00:00
Mike Blumenkrantz
6703cb2bf3
nocomp mode now dynamically enables/disables based on the state and stacking of fullscreen windows and comp objects
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SVN revision: 84062
2013-02-18 13:43:55 +00:00
Mike Blumenkrantz
f36ecd9d3d
giant comp rejiggering commit #2 : popups are now objects drawn directly onto the compositor canvas with no xwindows of their own
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* added a number of new e_comp functions and macros
* options for disabling effects on objects: this option does not currently have any effect
* all modules which used gadcon popups have been adjusted
* all modules which used input windows to detect close events for gadcon popups have been adjusted to use new popup autoclose functionality
* shelves are now always drawn on the compositor canvas, meaning objects will never get clipped by the shelf (ticket #1810 )
* shelves no longer have an event object
SVN revision: 84060
2013-02-18 13:43:47 +00:00
Mike Blumenkrantz
04330ef7d9
add comp functions for injecting objects into the comp layout
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SVN revision: 84054
2013-02-18 13:43:22 +00:00
Mike Blumenkrantz
3d069d9601
unbreak input windows in comp and ensure they have container shapes: edge bindings which do not require dragging are once again functional
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SVN revision: 83955
2013-02-15 13:46:59 +00:00
Mike Blumenkrantz
28a8ecf101
variable typo--
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SVN revision: 83814
2013-02-11 09:39:27 +00:00
Mike Blumenkrantz
cb79b14974
only add back shape rects for comp objects if pass_events is not set
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SVN revision: 83813
2013-02-11 09:38:08 +00:00
Mike Blumenkrantz
3bf8de7e86
fix ogl fail dialog for comp, also skip comp gl attempt if gl not available
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SVN revision: 83772
2013-02-08 09:05:41 +00:00
Carsten Haitzler
ac9841acb5
ummmm how about we donmt break suspend with comp continually retruing
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to suspend because a RESUME signal has a timeout to try suspending!
SVN revision: 83758
2013-02-08 04:25:11 +00:00
Cedric BAIL
7a67306f99
e: we can't create a window to warm about the compositor, before we start the compositor anymore.
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This is a work around. That window should be delayed and displayed later, I guess.
SVN revision: 83755
2013-02-08 01:27:39 +00:00
Mike Blumenkrantz
2697c3a596
also add input rects in for shaped windows which make me cry tears of compblood
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SVN revision: 83754
2013-02-07 14:39:36 +00:00
Mike Blumenkrantz
aa6a2d173d
giant comp rejiggering commit because anything smaller would have broken something:
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* remove xwin for container canvas: now drawn directly on the compositor canvas
* added SHAPE_DEBUG define for bored developers
* bindings now use new e struct for mouse/wheel events
* container+zone now get mouse events from smart callbacks instead of x events
* rename comp api namespace
* change comp underlay theme to have a swallow for the wallpaper
* add names to all zone/container/comp objects to make debugging much easier
* some minor related updates to go along with this
SVN revision: 83752
2013-02-07 13:20:07 +00:00
Mike Blumenkrantz
e670bc2326
formatting, switch __UNUSED__ to EINA_UNUSED
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SVN revision: 83747
2013-02-07 13:19:52 +00:00
Mike Blumenkrantz
321f2b4fa3
comp structs now public, remove comp struct accessor functions, add comp utility functions to simplify getting comp from an e_object
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SVN revision: 83745
2013-02-07 13:19:47 +00:00
Mike Blumenkrantz
7f35677bc0
e_manager_new now creates compositors for new managers instead of creating them all at once
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SVN revision: 83743
2013-02-07 13:19:36 +00:00
Mike Blumenkrantz
fc67e4810c
comp no longer disables and reenables on startup from detecting the container window with nocomp_fs enabled
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SVN revision: 83209
2013-01-24 08:41:25 +00:00
Mike Blumenkrantz
3767fe1ce6
typo for conf2 option to disable screen effects
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SVN revision: 83085
2013-01-22 14:06:15 +00:00
Mike Blumenkrantz
6d4ccf159c
finally fix bug with "don't composite fullscreen windows" option
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ticket #1558
SVN revision: 83076
2013-01-22 11:34:45 +00:00
Mike Blumenkrantz
b93d7aeb23
change a couple comp DBGs to WRN
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SVN revision: 83075
2013-01-22 11:31:07 +00:00
Mike Blumenkrantz
f217f7e0b3
set comp log level to info
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SVN revision: 83074
2013-01-22 11:29:24 +00:00
Mike Blumenkrantz
0c524f1094
add null checks to external comp api
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SVN revision: 83068
2013-01-22 10:18:53 +00:00
Mike Blumenkrantz
b0c585cedd
comp now has and uses its own log domain
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SVN revision: 83067
2013-01-22 10:04:26 +00:00
Mike Blumenkrantz
65aaca959f
move ecore-x checks in comp to beginning of comp init
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SVN revision: 83066
2013-01-22 09:59:22 +00:00
Mike Blumenkrantz
8fcf2cbcca
remove old e_msg-based comp api as well as e_manager_comp api, replacing both with e_comp functions and events
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this completely breaks anything external which used comp, so module api version has been bumped
SVN revision: 82973
2013-01-18 12:47:14 +00:00
Mike Blumenkrantz
e75bc273b2
e_comp.h now includes other comp headers, explicitly including comp headers is not necessary
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SVN revision: 82972
2013-01-18 11:22:05 +00:00
Mike Blumenkrantz
c088474ba6
fix comp bug where focus+urgency states were not applied to windows on startup
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SVN revision: 82769
2013-01-14 17:03:52 +00:00
Mike Blumenkrantz
cdbebff3ab
all comp options are now available in conf2
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SVN revision: 82718
2013-01-13 11:56:43 +00:00
Mike Blumenkrantz
f15d34dcac
remove unnecessary macro for comp engines and use enum values
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SVN revision: 82702
2013-01-12 15:37:49 +00:00
Mike Blumenkrantz
16062072e4
simplify/streamline configure option adding, also add option domains so modules can get lists of their own options or other module options
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SVN revision: 82695
2013-01-12 12:28:48 +00:00
Mike Blumenkrantz
7cca71bc95
add fallback timeout for system actions; now that comp is mandatory we have to account for the possibility that themes can fail to send correct signals, leading to the screen going black and nothing happening
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SVN revision: 82639
2013-01-11 14:54:30 +00:00
Mike Blumenkrantz
71003dbeac
add options (conf2 only for the next few minutes) and functionality to enable "fast" comp effects in theme
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SVN revision: 82631
2013-01-11 11:53:29 +00:00
Mike Blumenkrantz
34aab4c595
typos in effect disabling checks
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SVN revision: 82630
2013-01-11 11:49:56 +00:00
Mike Blumenkrantz
9e8e755cdf
formatting: all at once
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SVN revision: 82625
2013-01-11 10:34:29 +00:00
Mike Blumenkrantz
845ba1ba12
add conf2 option for default comp shadow style
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SVN revision: 82624
2013-01-11 10:30:01 +00:00
Mike Blumenkrantz
70e40291f6
another new comp option for disabling screen effects (fading on blank)
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SVN revision: 82623
2013-01-11 09:21:39 +00:00
Mike Blumenkrantz
0c282e6018
move conf2 comp options to e_comp
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SVN revision: 82618
2013-01-11 08:20:14 +00:00
Mike Blumenkrantz
e0b0c10914
rename e_comp_shadow_set to e_comp_shadows_reset to be more descriptive about what it does
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SVN revision: 82570
2013-01-10 14:05:08 +00:00
Mike Blumenkrantz
79a1d45534
now that comp is mandatory, I require options to completely disable comp effects before I can use e without tearing my eyes from their sockets
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SVN revision: 82564
2013-01-10 13:20:02 +00:00
Mike Blumenkrantz
3394a2b461
fix comp config dialog settings apply (:/), fix comp config saving (:/), fix comp config dialog config loading (:/), change comp config domain to "e_comp" (your settings will be lost if you do not manually rename)
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SVN revision: 82563
2013-01-10 13:03:36 +00:00
Mike Blumenkrantz
9c92b1b73c
fix e_comp_shutdown return type and make e_comp_{init,shutdown} EINTERN so they can't be disabled
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SVN revision: 82518
2013-01-10 07:53:20 +00:00
Lucas De Marchi
8cacf8429d
e: merge comp module into core
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* Move compositor to core, but letting the configuration there
* Rename all files and functions from e_mod_comp_* to e_comp_*
* Move the config dialogs to a new module named conf_comp. It still
uses a domain config, otherwise it would not pick the current
user's configuration. Maybe it would be wise to later on move these
options to e_config
* Fixup the wizard mess linking the header in the build tree in order
to be able to create the config. Since now it's in core, we don't
need to play linking games in the build system
I'm not sure if the wayland part works. It was not even building
previously so I'll let for who cares about this to actually test and
report bugs.
SVN revision: 82454
2013-01-09 11:34:07 +00:00