init splash now merged with theme - default theme has both. saves space on
disk and just in the end is cleaner. can still select spash separately - but
now themes should provide splashes. you can have just splash files in the
theme dir - but won't be much good for full themes.
default theme now is b&w - all moved over and building. it's now default.
default splash is just default theme etc. etc.
this may cause some problems - so i'd just check your settigns and maybe
re-selct your init splash as it may not exist anymore or be found and thus a
blank splash until u fix it in config.
hmm... there is a bug thoug - i think fileman related. will check. missing
something in theme.
SVN revision: 37006
make about ands theme about use object dialog windows. save code and
centralise.
make object windows be able to accept shaped and borderless hints.
SVN revision: 36836
- add some icons;
- correct deletion (previously, we were looping over borders to try to find any matching ones, but as this is already done by e_remember_del, we were ending having some really strange things, as rem was already freed.
SVN revision: 36815
Now you can choose the type of background (theme default, custom color, custom image or transparent).
And you can also choose to enable/disable the animations for gadgets/background.
The custom background image can be any of the e17 background or even a normal (jpg, png..) image.
This BREAK all existing themes :(
I will update the b_and_w theme tomorrow
SVN revision: 36576
raises selected desktop before sending it the "e,state,selected"
signal so that animation won't be hidden by adjacent desktops.
Patch by Chidambar 'ilLogict' Zinnoury.
SVN revision: 36444
This splits the old "window manipulation" into "maximize policy",
"geometry", "stacking" and adds a new feature to configure keyboard
move/resize.
Patch by Sachiel.
SVN revision: 36395
can select yourself as a user). also any scaling either calculated from dpi
or set by the user is limited to the min/max values a user can impose (thus
even if you have very low dpi, e doesn't go below a scaling factor you set -
eg 1.0 or 0.5, and same for upscaling).
this should
1. keep all the people who want scalable UI's happy (enable scaling).
2. make e able to (if u want) to adapt to pretty much any dpi screen and
selectively scale just what u want it to.
3. allw you - the user, to be the final controller of just how much to scale
- if you like scaling but think it scales too much - then limit it or set
your own.
right now this will onyl work if your theme supports it... the b&w one does
(mostly). so try that and test. other bits of e need to adapt to this too
(shelf, icon sizes, etc. etc.) as they are not done via edje but code sets
them.
SVN revision: 36211
This callback will make it easier for dialogs to filter if the status
is really changed or if it's back to original values without having to
listen individually to each children widget (we cannot hook into the
parent since e_config_dialog already does that).
SVN revision: 36154
For some dialogs, it's better to let the dialogs themselves choose if
they're modified or not. Default behavior is backward compatible.
SVN revision: 36152