forked from enlightenment/enlightenment
113 lines
2.0 KiB
C
113 lines
2.0 KiB
C
#ifndef E_MOD_MAIN_H
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#define E_MOD_MAIN_H
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typedef struct _Shpix Shpix;
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typedef struct _Shstore Shstore;
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typedef struct _Config Config;
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typedef struct _Dropshadow Dropshadow;
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typedef struct _Shadow Shadow;
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typedef struct _Shadow_Object Shadow_Object;
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typedef struct _Tilebuf Tilebuf;
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typedef struct _Tilebuf_Tile Tilebuf_Tile;
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struct _Shpix
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{
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int w, h;
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unsigned char *pix;
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};
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struct _Shstore
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{
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int w, h;
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unsigned int *pix;
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};
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struct _Config
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{
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int shadow_x, shadow_y;
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int blur_size;
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int quality;
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double shadow_darkness;
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};
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struct _Dropshadow
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{
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E_Module *module;
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Eina_List *shadows;
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Eina_List *cons;
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E_Before_Idler *idler_before;
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E_Config_DD *conf_edd;
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Config *conf;
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E_Config_Dialog *config_dialog;
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struct {
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unsigned char *gauss;
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int gauss_size;
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unsigned char *gauss2;
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int gauss2_size;
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} table;
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struct {
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Shstore *shadow[4];
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int ref;
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} shared;
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};
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struct _Shadow
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{
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Dropshadow *ds;
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int x, y, w, h;
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E_Container_Shape *shape;
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Evas_Object *object[4];
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Eina_List *object_list;
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unsigned char initted : 1;
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unsigned char reshape : 1;
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unsigned char square : 1;
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unsigned char toosmall : 1;
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unsigned char use_shared : 1;
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unsigned char visible : 1;
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};
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struct _Shadow_Object
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{
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int x, y, w, h;
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Evas_Object *obj;
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};
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struct _Tilebuf
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{
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int outbuf_w;
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int outbuf_h;
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struct {
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int w, h;
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} tile_size;
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struct {
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int w, h;
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Tilebuf_Tile *tiles;
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} tiles;
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};
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struct _Tilebuf_Tile
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{
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int redraw : 1;
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};
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extern E_Module *dropshadow_mod;
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EAPI extern E_Module_Api e_modapi;
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EAPI void *e_modapi_init (E_Module *m);
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EAPI int e_modapi_shutdown (E_Module *m);
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EAPI int e_modapi_save (E_Module *m);
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EAPI int e_modapi_info (E_Module *m);
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void _dropshadow_cb_config_updated(void *data);
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#endif
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