process_ui: Use correct struct type

This commit is contained in:
Alastair Poole 2020-05-14 16:38:35 +01:00
parent dad739383c
commit d1c35e4baa
1 changed files with 3 additions and 3 deletions

View File

@ -96,7 +96,7 @@ _proc_info_update(void *data)
static void
_btn_start_clicked_cb(void *data, Evas_Object *obj EINA_UNUSED, void *event_info EINA_UNUSED)
{
Ui *ui = data;
Ui_Process *ui = data;
if (ui->selected_pid == -1)
return;
@ -107,7 +107,7 @@ _btn_start_clicked_cb(void *data, Evas_Object *obj EINA_UNUSED, void *event_info
static void
_btn_stop_clicked_cb(void *data, Evas_Object *obj EINA_UNUSED, void *event_info EINA_UNUSED)
{
Ui *ui = data;
Ui_Process *ui = data;
if (ui->selected_pid == -1)
return;
@ -118,7 +118,7 @@ _btn_stop_clicked_cb(void *data, Evas_Object *obj EINA_UNUSED, void *event_info
static void
_btn_kill_clicked_cb(void *data, Evas_Object *obj EINA_UNUSED, void *event_info EINA_UNUSED)
{
Ui *ui = data;
Ui_Process *ui = data;
if (ui->selected_pid == -1)
return;