|author||Xavi Artigas <firstname.lastname@example.org>||2018-09-20 01:29:33 -0700|
|committer||apache <email@example.com>||2018-09-20 01:29:33 -0700|
|parent||Wiki page navigation changed with summary [Added focus guide] by Xavi Artigas (diff)|
Wiki page events.md changed with summary [Fixes by Bryce Harrington] by Xavi Artigas
1 files changed, 5 insertions, 5 deletions
diff --git a/pages/develop/guides/csharp/core/events.md.txt b/pages/develop/guides/csharp/core/events.md.txt
index 7eb6f7dc3..c25696a4a 100644
@@ -19,13 +19,13 @@ You can also find usage examples in the [EFL examples repository](https://git.en
All EFL objects can emit events. You can discover more about them in the **Events** section of their respective [API Reference documentation](/develop/api/) (only in C, C# *coming soon*).
-In C# you register a callback method to be called when an object emits a given event using the `+=` operator:
+In C#, you register a callback method for a given event by using the `+=` operator:
object.event += callback;
-Substitute *object* for any EFL object and *event* for the identifier of the event (such as ``PollHighEvt`` or ``TickEvt``). Set *callback* to the method to be called when the event occurs.
+Substitute *object* with any EFL object and *event* with the identifier of the event (such as ``PollHighEvt`` or ``TickEvt``). Set *callback* to the method to be invoked when the event occurs.
The method signature for the callback is:
@@ -45,7 +45,7 @@ To stop receiving notifications for a particular event, unregister the callback
object.event -= callback;
-Note that in order to unregister the callback you have to provide the callback method again. This is because you can register different callback methods to the same event.
+Note that in order to unregister the callback you have to provide the callback method again. This is because you can register different callback methods for the same event.
## Pausing and Resuming Event Notifications ##
@@ -56,7 +56,7 @@ All event emissions from a given object can be paused (*frozen*) using `FreezeEv
-While an object is frozen only high-priority events (marked as *hot* in the documentation) will be emitted. Hot events cannot be stopped.
+While an object is frozen, only high-priority events (marked as *hot* in the documentation) will be emitted. Hot events cannot be stopped.
Remember that ALL events emitting from a object are stopped if it's frozen, except for hot events. If you need to stop individual events you can unregister their callback temporarily and then re-register later.
@@ -166,4 +166,4 @@ The exact amount of `Poll from Mainloop` messages you get depends on the frequen
: C# Source code for this example.
[`Efl.Object` API Reference](https://www.enlightenment.org/develop/api/efl/object)
-: Detailed documentation for the EFL object, which implements the events mechanism. \ No newline at end of file
+: Detailed documentation for the EFL object, which implements the events mechanism.