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authorAndy Williams <andy@andywilliams.me>2017-12-12 16:55:07 +0000
committerAndy Williams <andy@andywilliams.me>2017-12-12 16:56:48 +0000
commitb1ab272be03c859b8c3b71eb88267f3b9d562b51 (patch)
treedf8a1818eff763bf76266a4323f92f1a09409d1a /pages/develop/api/efl/player
parente3401bceb2a041fc39682a834ca107feac2c8642 (diff)
api: Use the latest API generation code
Diffstat (limited to 'pages/develop/api/efl/player')
-rw-r--r--pages/develop/api/efl/player/property/length.txt14
-rw-r--r--pages/develop/api/efl/player/property/mute.txt18
-rw-r--r--pages/develop/api/efl/player/property/play.txt48
-rw-r--r--pages/develop/api/efl/player/property/play_speed.txt22
-rw-r--r--pages/develop/api/efl/player/property/playable.txt14
-rw-r--r--pages/develop/api/efl/player/property/position.txt48
-rw-r--r--pages/develop/api/efl/player/property/progress.txt22
-rw-r--r--pages/develop/api/efl/player/property/seekable.txt14
-rw-r--r--pages/develop/api/efl/player/property/volume.txt22
9 files changed, 111 insertions, 111 deletions
diff --git a/pages/develop/api/efl/player/property/length.txt b/pages/develop/api/efl/player/property/length.txt
index c4a8b3a..919f98e 100644
--- a/pages/develop/api/efl/player/property/length.txt
+++ b/pages/develop/api/efl/player/property/length.txt
@@ -1,4 +1,11 @@
1~~Title: Efl.Player.length~~ 1~~Title: Efl.Player.length~~
2===== Values =====
3
4 * **length** - %%The length of the stream in seconds.%%
5
6
7\\ {{page>:develop:api-include:efl:player:property:length:description&nouser&nolink&nodate}}
8
2===== Signature ===== 9===== Signature =====
3 10
4<code> 11<code>
@@ -17,13 +24,6 @@
17double efl_player_length_get(const Eo *obj); 24double efl_player_length_get(const Eo *obj);
18</code> 25</code>
19 26
20===== Values =====
21
22 * **length** - %%The length of the stream in seconds.%%
23
24
25{{page>:develop:api-include:efl:player:property:length:description&nouser&nolink&nodate}}
26
27===== Implemented by ===== 27===== Implemented by =====
28 28
29 * **Efl.Player.length** 29 * **Efl.Player.length**
diff --git a/pages/develop/api/efl/player/property/mute.txt b/pages/develop/api/efl/player/property/mute.txt
index d1f1b54..5277cfc 100644
--- a/pages/develop/api/efl/player/property/mute.txt
+++ b/pages/develop/api/efl/player/property/mute.txt
@@ -1,4 +1,13 @@
1~~Title: Efl.Player.mute~~ 1~~Title: Efl.Player.mute~~
2===== Values =====
3
4 * **mute** - %%The mute state. %%''true''%% or %%''false''%%.%%
5===== Description =====
6
7%%This property controls the audio mute state.%%
8{{page>:develop:api-include:efl:player:property:mute:description&nouser&nolink&nodate}}
9
10
2===== Signature ===== 11===== Signature =====
3 12
4<code> 13<code>
@@ -23,15 +32,6 @@ Eina_Bool efl_player_mute_get(const Eo *obj);
23void efl_player_mute_set(Eo *obj, Eina_Bool mute); 32void efl_player_mute_set(Eo *obj, Eina_Bool mute);
24</code> 33</code>
25 34
26===== Values =====
27
28 * **mute** - %%The mute state. %%''true''%% or %%''false''%%.%%
29===== Description =====
30
31%%This property controls the audio mute state.%%
32{{page>:develop:api-include:efl:player:property:mute:description&nouser&nolink&nodate}}
33
34
35===== Implemented by ===== 35===== Implemented by =====
36 36
37 * **Efl.Player.mute** 37 * **Efl.Player.mute**
diff --git a/pages/develop/api/efl/player/property/play.txt b/pages/develop/api/efl/player/property/play.txt
index 95645fa..8eb612a 100644
--- a/pages/develop/api/efl/player/property/play.txt
+++ b/pages/develop/api/efl/player/property/play.txt
@@ -1,28 +1,4 @@
1~~Title: Efl.Player.play~~ 1~~Title: Efl.Player.play~~
2===== Signature =====
3
4<code>
5@property play @pure_virtual {
6 get {
7 values {
8 play: bool;
9 }
10 }
11 set {
12 values {
13 play: bool;
14 }
15 }
16}
17</code>
18
19===== C signature =====
20
21<code c>
22Eina_Bool efl_player_play_get(const Eo *obj);
23void efl_player_play_set(Eo *obj, Eina_Bool play);
24</code>
25
26===== Values ===== 2===== Values =====
27 3
28 * **play** - %%%%''true''%% if playing, %%''false''%% otherwise.%% 4 * **play** - %%%%''true''%% if playing, %%''false''%% otherwise.%%
@@ -48,6 +24,30 @@ void efl_player_play_set(Eo *obj, Eina_Bool play);
48{{page>:develop:api-include:efl:player:property:play:getter_description&nouser&nolink&nodate}} 24{{page>:develop:api-include:efl:player:property:play:getter_description&nouser&nolink&nodate}}
49 25
50 26
27===== Signature =====
28
29<code>
30@property play @pure_virtual {
31 get {
32 values {
33 play: bool;
34 }
35 }
36 set {
37 values {
38 play: bool;
39 }
40 }
41}
42</code>
43
44===== C signature =====
45
46<code c>
47Eina_Bool efl_player_play_get(const Eo *obj);
48void efl_player_play_set(Eo *obj, Eina_Bool play);
49</code>
50
51===== Implemented by ===== 51===== Implemented by =====
52 52
53 * **Efl.Player.play** 53 * **Efl.Player.play**
diff --git a/pages/develop/api/efl/player/property/play_speed.txt b/pages/develop/api/efl/player/property/play_speed.txt
index fb227c7..b8a0270 100644
--- a/pages/develop/api/efl/player/property/play_speed.txt
+++ b/pages/develop/api/efl/player/property/play_speed.txt
@@ -1,4 +1,15 @@
1~~Title: Efl.Player.play_speed~~ 1~~Title: Efl.Player.play_speed~~
2===== Values =====
3
4 * **speed** - %%The play speed in the [0, infinity) range.%%
5===== Description =====
6
7%%Control the play speed of the media file.%%
8
9%%This function control the speed with which the media file will be played. 1.0 represents the normal speed, 2 double speed, 0.5 half speed and so on.%%
10{{page>:develop:api-include:efl:player:property:play_speed:description&nouser&nolink&nodate}}
11
12
2===== Signature ===== 13===== Signature =====
3 14
4<code> 15<code>
@@ -23,17 +34,6 @@ double efl_player_play_speed_get(const Eo *obj);
23void efl_player_play_speed_set(Eo *obj, double speed); 34void efl_player_play_speed_set(Eo *obj, double speed);
24</code> 35</code>
25 36
26===== Values =====
27
28 * **speed** - %%The play speed in the [0, infinity) range.%%
29===== Description =====
30
31%%Control the play speed of the media file.%%
32
33%%This function control the speed with which the media file will be played. 1.0 represents the normal speed, 2 double speed, 0.5 half speed and so on.%%
34{{page>:develop:api-include:efl:player:property:play_speed:description&nouser&nolink&nodate}}
35
36
37===== Implemented by ===== 37===== Implemented by =====
38 38
39 * **Efl.Player.play_speed** 39 * **Efl.Player.play_speed**
diff --git a/pages/develop/api/efl/player/property/playable.txt b/pages/develop/api/efl/player/property/playable.txt
index ed754c7..fc53741 100644
--- a/pages/develop/api/efl/player/property/playable.txt
+++ b/pages/develop/api/efl/player/property/playable.txt
@@ -1,4 +1,11 @@
1~~Title: Efl.Player.playable~~ 1~~Title: Efl.Player.playable~~
2===== Values =====
3
4 * **play** - %%%%''true''%% if the object have playable data, %%''false''%% otherwise%%
5
6
7\\ {{page>:develop:api-include:efl:player:property:playable:description&nouser&nolink&nodate}}
8
2===== Signature ===== 9===== Signature =====
3 10
4<code> 11<code>
@@ -17,13 +24,6 @@
17Eina_Bool efl_player_playable_get(const Eo *obj); 24Eina_Bool efl_player_playable_get(const Eo *obj);
18</code> 25</code>
19 26
20===== Values =====
21
22 * **play** - %%%%''true''%% if the object have playable data, %%''false''%% otherwise%%
23
24
25{{page>:develop:api-include:efl:player:property:playable:description&nouser&nolink&nodate}}
26
27===== Implemented by ===== 27===== Implemented by =====
28 28
29 * **Efl.Player.playable** 29 * **Efl.Player.playable**
diff --git a/pages/develop/api/efl/player/property/position.txt b/pages/develop/api/efl/player/property/position.txt
index c47bd8a..07e63ae 100644
--- a/pages/develop/api/efl/player/property/position.txt
+++ b/pages/develop/api/efl/player/property/position.txt
@@ -1,28 +1,4 @@
1~~Title: Efl.Player.position~~ 1~~Title: Efl.Player.position~~
2===== Signature =====
3
4<code>
5@property position @pure_virtual {
6 get {
7 values {
8 sec: double;
9 }
10 }
11 set {
12 values {
13 sec: double;
14 }
15 }
16}
17</code>
18
19===== C signature =====
20
21<code c>
22double efl_player_position_get(const Eo *obj);
23void efl_player_position_set(Eo *obj, double sec);
24</code>
25
26===== Values ===== 2===== Values =====
27 3
28 * **sec** - %%The position (in seconds).%% 4 * **sec** - %%The position (in seconds).%%
@@ -50,6 +26,30 @@ void efl_player_position_set(Eo *obj, double sec);
50{{page>:develop:api-include:efl:player:property:position:getter_description&nouser&nolink&nodate}} 26{{page>:develop:api-include:efl:player:property:position:getter_description&nouser&nolink&nodate}}
51 27
52 28
29===== Signature =====
30
31<code>
32@property position @pure_virtual {
33 get {
34 values {
35 sec: double;
36 }
37 }
38 set {
39 values {
40 sec: double;
41 }
42 }
43}
44</code>
45
46===== C signature =====
47
48<code c>
49double efl_player_position_get(const Eo *obj);
50void efl_player_position_set(Eo *obj, double sec);
51</code>
52
53===== Implemented by ===== 53===== Implemented by =====
54 54
55 * **Efl.Player.position** 55 * **Efl.Player.position**
diff --git a/pages/develop/api/efl/player/property/progress.txt b/pages/develop/api/efl/player/property/progress.txt
index 09b6ceb..bfd50ff 100644
--- a/pages/develop/api/efl/player/property/progress.txt
+++ b/pages/develop/api/efl/player/property/progress.txt
@@ -1,4 +1,15 @@
1~~Title: Efl.Player.progress~~ 1~~Title: Efl.Player.progress~~
2===== Values =====
3
4 * **progress** - %%The progress within the [0, 1] range.%%
5===== Description =====
6
7%%Get how much of the file has been played.%%
8
9%%This function gets the progress in playing the file, the return value is in the [0, 1] range.%%
10
11\\ {{page>:develop:api-include:efl:player:property:progress:description&nouser&nolink&nodate}}
12
2===== Signature ===== 13===== Signature =====
3 14
4<code> 15<code>
@@ -17,17 +28,6 @@
17double efl_player_progress_get(const Eo *obj); 28double efl_player_progress_get(const Eo *obj);
18</code> 29</code>
19 30
20===== Values =====
21
22 * **progress** - %%The progress within the [0, 1] range.%%
23===== Description =====
24
25%%Get how much of the file has been played.%%
26
27%%This function gets the progress in playing the file, the return value is in the [0, 1] range.%%
28
29{{page>:develop:api-include:efl:player:property:progress:description&nouser&nolink&nodate}}
30
31===== Implemented by ===== 31===== Implemented by =====
32 32
33 * **Efl.Player.progress** 33 * **Efl.Player.progress**
diff --git a/pages/develop/api/efl/player/property/seekable.txt b/pages/develop/api/efl/player/property/seekable.txt
index 4d91a71..9ca7e7e 100644
--- a/pages/develop/api/efl/player/property/seekable.txt
+++ b/pages/develop/api/efl/player/property/seekable.txt
@@ -1,4 +1,11 @@
1~~Title: Efl.Player.seekable~~ 1~~Title: Efl.Player.seekable~~
2===== Values =====
3
4 * **seekable** - %%%%''true''%% if seekable.%%
5
6
7\\ {{page>:develop:api-include:efl:player:property:seekable:description&nouser&nolink&nodate}}
8
2===== Signature ===== 9===== Signature =====
3 10
4<code> 11<code>
@@ -17,13 +24,6 @@
17Eina_Bool efl_player_seekable_get(const Eo *obj); 24Eina_Bool efl_player_seekable_get(const Eo *obj);
18</code> 25</code>
19 26
20===== Values =====
21
22 * **seekable** - %%%%''true''%% if seekable.%%
23
24
25{{page>:develop:api-include:efl:player:property:seekable:description&nouser&nolink&nodate}}
26
27===== Implemented by ===== 27===== Implemented by =====
28 28
29 * **Efl.Player.seekable** 29 * **Efl.Player.seekable**
diff --git a/pages/develop/api/efl/player/property/volume.txt b/pages/develop/api/efl/player/property/volume.txt
index 6be41f5..7aa3f78 100644
--- a/pages/develop/api/efl/player/property/volume.txt
+++ b/pages/develop/api/efl/player/property/volume.txt
@@ -1,4 +1,15 @@
1~~Title: Efl.Player.volume~~ 1~~Title: Efl.Player.volume~~
2===== Values =====
3
4 * **volume** - %%The volume level%%
5===== Description =====
6
7%%Control the audio volume.%%
8
9%%Controls the audio volume of the stream being played. This has nothing to do with the system volume. This volume will be multiplied by the system volume. e.g.: if the current volume level is 0.5, and the system volume is 50%, it will be 0.5 * 0.5 = 0.25.%%
10{{page>:develop:api-include:efl:player:property:volume:description&nouser&nolink&nodate}}
11
12
2===== Signature ===== 13===== Signature =====
3 14
4<code> 15<code>
@@ -23,17 +34,6 @@ double efl_player_volume_get(const Eo *obj);
23void efl_player_volume_set(Eo *obj, double volume); 34void efl_player_volume_set(Eo *obj, double volume);
24</code> 35</code>
25 36
26===== Values =====
27
28 * **volume** - %%The volume level%%
29===== Description =====
30
31%%Control the audio volume.%%
32
33%%Controls the audio volume of the stream being played. This has nothing to do with the system volume. This volume will be multiplied by the system volume. e.g.: if the current volume level is 0.5, and the system volume is 50%, it will be 0.5 * 0.5 = 0.25.%%
34{{page>:develop:api-include:efl:player:property:volume:description&nouser&nolink&nodate}}
35
36
37===== Implemented by ===== 37===== Implemented by =====
38 38
39 * **Efl.Player.volume** 39 * **Efl.Player.volume**