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-rw-r--r--pages/develop/api/efl/canvas/image/property/animated_loop_count.txt24
1 files changed, 12 insertions, 12 deletions
diff --git a/pages/develop/api/efl/canvas/image/property/animated_loop_count.txt b/pages/develop/api/efl/canvas/image/property/animated_loop_count.txt
index 11ade1dc7..48602882f 100644
--- a/pages/develop/api/efl/canvas/image/property/animated_loop_count.txt
+++ b/pages/develop/api/efl/canvas/image/property/animated_loop_count.txt
@@ -1,4 +1,16 @@
~~Title: Efl.Canvas.Image.animated_loop_count~~
+===== Description =====
+
+%%Get the number times the animation of the object loops.%%
+
+%%This returns loop count of image. The loop count is the number of times the animation will play fully from first to last frame until the animation should stop (at the final frame).%%
+
+%%If 0 is returned, then looping should happen indefinitely (no limit to the number of times it loops).%%
+
+//Since 1.1//
+
+\\ {{page>:develop:api-include:efl:canvas:image:property:animated_loop_count:description&nouser&nolink&nodate}}
+
//Overridden from [[:develop:api:efl:image:animated:property:animated_loop_count|Efl.Image.Animated.animated_loop_count]] **(get)**.//===== Signature =====
<code>
@@ -15,18 +27,6 @@
int efl_image_animated_loop_count_get(const Eo *obj);
</code>
-===== Description =====
-
-%%Get the number times the animation of the object loops.%%
-
-%%This returns loop count of image. The loop count is the number of times the animation will play fully from first to last frame until the animation should stop (at the final frame).%%
-
-%%If 0 is returned, then looping should happen indefinitely (no limit to the number of times it loops).%%
-
-//Since 1.1//
-
-{{page>:develop:api-include:efl:canvas:image:property:animated_loop_count:description&nouser&nolink&nodate}}
-
===== Implemented by =====
* [[:develop:api:efl:image:animated:property:animated_loop_count|Efl.Image.Animated.animated_loop_count]]