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-rw-r--r--pages/develop/api/efl/gfx/filter/property/filter_source.txt32
1 files changed, 16 insertions, 16 deletions
diff --git a/pages/develop/api/efl/gfx/filter/property/filter_source.txt b/pages/develop/api/efl/gfx/filter/property/filter_source.txt
index 4048b5eef..bb31dfb2d 100644
--- a/pages/develop/api/efl/gfx/filter/property/filter_source.txt
+++ b/pages/develop/api/efl/gfx/filter/property/filter_source.txt
@@ -1,4 +1,20 @@
~~Title: Efl.Gfx.Filter.filter_source~~
+===== Keys =====
+
+ * **name** - %%Buffer name as used in the program.%%
+===== Values =====
+
+ * **source** - %%Object to use as a source of pixels.%%
+===== Description =====
+
+%%Bind an object to use as a mask or texture in a filter program.%%
+
+%%This will create automatically a new RGBA buffer containing the source object's pixels (as it is rendered).%%
+
+//Since 1.18//
+{{page>:develop:api-include:efl:gfx:filter:property:filter_source:description&nouser&nolink&nodate}}
+
+
===== Signature =====
<code>
@@ -29,22 +45,6 @@ Efl_Gfx *efl_gfx_filter_source_get(const Eo *obj, const char *name);
void efl_gfx_filter_source_set(Eo *obj, const char *name, Efl_Gfx *source);
</code>
-===== Keys =====
-
- * **name** - %%Buffer name as used in the program.%%
-===== Values =====
-
- * **source** - %%Object to use as a source of pixels.%%
-===== Description =====
-
-%%Bind an object to use as a mask or texture in a filter program.%%
-
-%%This will create automatically a new RGBA buffer containing the source object's pixels (as it is rendered).%%
-
-//Since 1.18//
-{{page>:develop:api-include:efl:gfx:filter:property:filter_source:description&nouser&nolink&nodate}}
-
-
===== Implemented by =====
* **Efl.Gfx.Filter.filter_source**