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-rw-r--r--pages/develop/api/efl/input/object_pointer_mode.txt40
1 files changed, 20 insertions, 20 deletions
diff --git a/pages/develop/api/efl/input/object_pointer_mode.txt b/pages/develop/api/efl/input/object_pointer_mode.txt
index b34d7c418..cc0094dc4 100644
--- a/pages/develop/api/efl/input/object_pointer_mode.txt
+++ b/pages/develop/api/efl/input/object_pointer_mode.txt
@@ -1,24 +1,4 @@
~~Title: Efl.Input.Object_Pointer_Mode~~
-===== Signature =====
-
-<code>
-enum Efl.Input.Object_Pointer_Mode {
- auto_grab: 0,
- no_grab,
- no_grab_no_repeat_updown
-}
-</code>
-
-===== C signature =====
-
-<code c>
-typedef enum {
- EFL_INPUT_OBJECT_POINTER_MODE_AUTO_GRAB = 0,
- EFL_INPUT_OBJECT_POINTER_MODE_NO_GRAB,
- EFL_INPUT_OBJECT_POINTER_MODE_NO_GRAB_NO_REPEAT_UPDOWN
-} Efl_Input_Object_Pointer_Mode;
-</code>
-
===== Description =====
%%How the mouse pointer should be handled by EFL.%%
@@ -39,3 +19,23 @@ typedef enum {
* **no_grab** - %%Pointer always bound to the object right below it.%%
* **no_grab_no_repeat_updown** - %%Useful on object with "repeat events" enabled, where mouse/touch up and down events WON'T be repeated to objects and these objects wont be auto-grabbed.%%
+===== Signature =====
+
+<code>
+enum Efl.Input.Object_Pointer_Mode {
+ auto_grab: 0,
+ no_grab,
+ no_grab_no_repeat_updown
+}
+</code>
+
+===== C signature =====
+
+<code c>
+typedef enum {
+ EFL_INPUT_OBJECT_POINTER_MODE_AUTO_GRAB = 0,
+ EFL_INPUT_OBJECT_POINTER_MODE_NO_GRAB,
+ EFL_INPUT_OBJECT_POINTER_MODE_NO_GRAB_NO_REPEAT_UPDOWN
+} Efl_Input_Object_Pointer_Mode;
+</code>
+