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-rw-r--r--pages/develop/api/efl/player/property/length.txt14
-rw-r--r--pages/develop/api/efl/player/property/mute.txt18
-rw-r--r--pages/develop/api/efl/player/property/play.txt48
-rw-r--r--pages/develop/api/efl/player/property/play_speed.txt22
-rw-r--r--pages/develop/api/efl/player/property/playable.txt14
-rw-r--r--pages/develop/api/efl/player/property/position.txt48
-rw-r--r--pages/develop/api/efl/player/property/progress.txt22
-rw-r--r--pages/develop/api/efl/player/property/seekable.txt14
-rw-r--r--pages/develop/api/efl/player/property/volume.txt22
9 files changed, 111 insertions, 111 deletions
diff --git a/pages/develop/api/efl/player/property/length.txt b/pages/develop/api/efl/player/property/length.txt
index c4a8b3a08..919f98e86 100644
--- a/pages/develop/api/efl/player/property/length.txt
+++ b/pages/develop/api/efl/player/property/length.txt
@@ -1,4 +1,11 @@
~~Title: Efl.Player.length~~
+===== Values =====
+
+ * **length** - %%The length of the stream in seconds.%%
+
+
+\\ {{page>:develop:api-include:efl:player:property:length:description&nouser&nolink&nodate}}
+
===== Signature =====
<code>
@@ -17,13 +24,6 @@
double efl_player_length_get(const Eo *obj);
</code>
-===== Values =====
-
- * **length** - %%The length of the stream in seconds.%%
-
-
-{{page>:develop:api-include:efl:player:property:length:description&nouser&nolink&nodate}}
-
===== Implemented by =====
* **Efl.Player.length**
diff --git a/pages/develop/api/efl/player/property/mute.txt b/pages/develop/api/efl/player/property/mute.txt
index d1f1b549c..5277cfc36 100644
--- a/pages/develop/api/efl/player/property/mute.txt
+++ b/pages/develop/api/efl/player/property/mute.txt
@@ -1,4 +1,13 @@
~~Title: Efl.Player.mute~~
+===== Values =====
+
+ * **mute** - %%The mute state. %%''true''%% or %%''false''%%.%%
+===== Description =====
+
+%%This property controls the audio mute state.%%
+{{page>:develop:api-include:efl:player:property:mute:description&nouser&nolink&nodate}}
+
+
===== Signature =====
<code>
@@ -23,15 +32,6 @@ Eina_Bool efl_player_mute_get(const Eo *obj);
void efl_player_mute_set(Eo *obj, Eina_Bool mute);
</code>
-===== Values =====
-
- * **mute** - %%The mute state. %%''true''%% or %%''false''%%.%%
-===== Description =====
-
-%%This property controls the audio mute state.%%
-{{page>:develop:api-include:efl:player:property:mute:description&nouser&nolink&nodate}}
-
-
===== Implemented by =====
* **Efl.Player.mute**
diff --git a/pages/develop/api/efl/player/property/play.txt b/pages/develop/api/efl/player/property/play.txt
index 95645fa90..8eb612a09 100644
--- a/pages/develop/api/efl/player/property/play.txt
+++ b/pages/develop/api/efl/player/property/play.txt
@@ -1,28 +1,4 @@
~~Title: Efl.Player.play~~
-===== Signature =====
-
-<code>
-@property play @pure_virtual {
- get {
- values {
- play: bool;
- }
- }
- set {
- values {
- play: bool;
- }
- }
-}
-</code>
-
-===== C signature =====
-
-<code c>
-Eina_Bool efl_player_play_get(const Eo *obj);
-void efl_player_play_set(Eo *obj, Eina_Bool play);
-</code>
-
===== Values =====
* **play** - %%%%''true''%% if playing, %%''false''%% otherwise.%%
@@ -48,6 +24,30 @@ void efl_player_play_set(Eo *obj, Eina_Bool play);
{{page>:develop:api-include:efl:player:property:play:getter_description&nouser&nolink&nodate}}
+===== Signature =====
+
+<code>
+@property play @pure_virtual {
+ get {
+ values {
+ play: bool;
+ }
+ }
+ set {
+ values {
+ play: bool;
+ }
+ }
+}
+</code>
+
+===== C signature =====
+
+<code c>
+Eina_Bool efl_player_play_get(const Eo *obj);
+void efl_player_play_set(Eo *obj, Eina_Bool play);
+</code>
+
===== Implemented by =====
* **Efl.Player.play**
diff --git a/pages/develop/api/efl/player/property/play_speed.txt b/pages/develop/api/efl/player/property/play_speed.txt
index fb227c7db..b8a027075 100644
--- a/pages/develop/api/efl/player/property/play_speed.txt
+++ b/pages/develop/api/efl/player/property/play_speed.txt
@@ -1,4 +1,15 @@
~~Title: Efl.Player.play_speed~~
+===== Values =====
+
+ * **speed** - %%The play speed in the [0, infinity) range.%%
+===== Description =====
+
+%%Control the play speed of the media file.%%
+
+%%This function control the speed with which the media file will be played. 1.0 represents the normal speed, 2 double speed, 0.5 half speed and so on.%%
+{{page>:develop:api-include:efl:player:property:play_speed:description&nouser&nolink&nodate}}
+
+
===== Signature =====
<code>
@@ -23,17 +34,6 @@ double efl_player_play_speed_get(const Eo *obj);
void efl_player_play_speed_set(Eo *obj, double speed);
</code>
-===== Values =====
-
- * **speed** - %%The play speed in the [0, infinity) range.%%
-===== Description =====
-
-%%Control the play speed of the media file.%%
-
-%%This function control the speed with which the media file will be played. 1.0 represents the normal speed, 2 double speed, 0.5 half speed and so on.%%
-{{page>:develop:api-include:efl:player:property:play_speed:description&nouser&nolink&nodate}}
-
-
===== Implemented by =====
* **Efl.Player.play_speed**
diff --git a/pages/develop/api/efl/player/property/playable.txt b/pages/develop/api/efl/player/property/playable.txt
index ed754c761..fc537417f 100644
--- a/pages/develop/api/efl/player/property/playable.txt
+++ b/pages/develop/api/efl/player/property/playable.txt
@@ -1,4 +1,11 @@
~~Title: Efl.Player.playable~~
+===== Values =====
+
+ * **play** - %%%%''true''%% if the object have playable data, %%''false''%% otherwise%%
+
+
+\\ {{page>:develop:api-include:efl:player:property:playable:description&nouser&nolink&nodate}}
+
===== Signature =====
<code>
@@ -17,13 +24,6 @@
Eina_Bool efl_player_playable_get(const Eo *obj);
</code>
-===== Values =====
-
- * **play** - %%%%''true''%% if the object have playable data, %%''false''%% otherwise%%
-
-
-{{page>:develop:api-include:efl:player:property:playable:description&nouser&nolink&nodate}}
-
===== Implemented by =====
* **Efl.Player.playable**
diff --git a/pages/develop/api/efl/player/property/position.txt b/pages/develop/api/efl/player/property/position.txt
index c47bd8abb..07e63aec0 100644
--- a/pages/develop/api/efl/player/property/position.txt
+++ b/pages/develop/api/efl/player/property/position.txt
@@ -1,28 +1,4 @@
~~Title: Efl.Player.position~~
-===== Signature =====
-
-<code>
-@property position @pure_virtual {
- get {
- values {
- sec: double;
- }
- }
- set {
- values {
- sec: double;
- }
- }
-}
-</code>
-
-===== C signature =====
-
-<code c>
-double efl_player_position_get(const Eo *obj);
-void efl_player_position_set(Eo *obj, double sec);
-</code>
-
===== Values =====
* **sec** - %%The position (in seconds).%%
@@ -50,6 +26,30 @@ void efl_player_position_set(Eo *obj, double sec);
{{page>:develop:api-include:efl:player:property:position:getter_description&nouser&nolink&nodate}}
+===== Signature =====
+
+<code>
+@property position @pure_virtual {
+ get {
+ values {
+ sec: double;
+ }
+ }
+ set {
+ values {
+ sec: double;
+ }
+ }
+}
+</code>
+
+===== C signature =====
+
+<code c>
+double efl_player_position_get(const Eo *obj);
+void efl_player_position_set(Eo *obj, double sec);
+</code>
+
===== Implemented by =====
* **Efl.Player.position**
diff --git a/pages/develop/api/efl/player/property/progress.txt b/pages/develop/api/efl/player/property/progress.txt
index 09b6cebab..bfd50ffb6 100644
--- a/pages/develop/api/efl/player/property/progress.txt
+++ b/pages/develop/api/efl/player/property/progress.txt
@@ -1,4 +1,15 @@
~~Title: Efl.Player.progress~~
+===== Values =====
+
+ * **progress** - %%The progress within the [0, 1] range.%%
+===== Description =====
+
+%%Get how much of the file has been played.%%
+
+%%This function gets the progress in playing the file, the return value is in the [0, 1] range.%%
+
+\\ {{page>:develop:api-include:efl:player:property:progress:description&nouser&nolink&nodate}}
+
===== Signature =====
<code>
@@ -17,17 +28,6 @@
double efl_player_progress_get(const Eo *obj);
</code>
-===== Values =====
-
- * **progress** - %%The progress within the [0, 1] range.%%
-===== Description =====
-
-%%Get how much of the file has been played.%%
-
-%%This function gets the progress in playing the file, the return value is in the [0, 1] range.%%
-
-{{page>:develop:api-include:efl:player:property:progress:description&nouser&nolink&nodate}}
-
===== Implemented by =====
* **Efl.Player.progress**
diff --git a/pages/develop/api/efl/player/property/seekable.txt b/pages/develop/api/efl/player/property/seekable.txt
index 4d91a7109..9ca7e7ed1 100644
--- a/pages/develop/api/efl/player/property/seekable.txt
+++ b/pages/develop/api/efl/player/property/seekable.txt
@@ -1,4 +1,11 @@
~~Title: Efl.Player.seekable~~
+===== Values =====
+
+ * **seekable** - %%%%''true''%% if seekable.%%
+
+
+\\ {{page>:develop:api-include:efl:player:property:seekable:description&nouser&nolink&nodate}}
+
===== Signature =====
<code>
@@ -17,13 +24,6 @@
Eina_Bool efl_player_seekable_get(const Eo *obj);
</code>
-===== Values =====
-
- * **seekable** - %%%%''true''%% if seekable.%%
-
-
-{{page>:develop:api-include:efl:player:property:seekable:description&nouser&nolink&nodate}}
-
===== Implemented by =====
* **Efl.Player.seekable**
diff --git a/pages/develop/api/efl/player/property/volume.txt b/pages/develop/api/efl/player/property/volume.txt
index 6be41f552..7aa3f78b9 100644
--- a/pages/develop/api/efl/player/property/volume.txt
+++ b/pages/develop/api/efl/player/property/volume.txt
@@ -1,4 +1,15 @@
~~Title: Efl.Player.volume~~
+===== Values =====
+
+ * **volume** - %%The volume level%%
+===== Description =====
+
+%%Control the audio volume.%%
+
+%%Controls the audio volume of the stream being played. This has nothing to do with the system volume. This volume will be multiplied by the system volume. e.g.: if the current volume level is 0.5, and the system volume is 50%, it will be 0.5 * 0.5 = 0.25.%%
+{{page>:develop:api-include:efl:player:property:volume:description&nouser&nolink&nodate}}
+
+
===== Signature =====
<code>
@@ -23,17 +34,6 @@ double efl_player_volume_get(const Eo *obj);
void efl_player_volume_set(Eo *obj, double volume);
</code>
-===== Values =====
-
- * **volume** - %%The volume level%%
-===== Description =====
-
-%%Control the audio volume.%%
-
-%%Controls the audio volume of the stream being played. This has nothing to do with the system volume. This volume will be multiplied by the system volume. e.g.: if the current volume level is 0.5, and the system volume is 50%, it will be 0.5 * 0.5 = 0.25.%%
-{{page>:develop:api-include:efl:player:property:volume:description&nouser&nolink&nodate}}
-
-
===== Implemented by =====
* **Efl.Player.volume**