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~~Title: Efl.Canvas.Group.group_change~~
===== Description =====

%%Marks the object as dirty.%%

%%This also forcefully marks the given object as needing recalculation. As an effect, on the next rendering cycle its %%[[:develop:api:efl:canvas:group:method:group_calculate|Efl.Canvas.Group.group_calculate]]%% method will be called.%%
{{page>:develop:api-include:efl:canvas:group:method:group_change:description&nouser&nolink&nodate}}

===== Signature =====

<code>
group_change {}
</code>

===== C signature =====

<code c>
void efl_canvas_group_change(Eo *obj);
</code>

===== Implemented by =====

  * **Efl.Canvas.Group.group_change**