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~~Title: Efl.Canvas.Layout.play~~
===== Values =====

  * **play** - %%%%''true''%% if playing, %%''false''%% otherwise.%%
===== Description =====




{{page>:develop:api-include:efl:canvas:layout:property:play:description&nouser&nolink&nodate}}

==== Getter ====

%%Get play/pause state of the media file.%%


{{page>:develop:api-include:efl:canvas:layout:property:play:getter_description&nouser&nolink&nodate}}

==== Setter ====

%%Set play/pause state of the media file.%%

%%This functions sets the currently playing status of the video. Using this function to play or pause the video doesn't alter it's current position.%%
{{page>:develop:api-include:efl:canvas:layout:property:play:getter_description&nouser&nolink&nodate}}


//Overridden from [[:develop:api:efl:player:property:play|Efl.Player.play]] **(get, set)**.//===== Signature =====

<code>
@property play @pure_virtual {
    get {
        values {
            play: bool;
        }
    }
    set {
        values {
            play: bool;
        }
    }
}
</code>

===== C signature =====

<code c>
Eina_Bool efl_player_play_get(const Eo *obj);
void efl_player_play_set(Eo *obj, Eina_Bool play);
</code>

===== Implemented by =====

  * [[:develop:api:efl:player:property:play|Efl.Player.play]]