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~~Title: Efl.Canvas.pointer_position~~
===== Signature =====

<code>
@property pointer_position @pure_virtual {
    get {
        values {
            pos: Eina.Position2D;
        }
    }
}
</code>

===== C signature =====

<code c>
Eina_Position2D efl_canvas_pointer_position_get(const Eo *obj);
</code>

===== Values =====

  * **pos** - %%The pointer position in pixels.%%
===== Description =====

%%This function returns the current known pointer coordinates%%

%%This function returns the current position of the main input pointer (mouse, pen, etc...).%%

{{page>:develop:api-include:efl:canvas:property:pointer_position:description&nouser&nolink&nodate}}

===== Implemented by =====

  * **Efl.Canvas.pointer_position**