e16/src/arrange.c

1026 lines
24 KiB
C

/*
* Copyright (C) 2000-2007 Carsten Haitzler, Geoff Harrison and various contributors
* Copyright (C) 2004-2007 Kim Woelders
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies of the Software, its documentation and marketing & publicity
* materials, and acknowledgment shall be given in the documentation, materials
* and software packages that this Software was used.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "E.h"
#include "desktops.h"
#include "ewins.h"
#include "groups.h"
#include "screen.h"
#define DEBUG_ARRANGE 0
typedef struct
{
void *data;
int x, y, w, h;
int p;
} RectBox;
static int
ArrangeAddToList(int *array, int current_size, int value)
{
int i, j;
for (i = 0; i < current_size; i++)
{
if (value < array[i])
{
for (j = current_size; j > i; j--)
array[j] = array[j - 1];
array[i] = value;
return current_size + 1;
}
else if (value == array[i])
return current_size;
}
array[current_size] = value;
return current_size + 1;
}
#define Filled(x,y) (filled[(y * (xsize - 1)) + x])
static void
ArrangeMakeFillLists(int startx, int width, int starty, int height,
const RectBox * sorted, int num_sorted,
int *xarray, int *nx, int *yarray, int *ny,
unsigned char *filled)
{
int j, x1, x2, y1, y2, k, y, x;
int xsize, ysize;
xsize = 0;
ysize = 0;
/* put all the sorted rects into the xy arrays */
xsize = ArrangeAddToList(xarray, xsize, startx);
xsize = ArrangeAddToList(xarray, xsize, width);
ysize = ArrangeAddToList(yarray, ysize, starty);
ysize = ArrangeAddToList(yarray, ysize, height);
for (j = 0; j < num_sorted; j++)
{
if (sorted[j].x < width)
xsize = ArrangeAddToList(xarray, xsize, sorted[j].x);
if ((sorted[j].x + sorted[j].w) < width)
xsize = ArrangeAddToList(xarray, xsize, sorted[j].x + sorted[j].w);
if (sorted[j].y < height)
ysize = ArrangeAddToList(yarray, ysize, sorted[j].y);
if ((sorted[j].y + sorted[j].h) < height)
ysize = ArrangeAddToList(yarray, ysize, sorted[j].y + sorted[j].h);
}
#if DEBUG_ARRANGE
for (j = 0; j < xsize; j++)
Eprintf("xarray[%d] = %d\n", j, xarray[j]);
for (j = 0; j < ysize; j++)
Eprintf("yarray[%d] = %d\n", j, yarray[j]);
#endif
/* fill the allocation array */
for (j = 0; j < (xsize - 1) * (ysize - 1); filled[j++] = 0)
;
for (j = 0; j < num_sorted; j++)
{
x1 = -1;
x2 = -1;
y1 = -1;
y2 = -1;
for (k = 0; k < xsize - 1; k++)
if (sorted[j].x == xarray[k])
{
x1 = x2 = k;
break;
}
for (k++; k < xsize - 1; k++)
if (sorted[j].x + sorted[j].w > xarray[k])
x2 = k;
for (k = 0; k < ysize - 1; k++)
if (sorted[j].y == yarray[k])
{
y1 = y2 = k;
break;
}
for (k++; k < ysize - 1; k++)
if (sorted[j].y + sorted[j].h > yarray[k])
y2 = k;
#if DEBUG_ARRANGE
Eprintf("Fill %4d,%4d %4dx%4d: (%2d)%4d->(%2d)%4d,(%2d)%4d->(%2d)%4d\n",
sorted[j].x, sorted[j].y, sorted[j].w, sorted[j].h,
x1, xarray[x1], x2, xarray[x2], y1, yarray[y1], y2, yarray[y2]);
#endif
if ((x1 >= 0) && (x2 >= 0) && (y1 >= 0) && (y2 >= 0))
{
for (y = y1; y <= y2; y++)
{
for (x = x1; x <= x2; x++)
{
if (Filled(x, y) <= sorted[j].p)
Filled(x, y) = sorted[j].p + 1;
}
}
}
}
#if DEBUG_ARRANGE
Eprintf("Filled[%2d,%2d] =\n", xsize, ysize);
for (k = 0; k < ysize - 1; k++)
{
for (j = 0; j < xsize - 1; j++)
printf(" %2d", Filled(j, k));
printf("\n");
}
#endif
*nx = xsize;
*ny = ysize;
}
static void
ArrangeFindSpaces(const int *xarray, int xsize, const int *yarray, int ysize,
unsigned char *filled, RectBox * spaces, int *ns,
RectBox * fit, int must_fit)
{
int i, j, x, y, x1, y1, xbest, ybest;
int num_spaces;
unsigned int a, abest;
/* create list of all "spaces" */
num_spaces = 0;
for (y = 0; y < ysize - 1; y++)
{
for (x = 0; x < xsize - 1; x++)
{
/* if the square is empty "grow" the space */
if (Filled(x, y) > fit->p)
continue;
xbest = x;
ybest = y;
abest = 0;
x1 = xsize - 1;
#if DEBUG_ARRANGE
Eprintf("Check %d,%d: %d,%d\n", x, y, xarray[x], yarray[y]);
#endif
for (j = y; j < ysize - 1;)
{
for (i = x; i < x1; i++)
{
if (Filled(i, j) > fit->p)
break;
}
x1 = i;
j++;
if (x1 <= x)
break;
if (must_fit && (xarray[x1] - xarray[x] < fit->w))
continue;
for (; j < ysize - 1; j++)
{
for (i = x; i < x1; i++)
{
if (Filled(i, j) > fit->p)
goto got_one;
}
}
got_one:
y1 = j;
if (must_fit && (yarray[y1] - yarray[y] < fit->h))
continue;
a = (xarray[x1] - xarray[x]) * (yarray[y1] - yarray[y]);
#if DEBUG_ARRANGE
Eprintf("Got %4d,%4d %4dx%4d: %d\n", xarray[x],
yarray[y], xarray[x1] - xarray[x],
yarray[y1] - yarray[y], a);
#endif
if (a > abest)
{
xbest = x1;
ybest = y1;
abest = a;
}
}
if (abest == 0)
continue;
spaces[num_spaces].x = xarray[x];
spaces[num_spaces].y = yarray[y];
spaces[num_spaces].w = xarray[xbest] - xarray[x];
spaces[num_spaces].h = yarray[ybest] - yarray[y];
#if 0
spaces[num_spaces].p = spaces[num_spaces].w >= fit->w &&
spaces[num_spaces].h >= fit->h;
#else
spaces[num_spaces].p = 1;
#endif
num_spaces++;
}
}
#if DEBUG_ARRANGE
for (j = 0; j < num_spaces; j++)
Eprintf("Spaces: x,y=%4d,%4d wxh=%3dx%3d p=%2d\n",
spaces[j].x, spaces[j].y, spaces[j].w, spaces[j].h, spaces[j].p);
#endif
*ns = num_spaces;
}
static void
ArrangeSwapList(RectBox * list, int a, int b)
{
RectBox bb;
bb.data = list[a].data;
bb.x = list[a].x;
bb.y = list[a].y;
bb.w = list[a].w;
bb.h = list[a].h;
list[a].data = list[b].data;
list[a].x = list[b].x;
list[a].y = list[b].y;
list[a].w = list[b].w;
list[a].h = list[b].h;
list[b].data = bb.data;
list[b].x = bb.x;
list[b].y = bb.y;
list[b].w = bb.w;
list[b].h = bb.h;
}
static void
ArrangeRects(const RectBox * fixed, int fixed_count, RectBox * floating,
int floating_count, RectBox * sorted, int startx, int starty,
int width, int height, int policy, char initial_window)
{
int num_sorted;
int xsize = 0, ysize = 0;
int *xarray, *yarray;
int *leftover;
int i, j, k;
unsigned char *filled;
RectBox *spaces;
int num_spaces;
int sort;
int a1, a2;
int num_leftover;
if (initial_window)
{
int xx1, yy1, xx2, yy2;
GetPointerScreenAvailableArea(&xx1, &yy1, &xx2, &yy2);
xx2 += xx1;
yy2 += yy1;
if (startx < xx1)
startx = xx1;
if (width > xx2)
width = xx2;
if (starty < yy1)
starty = yy1;
if (height > yy2)
height = yy2;
}
#if DEBUG_ARRANGE
Eprintf("Start %d,%d %dx%d\n", startx, starty, width, height);
#endif
switch (policy)
{
case ARRANGE_VERBATIM:
break;
case ARRANGE_BY_SIZE:
sort = 0;
while (!sort)
{
sort = 1;
for (i = 0; i < floating_count - 1; i++)
{
a1 = floating[i].w * floating[i].h;
a2 = floating[i + 1].w * floating[i + 1].h;
if (a2 > a1)
{
sort = 0;
ArrangeSwapList(floating, i, i + 1);
}
}
}
break;
case ARRANGE_BY_POSITION:
sort = 0;
while (!sort)
{
sort = 1;
for (i = 0; i < floating_count - 1; i++)
{
a1 = floating[i].x + floating[i].y;
a2 = (floating[i + 1].x + (floating[i + 1].w >> 1)) +
(floating[i + 1].y + (floating[i + 1].h >> 1));
if (a2 < a1)
{
sort = 0;
ArrangeSwapList(floating, i, i + 1);
}
}
}
break;
default:
break;
}
/* for every floating rect in order, "fit" it into the sorted list */
i = ((fixed_count + floating_count) * 2) + 2;
xarray = Emalloc(i * sizeof(int));
yarray = Emalloc(i * sizeof(int));
filled = Emalloc(i * i * sizeof(char));
spaces = Emalloc(i * i * sizeof(RectBox));
leftover = NULL;
if (floating_count)
leftover = Emalloc(floating_count * sizeof(int));
if (!xarray || !yarray || !filled || !spaces)
goto done;
/* copy "fixed" rects into the sorted list */
memcpy(sorted, fixed, fixed_count * sizeof(RectBox));
num_sorted = fixed_count;
/* go through each floating rect in order and "fit" it in */
num_leftover = 0;
for (i = 0; i < floating_count; i++)
{
ArrangeMakeFillLists(startx, width, starty, height, sorted, num_sorted,
xarray, &xsize, yarray, &ysize, filled);
/* create list of all "spaces" */
ArrangeFindSpaces(xarray, xsize, yarray, ysize, filled,
spaces, &num_spaces, floating + i, 1);
/* find the first space that fits */
k = -1;
sort = 0x7fffffff;
for (j = 0; j < num_spaces; j++)
{
if ((spaces[j].w < floating[i].w) ||
(spaces[j].h < floating[i].h) ||
(spaces[j].x < startx) ||
(spaces[j].x + spaces[j].w > width) ||
(spaces[j].y < starty) || (spaces[j].y + spaces[j].h > height))
continue;
if (policy == ARRANGE_BY_POSITION)
{
a1 = (spaces[j].x + (spaces[j].w >> 1)) -
(floating[i].x + (floating[i].w >> 1));
a2 = (spaces[j].y + (spaces[j].h >> 1)) -
(floating[i].y + (floating[i].h >> 1));
if (a1 < 0)
a1 = -a1;
if (a2 < 0)
a2 = -a2;
if ((a1 + a2) < sort)
{
sort = a1 + a2;
k = j;
}
}
else
{
k = j;
break;
}
}
if (k >= 0)
{
if (policy == ARRANGE_BY_POSITION)
{
a1 = (spaces[k].x + (spaces[k].w >> 1)) - (floating[i].x +
(floating[i].w >>
1));
a2 = (spaces[k].y + (spaces[k].h >> 1)) - (floating[i].y +
(floating[i].h >>
1));
if (a1 >= 0)
{
sorted[num_sorted].x = spaces[k].x;
}
else
{
sorted[num_sorted].x =
spaces[k].x + spaces[k].w - floating[i].w;
}
if (a2 >= 0)
{
sorted[num_sorted].y = spaces[k].y;
}
else
{
sorted[num_sorted].y =
spaces[k].y + spaces[k].h - floating[i].h;
}
}
else
{
sorted[num_sorted].x = spaces[k].x;
sorted[num_sorted].y = spaces[k].y;
}
sorted[num_sorted].data = floating[i].data;
sorted[num_sorted].w = floating[i].w;
sorted[num_sorted].h = floating[i].h;
sorted[num_sorted].p = floating[i].p;
num_sorted++;
}
else
leftover[num_leftover++] = i;
}
#if DEBUG_ARRANGE
Eprintf("Leftovers: %d\n", num_leftover);
#endif
/* ok we cant fit everything in this baby.... time to fit */
/* the leftovers into the leftover space */
for (i = 0; i < num_leftover; i++)
{
ArrangeMakeFillLists(startx, width, starty, height, sorted, num_sorted,
xarray, &xsize, yarray, &ysize, filled);
/* create list of all "spaces" */
ArrangeFindSpaces(xarray, xsize, yarray, ysize, filled,
spaces, &num_spaces, floating + leftover[i], 0);
/* find the first space that fits */
k = -1;
sort = 0x7fffffff;
a1 = floating[leftover[i]].w * floating[leftover[i]].h;
k = -1;
for (j = 0; j < num_spaces; j++)
{
a2 = spaces[j].w * spaces[j].h;
if ((a2 != 0) && ((a1 - a2) < sort) && (spaces[j].p))
{
k = j;
sort = a1 - a2;
}
}
if (k >= 0)
{
/* if there's a small space ... */
sorted[num_sorted].x = spaces[k].x;
sorted[num_sorted].y = spaces[k].y;
}
else
{
/* there is no room - put it centered */
/* (but dont put top left off screen) */
sorted[num_sorted].x = (width - floating[leftover[i]].w) / 2;
sorted[num_sorted].y = (height - floating[leftover[i]].h) / 2;
}
sorted[num_sorted].data = floating[leftover[i]].data;
sorted[num_sorted].w = floating[leftover[i]].w;
sorted[num_sorted].h = floating[leftover[i]].h;
sorted[num_sorted].p = floating[leftover[i]].p;
if ((sorted[num_sorted].x + sorted[num_sorted].w) > width)
sorted[num_sorted].x = width - sorted[num_sorted].w;
if ((sorted[num_sorted].y + sorted[num_sorted].h) > height)
sorted[num_sorted].y = height - sorted[num_sorted].h;
if (sorted[num_sorted].x < startx)
sorted[num_sorted].x = startx;
if (sorted[num_sorted].y < starty)
sorted[num_sorted].y = starty;
num_sorted++;
}
#if DEBUG_ARRANGE
for (i = 0; i < num_sorted; i++)
Eprintf("Sorted: x,y=%4d,%4d wxh=%3dx%3d p=%2d: %s\n",
sorted[i].x, sorted[i].y, sorted[i].w, sorted[i].h, sorted[i].p,
(sorted[i].data) ? ((EObj *) sorted[i].data)->name : "?");
#endif
done:
/* free up memory */
if (xarray)
Efree(xarray);
if (yarray)
Efree(yarray);
if (filled)
Efree(filled);
if (spaces)
Efree(spaces);
if (leftover)
Efree(leftover);
}
void
SnapEwin(EWin * ewin, int dx, int dy, int *new_dx, int *new_dy)
{
EWin *const *lst1;
EWin **lst, **gwins;
int gnum, num, i, j, screen_snap_dist, odx, ody;
static char last_res = 0;
int top_bound, bottom_bound, left_bound, right_bound, w, h;
if (!ewin)
return;
if (!Conf.snap.enable)
{
*new_dx = dx;
*new_dy = dy;
return;
}
ScreenGetGeometry(ewin->shape_x, ewin->shape_y,
&left_bound, &top_bound, &w, &h);
right_bound = left_bound + w;
bottom_bound = top_bound + h;
screen_snap_dist = Mode.constrained ? (w + h) : Conf.snap.screen_snap_dist;
lst = NULL;
lst1 = EwinListOrderGet(&num);
if (lst1)
{
lst = malloc(num * sizeof(EWin *));
if (!lst)
return;
memcpy(lst, lst1, num * sizeof(EWin *));
}
gwins = ListWinGroupMembersForEwin(ewin, GROUP_ACTION_MOVE, Mode.nogroup
|| Mode.move.swap, &gnum);
if (gwins)
{
for (i = 0; i < gnum; i++)
{
for (j = 0; j < num; j++)
{
if ((lst[j] == gwins[i]) || (lst[j] == ewin))
lst[j] = NULL;
}
}
Efree(gwins);
}
odx = dx;
ody = dy;
if (dx < 0)
{
if (IN_BELOW(ewin->shape_x + dx, left_bound, screen_snap_dist)
&& (ewin->shape_x >= left_bound))
{
dx = left_bound - ewin->shape_x;
}
else if (lst)
{
for (i = 0; i < num; i++)
{
if (lst[i] == NULL)
continue;
if ((EoGetDesk(ewin) == EoGetDesk(lst[i]) ||
EoIsSticky(lst[i])) && !(EoIsFloating(lst[i])) &&
!lst[i]->state.iconified && !lst[i]->props.ignorearrange)
{
if (IN_BELOW
(ewin->shape_x + dx,
EoGetX(lst[i]) + EoGetW(lst[i]) - 1,
Conf.snap.edge_snap_dist)
&& SPANS_COMMON(ewin->shape_y, EoGetH(ewin),
EoGetY(lst[i]), EoGetH(lst[i]))
&& (ewin->shape_x >=
(EoGetX(lst[i]) + EoGetW(lst[i]))))
{
dx =
(EoGetX(lst[i]) + EoGetW(lst[i])) -
ewin->shape_x;
break;
}
}
}
}
if ((ewin->req_x - ewin->shape_x) > 0)
dx = 0;
}
else if (dx > 0)
{
if (IN_ABOVE
(ewin->shape_x + EoGetW(ewin) + dx, right_bound, screen_snap_dist)
&& ((ewin->shape_x + EoGetW(ewin)) <= right_bound))
{
dx = right_bound - (ewin->shape_x + EoGetW(ewin));
}
else if (lst)
{
for (i = 0; i < num; i++)
{
if (lst[i] == NULL)
continue;
if ((EoGetDesk(ewin) == EoGetDesk(lst[i]) ||
EoIsSticky(lst[i])) && !(EoIsFloating(lst[i])) &&
!lst[i]->state.iconified && !lst[i]->props.ignorearrange)
{
if (IN_ABOVE
(ewin->shape_x + EoGetW(ewin) + dx - 1,
EoGetX(lst[i]), Conf.snap.edge_snap_dist)
&& SPANS_COMMON(ewin->shape_y, EoGetH(ewin),
EoGetY(lst[i]), EoGetH(lst[i]))
&& ((ewin->shape_x + EoGetW(ewin)) <=
EoGetX(lst[i])))
{
dx =
EoGetX(lst[i]) - (ewin->shape_x + EoGetW(ewin));
break;
}
}
}
}
if ((ewin->req_x - ewin->shape_x) < 0)
dx = 0;
}
if (dy < 0)
{
if (IN_BELOW(ewin->shape_y + dy, top_bound, screen_snap_dist)
&& (ewin->shape_y >= top_bound))
{
dy = top_bound - ewin->shape_y;
}
else if (lst)
{
for (i = 0; i < num; i++)
{
if (lst[i] == NULL)
continue;
if ((EoGetDesk(ewin) == EoGetDesk(lst[i]) ||
EoIsSticky(lst[i])) && !(EoIsFloating(lst[i])) &&
!lst[i]->state.iconified && !lst[i]->props.ignorearrange)
{
if (IN_BELOW
(ewin->shape_y + dy,
EoGetY(lst[i]) + EoGetH(lst[i]) - 1,
Conf.snap.edge_snap_dist)
&& SPANS_COMMON(ewin->shape_x, EoGetW(ewin),
EoGetX(lst[i]), EoGetW(lst[i]))
&& (ewin->shape_y >=
(EoGetY(lst[i]) + EoGetH(lst[i]))))
{
dy =
(EoGetY(lst[i]) + EoGetH(lst[i])) -
ewin->shape_y;
break;
}
}
}
}
if ((ewin->req_y - ewin->shape_y) > 0)
dy = 0;
}
else if (dy > 0)
{
if (IN_ABOVE
(ewin->shape_y + EoGetH(ewin) + dy, bottom_bound,
screen_snap_dist)
&& ((ewin->shape_y + EoGetH(ewin)) <= bottom_bound))
{
dy = bottom_bound - (ewin->shape_y + EoGetH(ewin));
}
else if (lst)
{
for (i = 0; i < num; i++)
{
if (lst[i] == NULL)
continue;
if ((EoGetDesk(ewin) == EoGetDesk(lst[i]) ||
EoIsSticky(lst[i])) && !(EoIsFloating(lst[i])) &&
!lst[i]->state.iconified && !lst[i]->props.ignorearrange)
{
if (IN_ABOVE
(ewin->shape_y + EoGetH(ewin) + dy - 1,
EoGetY(lst[i]), Conf.snap.edge_snap_dist)
&& SPANS_COMMON(ewin->shape_x, EoGetW(ewin),
EoGetX(lst[i]), EoGetW(lst[i]))
&& ((ewin->shape_y + EoGetH(ewin)) <=
EoGetY(lst[i])))
{
dy =
EoGetY(lst[i]) - (ewin->shape_y + EoGetH(ewin));
break;
}
}
}
}
if ((ewin->req_y - ewin->shape_y) < 0)
dy = 0;
}
if (lst)
Efree(lst);
if ((odx != dx) || (ody != dy))
{
if (!last_res)
{
/* SoundPlay("SOUND_MOVE_RESIST"); */
last_res = 1;
}
}
else
{
last_res = 0;
}
*new_dx = dx;
*new_dy = dy;
}
void
ArrangeEwin(EWin * ewin)
{
int x, y;
ArrangeEwinXY(ewin, &x, &y);
EwinMove(ewin, x, y);
}
void
ArrangeEwinCentered(EWin * ewin)
{
int x, y;
ArrangeEwinCenteredXY(ewin, &x, &y);
EwinMove(ewin, x, y);
}
static void
ArrangeGetRectList(RectBox ** pfixed, int *nfixed, RectBox ** pfloating,
int *nfloating, EWin * ewin)
{
RectBox *rb, *fixed, *floating;
int x, y, w, h, i, nfix, nflt, num;
EObj *const *lst, *eo;
Desk *dsk;
fixed = floating = NULL;
nfix = nflt = 0;
lst = EobjListStackGet(&num);
if (!lst)
goto done;
fixed = Emalloc(sizeof(RectBox) * num);
if (!fixed)
goto done;
rb = fixed;
dsk = (ewin) ? EoGetDesk(ewin) : DesksGetCurrent();
for (i = 0; i < num; i++)
{
rb = fixed + nfix;
eo = lst[i];
if (!eo->shown)
continue;
if (eo->type == EOBJ_TYPE_EWIN)
{
EWin *ew = (EWin *) eo;
if (ew == ewin)
continue;
if (eo->desk != dsk)
continue;
if (ew->props.ignorearrange || EoGetLayer(ew) == 0)
continue;
if (pfloating)
{
int ax, ay;
DeskGetArea(EoGetDesk(ew), &ax, &ay);
if (!EoIsSticky(ew) && !EoIsFloating(ew) &&
ew->area_x == ax && ew->area_y == ay)
{
floating =
Erealloc(floating, (nflt + 1) * sizeof(RectBox));
rb = floating + nflt++;
rb->data = ew;
rb->x = EoGetX(ew);
rb->y = EoGetY(ew);
rb->w = EoGetW(ew);
rb->h = EoGetH(ew);
rb->p = EoGetLayer(ew);
#if DEBUG_ARRANGE
Eprintf("Add float: x,y=%4d,%4d wxh=%3dx%3d p=%2d: %s\n",
rb->x, rb->y, rb->w, rb->h, rb->p, eo->name);
#endif
continue;
}
}
rb->data = ew;
if (ew->props.never_use_area)
rb->p = 50;
else
rb->p = EoGetLayer(ew);
}
else if (eo->type == EOBJ_TYPE_BUTTON)
{
if (!eo->sticky && eo->desk != dsk)
continue;
rb->data = NULL;
rb->p = (eo->sticky) ? 1 : 0;
}
else
{
continue;
}
x = EobjGetX(eo);
y = EobjGetY(eo);
w = EobjGetW(eo);
h = EobjGetH(eo);
if (x < 0)
{
w += x;
x = 0;
}
if ((x + w) > VRoot.w)
w = VRoot.w - x;
if (y < 0)
{
h += y;
y = 0;
}
if ((y + h) > VRoot.h)
h = VRoot.h - y;
if ((w <= 0) || (h <= 0))
continue;
rb->x = x;
rb->y = y;
rb->w = w;
rb->h = h;
#if DEBUG_ARRANGE
Eprintf("Add fixed: x,y=%4d,%4d wxh=%3dx%3d p=%2d: %s\n", rb->x, rb->y,
rb->w, rb->h, rb->p, eo->name);
#endif
nfix++;
}
done:
#if DEBUG_ARRANGE
Eprintf("Fixed: %p/%d Floating: %p/%d\n", fixed, nfix, floating, nflt);
#endif
*pfixed = fixed;
*nfixed = nfix;
if (pfloating)
*pfloating = floating;
if (nfloating)
*nfloating = nflt;
}
void
ArrangeEwinXY(EWin * ewin, int *px, int *py)
{
EWin *const *lst;
int i, num;
RectBox *fixed, *ret, newrect;
fixed = NULL;
ret = NULL;
lst = EwinListGetAll(&num);
if (num <= 1)
{
ArrangeEwinCenteredXY(ewin, px, py);
return;
}
ArrangeGetRectList(&fixed, &num, NULL, NULL, ewin);
newrect.data = ewin;
newrect.x = 0;
newrect.y = 0;
newrect.w = EoGetW(ewin);
newrect.h = EoGetH(ewin);
newrect.p = EoGetLayer(ewin);
ret = Emalloc(sizeof(RectBox) * (num + 1));
ArrangeRects(fixed, num, &newrect, 1, ret, 0, 0, VRoot.w, VRoot.h,
ARRANGE_BY_SIZE, 1);
for (i = 0; i < num + 1; i++)
{
if (ret[i].data == ewin)
{
*px = ret[i].x;
*py = ret[i].y;
break;
}
}
if (ret)
Efree(ret);
if (fixed)
Efree(fixed);
}
void
ArrangeEwinCenteredXY(EWin * ewin, int *px, int *py)
{
int x, y, w, h;
GetPointerScreenAvailableArea(&x, &y, &w, &h);
*px = (w - EoGetW(ewin)) / 2 + x;
*py = (h - EoGetH(ewin)) / 2 + y;
}
void
ArrangeEwins(const char *params)
{
const char *type;
int method;
int i, nfix, nflt, num;
RectBox *fixed, *ret, *floating;
EWin *const *lst, *ewin;
type = params;
method = ARRANGE_BY_SIZE;
if (params)
{
if (!strcmp("order", type))
{
method = ARRANGE_VERBATIM;
}
else if (!strcmp("place", type))
{
method = ARRANGE_BY_POSITION;
}
}
lst = EwinListGetAll(&num);
if (!lst)
goto done;
ArrangeGetRectList(&fixed, &nfix, &floating, &nflt, NULL);
ret = Emalloc(sizeof(RectBox) * (nflt + nfix));
ArrangeRects(fixed, nfix, floating, nflt, ret, 0, 0, VRoot.w, VRoot.h,
method, 1);
for (i = nfix; i < nflt + nfix; i++)
{
if (!ret[i].data)
continue;
ewin = (EWin *) ret[i].data;
if ((EoGetX(ewin) == ret[i].x) && (EoGetY(ewin) == ret[i].y))
continue;
if (Conf.place.cleanupslide)
SlideEwinTo(ewin, EoGetX(ewin), EoGetY(ewin),
ret[i].x, ret[i].y, Conf.place.slidespeedcleanup);
else
EwinMove(ewin, ret[i].x, ret[i].y);
}
if (fixed)
Efree(fixed);
if (ret)
Efree(ret);
if (floating)
Efree(floating);
done:
return;
}