edje, build: don't use fullpath(), this breaks compilation on Windows
for meson >= 0.54.2
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@ -43,9 +43,9 @@ if meson.is_cross_build()
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edje_depends = []
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edje_depends = []
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else
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else
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if sys_windows == true
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if sys_windows == true
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edje_cc_exe = [edje_cc.full_path()]
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edje_cc_exe = [edje_cc]
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else
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else
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edje_cc_exe = [env, asan_option, 'EFL_RUN_IN_TREE=1', edje_cc.full_path()]
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edje_cc_exe = [env, asan_option, 'EFL_RUN_IN_TREE=1', edje_cc]
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endif
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endif
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edje_depends = [edje_cc, epp, evas_engine_buffer_mod, embryo_cc]
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edje_depends = [edje_cc, epp, evas_engine_buffer_mod, embryo_cc]
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endif
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endif
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@ -97,7 +97,7 @@ if meson.is_cross_build()
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edje_codegen_path = _edje_codegen.path()
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edje_codegen_path = _edje_codegen.path()
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edje_codegen_exe = [_edje_codegen]
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edje_codegen_exe = [_edje_codegen]
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else
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else
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edje_codegen_exe = [env, asan_option, 'EFL_RUN_IN_TREE=1', edje_codegen.full_path()]
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edje_codegen_exe = [env, asan_option, 'EFL_RUN_IN_TREE=1', edje_codegen]
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endif
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endif
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edje_pick = executable('edje_pick',
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edje_pick = executable('edje_pick',
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