Evas_Gl: Use glMapBufferOES in egl/gles2.

SVN revision: 76556
This commit is contained in:
Christopher Michael 2012-09-12 20:28:04 +00:00
parent 64b4e6af09
commit 8e846cd0f9
1 changed files with 1 additions and 1 deletions

View File

@ -2573,7 +2573,7 @@ shader_array_flush(Evas_Engine_GL_Context *gc)
gc->pipe[i].array.buffer_use++;
# if defined(GLES_VARIETY_SGX)
void * x = glMapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY_OES);
void * x = glMapBufferOES(GL_ARRAY_BUFFER, GL_WRITE_ONLY_OES);
# else
void * x = glMapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY);
# endif