ephysics: fix typos on docs

SVN revision: 77469
This commit is contained in:
Bruno Dilly 2012-10-04 22:40:35 +00:00
parent 8079624030
commit d6d51d86f8
1 changed files with 7 additions and 6 deletions

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@ -1661,7 +1661,8 @@ EAPI EPhysics_Body *ephysics_body_soft_box_add(EPhysics_World *world);
* @brief
* Create a new deformable cloth physics body.
*
* A cloth has its points of deformation conceptually split into rows and columns
* A cloth has its points of deformation conceptually split into rows and
* columns
* where every square is also split into two triangles - afore named nodes. To
* fine tune the deformation one can increase this granularity by increasing the
* @p granularity parameter.
@ -1670,15 +1671,15 @@ EAPI EPhysics_Body *ephysics_body_soft_box_add(EPhysics_World *world);
* example passing @p granularity of 20 will create a cloth with 20 rows and 20
* columns.
*
* By default EPhysics creates a cloth with 10 rows and 10 columns, these default
* values will generally fit the most common scenarios.
* By default EPhysics creates a cloth with 10 rows and 10 columns, these
* default values will generally fit the most common scenarios.
*
* If the informed @p granularity is of 0 then the default value - of 10 - is
* assumed.
*
* @param world The world this body will belong to.
* @granularity Define - proportionally - the number of rows and columns, if 0
* the default value - of 10 - is assumed.
* @param granularity Define - proportionally - the number of rows and columns,
* if 0 the default value - of 10 - is assumed.
* @return a bew body or @c NULL on erros.
*
* @see ephysics_body_del().
@ -3056,7 +3057,7 @@ EAPI double ephysics_body_density_get(const EPhysics_Body *body);
*
* So, for example, if @ref EPHYSICS_BODY_MATERIAL_WOOD is set, it will
* set body's density to @ref EPHYSICS_BODY_DENSITY_WOOD, restitution
* to @ref EPHSYICS_BODY_RESTITUTION_WOOD and friction to
* to @ref EPHYSICS_BODY_RESTITUTION_WOOD and friction to
* @ref EPHYSICS_BODY_FRICTION_WOOD.
*
* If any of these values are later explicitely set, the material will