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@ -1229,7 +1229,7 @@
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*/
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*/
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/**
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/**
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* @page Ecore_Evas_Window_Sizes_Example_c Ecore_Evas window sizes
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* @page Ecore_Evas_Window_Sizes_Example_c Ecore_Evas window size hints
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*
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*
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* On this example, we show you how to deal with @c Ecore_Evas window
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* On this example, we show you how to deal with @c Ecore_Evas window
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* size hints, which are implemented <b>per Evas engine</b>.
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* size hints, which are implemented <b>per Evas engine</b>.
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@ -22,7 +22,7 @@
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@li @ref Ecore_Main_Loop_Group
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@li @ref Ecore_Main_Loop_Group
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@li @ref Ecore_File_Group
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@li @ref Ecore_File_Group
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@li @ref Ecore_Con_Group
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@li @ref Ecore_Con_Group
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@li @link Ecore_Evas.h Ecore_Evas - Evas convenience functions. @endlink
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@li @ref Ecore_Evas_Group
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@li @ref Ecore_FB_Group
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@li @ref Ecore_FB_Group
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@li @link Ecore_Ipc.h Ecore_IPC - Inter Process Communication functions. @endlink
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@li @link Ecore_Ipc.h Ecore_IPC - Inter Process Communication functions. @endlink
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@li @link Ecore_X.h Ecore_X - X Windows System wrapper. @endlink
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@li @link Ecore_X.h Ecore_X - X Windows System wrapper. @endlink
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@ -39,6 +39,9 @@
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* @li @ref ecore_evas_callbacks_example_c
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* @li @ref ecore_evas_callbacks_example_c
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* @li @ref ecore_evas_object_example_c
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* @li @ref ecore_evas_object_example_c
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* @li @ref ecore_evas_basics_example_c
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* @li @ref ecore_evas_basics_example_c
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* @li @ref Ecore_Evas_Window_Sizes_Example_c
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* @li @ref Ecore_Evas_Buffer_Example_01_c
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* @li @ref Ecore_Evas_Buffer_Example_02_c
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*/
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*/
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/* FIXME:
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/* FIXME:
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@ -60,10 +63,26 @@ extern "C" {
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/**
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/**
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* @defgroup Ecore_Evas_Group Ecore_Evas wrapper/helper set of functions
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* @defgroup Ecore_Evas_Group Ecore_Evas wrapper/helper set of functions
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*
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*
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* Ecore evas is a set functions that make it easy to tie together ecore's main
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* loop and input handling to evas. As such it's a natural base for EFL
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* applications. While this combination makes it easy to create the basic
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* aspects all applications need, for normal applications(ones with buttons,
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* checkboxes and layouts) one should consider using Elementary.
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*
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* Ecore evas is extremely well suited for applications that are not based on
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* widgets. It has a main loop that delivers events, does basic window handling
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* and leaves all of the drawing up to the user. This works very well if used
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* in conjunction with Edje or if doing custom drawing as, for example, is done
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* in games.
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*
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* This is a list of examples of these functions:
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* This is a list of examples of these functions:
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* - @ref Ecore_Evas_Window_Sizes_Example_c
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* @li @ref ecore_evas_basics_example_c
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* - @ref Ecore_Evas_Buffer_Example_01_c
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* @li @ref ecore_evas_object_example_c
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* - @ref Ecore_Evas_Buffer_Example_02_c
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* @li @ref ecore_evas_callbacks_example_c
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* @li @ref Ecore_Evas_Window_Sizes_Example_c
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* @li @ref Ecore_Evas_Buffer_Example_01_c
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* @li @ref Ecore_Evas_Buffer_Example_02_c
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*
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* @{
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* @{
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*/
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*/
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