Commit Graph

24 Commits

Author SHA1 Message Date
Carsten Haitzler 017e26b4e0 fix font aligned tex.
SVN revision: 43049
2009-10-13 10:42:03 +00:00
Carsten Haitzler 0b3d755ce9 more work putting shared bits in shared. but context seems to be a big problem.
:(



SVN revision: 43048
2009-10-13 09:40:39 +00:00
Carsten Haitzler e31d7799ee set tex min/mag filter always
SVN revision: 43044
2009-10-13 00:37:16 +00:00
Carsten Haitzler 8da2320695 dont eed these params here
SVN revision: 43038
2009-10-12 18:02:33 +00:00
Carsten Haitzler c0c9f60751 more work on the gles + gl engine.
SVN revision: 43036
2009-10-12 13:19:55 +00:00
Carsten Haitzler 8bd109e8ce update build for gles on s3c6410 testing
SVN revision: 43030
2009-10-12 03:31:24 +00:00
Carsten Haitzler a6b2cfd52a and delete u and v textures too
SVN revision: 43002
2009-10-10 14:55:10 +00:00
Carsten Haitzler 43420a5df3 yuv support is back now.
SVN revision: 43000
2009-10-10 13:24:15 +00:00
Carsten Haitzler 37b66e806b new gl engine. no one uses it anyway. not 100% complete, but much better than
the old. and it ALSO does GLES2.0 as well asn GL.



SVN revision: 42982
2009-10-09 12:10:27 +00:00
Gustavo Sverzut Barbieri 74ece51f0b warnings--
SVN revision: 39593
2009-03-19 19:29:05 +00:00
Vincent Torri 6696a9c87b * remove 'unused parameter' warnings
* i didn't touch glitz engine as it will certainly be disabled later
 * i'll update windows engines later


SVN revision: 39274
2009-02-28 10:08:45 +00:00
Cedric BAIL d102e3db82 * Make RGBA_IMAGE_HAS_ALPHA and RGBA_IMAGE_ALPHA_SPARSE part of
Image_Entry flag structure. This fix a bug with 16 bpp software engine.

        * Change image loader module API to take any Image_Entry. Same goes
        for evas_common_image_premul and evas_common_image_set_alpha_sparse.

        * Use new eet API: eet_data_image_read_to_surface.


SVN revision: 34728
2008-06-03 09:09:39 +00:00
Carsten Haitzler ae1977a214 cedric's cache changes patch
SVN revision: 34253
2008-04-12 00:32:30 +00:00
Carsten Haitzler 1977933b18 actually - yes - in texture drop not del.
SVN revision: 31158
2007-08-04 09:54:35 +00:00
Carsten Haitzler ebc47059de gradients dont crash now. draw funny tho :-P
SVN revision: 31157
2007-08-04 07:20:17 +00:00
Carsten Haitzler a730b4be5d 1. gustavo';s fuzzy rect implementation for updates. fixed so del's work,
tuned for best performance on my core2 duo desktop - for now. will check
more. also make the yuv colorspace code be a bit more robust and fix leak in
gl engine with shaders.


SVN revision: 30192
2007-06-02 15:30:59 +00:00
Carsten Haitzler fc6ccd2192 and use pixelstorei to do the row skips :)
SVN revision: 27714
2007-01-02 02:43:11 +00:00
Carsten Haitzler ccafed752a well THAT was just silly. fix yuv texture upload bug - row by row get it right.
SVN revision: 27691
2006-12-31 07:00:13 +00:00
Carsten Haitzler b51bdcbc1e colorspace work mostly. not complete.
SVN revision: 27630
2006-12-29 03:32:46 +00:00
Carsten Haitzler 9e27a0d98c fix color modulation for gl surfaces. also fix segvs tat can happen. xrender
engine is behind now though. can't do yuv surfaces (yet)


SVN revision: 27518
2006-12-19 14:12:40 +00:00
Carsten Haitzler 348e7aaee5 and handle updates. next is to fix the row handling.
SVN revision: 27510
2006-12-18 14:56:46 +00:00
Carsten Haitzler eb7759cf39 fragment shader finally actually works. it's unclean and fixme's for seeding
the pixel data - but it works!


SVN revision: 27509
2006-12-18 14:55:47 +00:00
Carsten Haitzler f83220c857 not complete yet - actually i need help with the fragment shader.
in evas_gl_texture.c i have a frag shader, and it tries to use a set of 3
textures that act as the yuv planes, BUT the u and v textures (Utex and Vtex)
are simply getting values from the Ytex - regardless of what i try. grrr.
what's up with that?


SVN revision: 27495
2006-12-17 15:48:52 +00:00
Carsten Haitzler f435375b19 initial import fo loadable engine modules for evas - from jorge zappie :)
SVN revision: 19775
2006-01-14 12:13:38 +00:00